shrinkshooter wrote:
From strictly looks alone the ships are quite unimpressive. From what I can tell they have weapons, engines, and a black hull. No windows, no defining features, just a symmetrical black shape. I don't know anything about the technology on these ships, which might be included in your definition of "good," but that shouldn't really matter because you can't see them, if we mean "good" in a visual sense.
These ships might look like they lack detail, but in fact they are some very good designs, some of the best. The reason is because they convey the purpose of the shadows very well, which is that they are mysterious and scary. The crab like design of the bigger ships makes it look menacing, and its lack of detail and just being a dark shape makes it even scaryier because it does not look human at all. In regards to the technology, those ships are organic, so that is why they lack detail.
Watch this youtube video (3mins) - The battle of Gorash:
http://www.youtube.com/watch?v=RYB8RcuKbawshrinkshooter wrote:
I can go in one of two directions: the ships are rejected, and I start over, or they're accepted with some suggestions for alterations, and I redesign them. Either way requires the input of the community/someone of higher standing than myself whose opinion I respect and consider to carry some heavy weight (like yours).
Look at the icon threads and you will see the process that has gone on there. Most icons when suggested are often accepted straight away. Those that have needed changes, have had advice given. I think you have been doing well, and people have been commenting and giving suggestions.
pd wrote:
I just would like to see you putting some more time into this, because what I've seen till now, is not at the level of quality that I'd like to have for this project. That said, the array idea is nice and the fighter page is looking like a good start too. Especially for the fighter page, it might be good to pick one or two combinations and bring them to a further finish. Keep them different though, don't just modify a single part basically draw the same fighter two times. Obviously there have been many more thoughts invested than into your very first page.
Yes, I agree. shrinkshooter, I think you have essentially been giving us only a taste. It would be good to see some more complete renders, all hand drawn of course. You have drawn some ships in full 3d view to a minor degree. But it would be good if you could do as PD suggests and for example draw the fighter or your next ship in two or three variations, as complete ships, maybe with notes on details you want to focus on, to the side.
pd wrote:
Some random thoughts: Maybe your/Kharagh's race would include other materials into their ships besides crystal? Who says a crystal race is using ships made of crystal at all? Maybe they have symbiotic spaceships, just like they are symbiotic beings? You tell me!
I had a similar thought. While a crystal style ship is often done as just plain crystals in a ship like shape, you could have more impact if you had two materials used. One dark material such as black or dark purple. And one light material, representing the crystal, eg it could be pink or light purple. This way, you could think of the crystal bits as being the 'windows' of the ship, and therefore you can have excellent contrast, and more unique forms of design that differ from the often overused plane shapes (

no offense, but it's true, not to say we can't use plane shapes

).
pd wrote:
Don't wait for me to accept or reject something. This will happen soon enough, once ship design is our main concern. Until then experiment, try out some ideas, find your pace. Do what you want

We'll makes sure we keep the threads in a safe place. Maybe with an "Index of race renders: Ships and Creatures" Thread stickied in the graphics forum?