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 Post subject: Thanks to the Programmers 0.3
PostPosted: Mon Dec 19, 2005 8:23 am 
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Space Floater

Joined: Tue Nov 15, 2005 11:02 pm
Posts: 24
On behalf of all here in the FreeOrion community, I'd like to thank Aq and all the programmers for all their hard work to create and complete this release. They've DONATED their time and energy into creating something for the good of everyone--especially for the overcharged and mall-weary gamers.

THANKS, YOU ROCK!
--The Commentator


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 Post subject:
PostPosted: Mon Dec 19, 2005 8:46 am 
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Vacuum Dragon
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Joined: Fri Jun 27, 2003 12:37 am
Posts: 2159
Location: Auckland, New Zealand
Yes, it is great that v0.3 is out. Great times ahead.


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 Post subject:
PostPosted: Mon Dec 19, 2005 1:41 pm 
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Space Dragon
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Joined: Thu Jun 26, 2003 10:35 pm
Posts: 470
Location: Earth
You guys rock!! Enough said! ;)

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 Post subject:
PostPosted: Mon Dec 19, 2005 3:05 pm 
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Space Kraken
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Joined: Sun Mar 13, 2005 6:44 am
Posts: 228
Location: Santiago, Chile
:D :!:

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 Post subject:
PostPosted: Tue Dec 20, 2005 4:08 pm 
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Space Krill

Joined: Mon Oct 06, 2003 7:04 pm
Posts: 5
There it is!
What would have been a better gift for Christmas?

Thanks a lot.
Hatti (Kunsch Alain)


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 Post subject:
PostPosted: Wed Dec 21, 2005 2:27 am 
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Space Squid
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Joined: Thu Nov 20, 2003 3:09 pm
Posts: 72
Location: New Jersey
Bravo gentlemen, bravo!

I have anxiously been waiting to see the improvements discussed over the last year or so implemented in a new release. Hopefully 0.3 will draw back some of the old standby contributers along with the some new blood.

My only question is what's the projected release date for 0.4? :mrgreen:

- The 'Ling


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 Post subject:
PostPosted: Wed Dec 21, 2005 2:44 am 
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FreeOrion Lead Emeritus
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Joined: Thu Jun 26, 2003 6:23 am
Posts: 883
Location: Australia
We have decided to release incremental builds every month (minimum). 0.4 will take a lot of work because it's going to be a detailed combat engine. However, you can expect many more releases building up to it with bugfixes and other improvements.

So, on that note: 0.3.1 is due out at the end of January.


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 Post subject:
PostPosted: Wed Dec 21, 2005 11:49 am 
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Space Squid
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Joined: Thu Nov 20, 2003 3:09 pm
Posts: 72
Location: New Jersey
Tyreth wrote:
We have decided to release incremental builds every month (minimum). 0.4 will take a lot of work because it's going to be a detailed combat engine. However, you can expect many more releases building up to it with bugfixes and other improvements.

So, on that note: 0.3.1 is due out at the end of January.


That's great news! I honestly hadn't expected an answer. I've been lurking here almost daily since '03 so I have a pretty good idea of the pace of progress.

I simply wanted to ask this question in a humorous manner before some bozo shows up and said "U guys suck. It's been 2 and 1/2 days since the last build. Any real project would have hourly releases." :roll:

Incremental builds would be great, but all I really care about is that you folks do this thing the way you intend. The work so far has been stellar. I can't wait to see what comes next.

Happy Holidays,

The 'Ling


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 Post subject:
PostPosted: Wed Dec 21, 2005 1:45 pm 
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Space Floater
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Joined: Tue Feb 10, 2004 11:50 pm
Posts: 34
Location: Serbia
Oh happy day, at long last the moment has come!

I’ve must have been really good for Santa to be so busy this year…

Great work, guys! :thumbsup:

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 Post subject:
PostPosted: Wed Dec 21, 2005 4:30 pm 
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Space Kraken
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Joined: Sun Mar 13, 2005 6:44 am
Posts: 228
Location: Santiago, Chile
Tyreth wrote:
We have decided to release incremental builds every month (minimum). 0.4 will take a lot of work because it's going to be a detailed combat engine. However, you can expect many more releases building up to it with bugfixes and other improvements.

So, on that note: 0.3.1 is due out at the end of January.

VERY GOOD DESITION
I was somehow missing the third number in the versions :wink:

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