FreeOrion

Forums for the FreeOrion project
It is currently Sat May 25, 2013 5:38 am

All times are UTC




Post new topic Reply to topic  [ 374 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 25  Next
Author Message
 Post subject:
PostPosted: Mon Apr 04, 2005 3:07 pm 
Offline
Vacuum Dragon
User avatar

Joined: Fri Dec 26, 2003 12:42 pm
Posts: 872
Location: Germany, Berlin
Geoff the Medio wrote:
, I'll edit techs.xml to associate all techs with the appropriate icons (that have them...)

Before you do so, we should think about the location those images will be placed. I would favor a seperate directory, for instance ART_DIR/techs. If we do so, we should autoprefix tech-graphic entries by this tech root dir. This way we don't have to prefix every single entry.

_________________
Press any key to continue or any other key to cancel.
Can COWs fly?


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 3:25 pm 
Online
Programming, Design, and De Facto Lead
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 7898
Location: Vancouver, BC
Obiwan: see my last post on the previous page if you missed it...

noelte wrote:
Geoff the Medio wrote:
, I'll edit techs.xml to associate all techs with the appropriate icons (that have them...)

Before you do so, we should think about the location those images will be placed. I would favor a seperate directory, for instance ART_DIR/techs. If we do so, we should autoprefix tech-graphic entries by this tech root dir. This way we don't have to prefix every single entry.

Presumably they'd go in

FreeOrion\default\data\art\tech_icons

or somesuch. Is it really that much better to autoprefix though? It's a bit clearer to leave the directory in, and a bit more flexible...

And while we're sort of on the subject, why do we have a

FreeOrion\default\art

directory? There's nothing in it execpt two subdirectories, and neither contain anything except more empty dirs...

All the art is under \data\...

Anyhoo, here's a screencap of the icon image box with a filler image:

Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 3:39 pm 
Offline
Vacuum Dragon
User avatar

Joined: Fri Dec 26, 2003 12:42 pm
Posts: 872
Location: Germany, Berlin
Geoff the Medio wrote:
Presumably they'd go in FreeOrion\default\data\art\tech_icons or somesuch. Is it really that much better to autoprefix though? It's a bit clearer to leave the directory in, and a bit more flexible...

It's ok with me, i just wanted to put it on the desk.

Geoff the Medio wrote:
And while we're sort of on the subject, why do we have a FreeOrion\default\art directory? There's nothing in it execpt two subdirectories, and neither contain anything except more empty dirs... All the art is under \data\...

I really don't know. I guess it was introduce when removing all art files from cvs. I also guess music is another dir at the level of data. To fill the whole data dir you have to download the data.zip file. (At the moment i don't know where you can find it)

EDIT: @artists: The image above also shows the missing trade.png resource file.

_________________
Press any key to continue or any other key to cancel.
Can COWs fly?


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 5:46 pm 
Online
Programming, Design, and De Facto Lead
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 7898
Location: Vancouver, BC
noelte wrote:
To fill the whole data dir you have to download the data.zip file. (At the moment i don't know where you can find it)

http://209.197.90.23/index.php/Compile# ... ng_Artwork

There should probably be a more conspicuous link to that somehwere... though really where it is now is appropriate...


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 9:10 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Fri Oct 03, 2003 11:55 am
Posts: 258
Location: Australia NSW
Ill try and get as many if the icons converted to png today after work.
Ill email what I get done.

The missing trade icon - The other icons are really nice, who did them?


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 9:17 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Mon Mar 08, 2004 6:17 pm
Posts: 1933
Location: 52°16'N 10°31'E
i guess those are some of burndaddys creations, not sure though.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Apr 04, 2005 11:16 pm 
Offline
FreeOrion Lead Emeritus
User avatar

Joined: Thu Jun 26, 2003 6:23 am
Posts: 883
Location: Australia
It wasn't burndaddy...I think it was Miu, but I'm not 100% certain.

The default art directory was named so because we would have at a later date mods with different names. Whatever images they didn't supply would then default to the art in the default folder.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 11:30 am 
Online
Programming, Design, and De Facto Lead
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 7898
Location: Vancouver, BC
Tyreth wrote:
The default art directory was named so because we would have at a later date mods with different names. Whatever images they didn't supply would then default to the art in the default folder.

So then why is everything in \default\data\art and not just \default\art ?

And why is there a \default\art directory if there's nothing in it?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 1:25 pm 
Offline
FreeOrion Lead Emeritus
User avatar

Joined: Thu Jun 26, 2003 6:23 am
Posts: 883
Location: Australia
Good question. The default/art directory *was* used originally I think, but Zach moved it into data for reasons I'm not aware of.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 2:33 pm 
Online
Programming, Design, and De Facto Lead
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 7898
Location: Vancouver, BC
the techs.xml on the wiki has been updated:

http://209.197.90.23/index.php/Techs.xml_in_progress

And the corresponding file tested in-game:

Image

The graphics files were put into this directory:

FreeOrion\default\data\art\tech_icons

which does not currently exist on CVS (though neither do the graphics files...)

Also, I note that the icons either aren't stored, or aren't displayed, with transparent backgrounds. I'm not sure if this is intentional or not (by artists or noelte / programmer) so I thought I'd mention it...


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 2:40 pm 
Offline
Vacuum Dragon
User avatar

Joined: Fri Dec 26, 2003 12:42 pm
Posts: 872
Location: Germany, Berlin
Nice, i removed one entry i made for coding purpose only. The pngs should have their own alpha channel. I guess obiwan forgot about that point.

_________________
Press any key to continue or any other key to cancel.
Can COWs fly?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 9:31 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Fri Oct 03, 2003 11:55 am
Posts: 258
Location: Australia NSW
:D Nice work, good when you see things coming together.

Yep I forgot Singularity of Transcendence, not done yet, but I have an idea in my head. Ill do it tonight.

Transparent background will be no problem.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 9:42 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Mon Mar 08, 2004 6:17 pm
Posts: 1933
Location: 52°16'N 10°31'E
i'm not sure why we need a transparent background. black should be just fine. btw, there should also be a square border line around the icons, as in my mockup.

i doubt that it's 'no problem' to add tranparency after the event - especially with icons like orbital farming, algorithmic elegance or psionics which feature very thin lines and/or heavy details...


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 10:43 pm 
Online
Programming, Design, and De Facto Lead
User avatar

Joined: Wed Oct 08, 2003 1:33 am
Posts: 7898
Location: Vancouver, BC
pd wrote:
btw, there should also be a square border line around the icons, as in my mockup.

There is one... it's just really faint...


Top
 Profile  
 
 Post subject:
PostPosted: Tue Apr 05, 2005 10:52 pm 
Offline
Graphics Lead Emeritus
User avatar

Joined: Fri Oct 03, 2003 11:55 am
Posts: 258
Location: Australia NSW
algorithmic elegance will be fine, trust me.
the fine lines are on a transparent layer already.
All my icons are produced at 512x512 in psd format with transparency and individual layers (usually)

You'll have to sort orbital farming


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 374 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 25  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group