First let me describe Wesnoth's art-folder development: In the beginning there was an art folder, and a few general subfolders (much like FO today). As the project grew more art was added, and it became too hard to find things. As art assets are continually being modified, improved, referenced, and added, its important for folks to find things easily. So more subfolders were added, and some assets were moved. Later those subfolders grew too crowded, and sub-subfolders were added, and more art assets were moved around and relinked.Geoff the Medio wrote:Why is the new location preferred?eleazar's commit message wrote:created a folder for Silent's special icons. Yes there's already a folder, but 'special' icons should properly go inside the 'icons' folder.
The old icons folder is just left over from before there were enough icons to warrant having separate directories for them, as far as I know. Are you assuming or assigning a special significance to the "icons" directory?
It's really a pain to try to reorganize the art assets of a game in the middle of development. We'd be better off to over-organize our art-folders now into logical folders and subfolders, than be faced with the need later.
It's not very fun to work on a project that has hundreds of folders directly under another, or too many images in any single folder.
So, i'd like to do things this way:
- * No images should be directly under "Art"
* "Art" contains folders for general but unambiguous categories of images
* Subfolders under "Art" contains images or sub-subfolders