Production/Research Summary Rework
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- Geoff the Medio
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Production/Research Summary Rework
While accidentally doing some weird push that seems to have messed up some branches, I was trying to just push a branch that has reworking of the production and research summary windows at the top left of those screens.
Screenshot attached. Pull request added.
It shows the available and wasted PP in the empire overall, as before, and for just the selected production location.
I removed the number of items on the queue and the number funded, as I didn't think these were very useful or worth the space.
It's a normal window, which can be moved / resized / pinned.
Next step would be to make the queue repositionable as well, but this hasn't been done yet.
Screenshot attached. Pull request added.
It shows the available and wasted PP in the empire overall, as before, and for just the selected production location.
I removed the number of items on the queue and the number funded, as I didn't think these were very useful or worth the space.
It's a normal window, which can be moved / resized / pinned.
Next step would be to make the queue repositionable as well, but this hasn't been done yet.
- Attachments
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- reworked production info window
- prod_info_rework.png (317.47 KiB) Viewed 2257 times
Re: Production/Research Summary Rework
Looks good! Anything preventing that from going in prior to 0.4.5?
- The Silent One
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Re: Production/Research Summary Rework
Wouldn't two lines suffice? Like
Code: Select all
Empire Production 12 / 16.4 PP used
System Production 4 / 6.3 PP used
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- Geoff the Medio
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Re: Production/Research Summary Rework
Not "system", as it's the whole local group of connected objects sharing PP.The Silent One wrote:Wouldn't two lines suffice? LikeCode: Select all
Empire Production 12 / 16.4 PP used System Production 4 / 6.3 PP used
But rewording is quite possible... I just kept as much of the existing layout code as possible for the first pass.
Re: Production/Research Summary Rework
Ah, so it's not "this system" it's, "this resource group", that's helpful, and will normally be the same, using Resource Group (or coming up with a better term we can use everywhere that's used) would be good.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Production/Research Summary Rework
We could make it less technical/programmer-geek-talk and more story-like by using "Supply Consortium" instead of "Resource Group" in all the user language (at least with respect to Production Points, which are our only current resource affected by Resource Groups).MatGB wrote:using Resource Group (or coming up with a better term we can use everywhere that's used) would be good.
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- Geoff the Medio
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Re: Production/Research Summary Rework
Or "Available Here" to avoid having to use a story-dependent term like "consortium" or jargon like "resource sharing group"...
Aside: strategic resources available at a location could also be listed in this window.
Aside: strategic resources available at a location could also be listed in this window.
Re: Production/Research Summary Rework
We need a term that can be used in the Pedia to explain what's going on in various pages, we already use Resource Group, I've never liked it but can't think of something better, and it does work. Initial feedback from the recent page rewrites indicate it's a lot clearer than it was with the new emphasis.Geoff the Medio wrote:Or "Available Here" to avoid having to use a story-dependent term like "consortium" or jargon like "resource sharing group"...
Jargon is another way of defining terms, if you've got a Thing which is difficult to explain but needs to be referred to in multiple places then a term is good, even if it's MadeUpWord #3.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Production/Research Summary Rework
"Available Here" certainly sounds fine for the queue display panel.Geoff the Medio wrote:Or "Available Here" to avoid having to use a story-dependent term like "consortium" or jargon like "resource sharing group"...
For actual explanations to the user, we apparently do still need a more natural term than "Resource Group", and I am really liking "Supply Consortium":
Code: Select all
An empire's Supply Consortium is a coalition of government and business groups exchanging resources in various types of behind-the-scenes transactions as indicated by [[encyclopedia SUPPLY_TITLE]] lines, which enable the smooth flow of resources (such as are represented by [[encyclopedia PRODUCTION_POINTS_TITLE]] to those destinations where they are needed. If an empire's systems (or sub-groups of systems) are prevented by [[encyclopedia BLOCKADES_TITLE]] from constantly exchanging messengers and resources, the empire-wide Supply Consortium fragments into smaller Supply Consortiums until such time as the [[encyclopedia SUPPLY_TITLE]] connections may be restored.
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- Geoff the Medio
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Re: Production/Research Summary Rework
Sure, but this is not the pedia. What works in a paragraph of text doesn't necessary work best in a much more restricted space for text. In the pedia, "supply-connected group of planets and systems that pool their production output" might work.MatGB wrote:We need a term that can be used in the Pedia...
Re: Production/Research Summary Rework
The more the same term is used, the easier it is for a player to pick up on the meaning, "available here" and "resource group" is virtually the same length, "supply consortium" only marginally longer, in order for players to pick up on the meaning of a feature you need to refer to it in the same consistent way throughout the game, when I saw "available here" I assumed this planet as did Sloth, ergo that's a bad choice of terminology.
Understanding how supply works for a new player is, it seems, one of the harder aspects of the game for a lot of players, as is the idea of linked buildings applying everywhere, this is the perfect opportunity to make it clear and explicit in game.
Understanding how supply works for a new player is, it seems, one of the harder aspects of the game for a lot of players, as is the idea of linked buildings applying everywhere, this is the perfect opportunity to make it clear and explicit in game.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
- Geoff the Medio
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Re: Production/Research Summary Rework
Yes, but "resource group" doesn't actually say what it needs to, which would be "available in the resource group of this production location". Maybe "In this resource group" could work, given that "available" is used in the above text for the whole empire, but it's a bit longer, and might be problematic to translate in the same space.MatGB wrote:"available here" and "resource group" is virtually the same length...
"this planet" is arguably an accurate interpretation. It indicates how much PP is available at the selected planet....when I saw "available here" I assumed this planet as did Sloth, ergo that's a bad choice of terminology.
Tooltips might be useful to explain a short term, though.