Wesley wrote:
the guide you meant only pointed at how to control the game, not how to play, maybe im wrong but that's IMHO a difference.
Yes, true...
However again, we're not focusing on making FreeOrion playable at this stage. The releases primarily allow new people to check out what's been done, and keep the non-compiling design and content-creating community somewhat up-to-date with the code progress.
As such, a detailed strategy guide is a bit premature, although a brief one would be useful, if someone would like to write it...