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 Post subject: Re: Tech Icons
PostPosted: Sun Mar 23, 2008 8:55 am 
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When I read that post I immediately thought of this, but it seems too detailed for a category icon.

P.S. you can see why I normally don't post graphics :)


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 Post subject: Re: Tech Icons
PostPosted: Sun Mar 23, 2008 11:14 am 
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No, not at all, that's what the junkyard is for ;)
speaking of which, I'll add to it once I flesh out some more tech icons like these.

Image
Collective Thought Network

Image
Fusion Plants - I don't know about this one.

edit:
Image
Enclave of the Void

Image
Controlled Gravity Wells - updated: hit your refresh button if it still looks the same

Alternatively, that first icon would make a compelling distributed computing icon. It's a win-win scenario :) !
I had some marbles I was playing around with that I wanted to use for distributed computing or collective thought, but they are in the junkyard right now until somebody can figure out how to make a coherent image out of them. I don't know if anyone ever heard of the phrase "lost your marbles"...

Image
Marbles

...it's interesting that one might consider a brain to be similar to a marble, but there you have it.

Geoff wrote:
the icon for the resource produced by trade meters should suggest social control, political power or influence


That sounds suspiciously like taxes. Let's check with the magic 8 ball again, just to make sure.

The Magical-8-Ball wrote:
regardless of whether it's measured in dollars, leaves, credits or no specific unit


Yep, that sounds like taxes alright.

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Last edited by Josh on Mon Mar 24, 2008 10:40 am, edited 4 times in total.

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 Post subject: To whom it may concern
PostPosted: Sun Mar 23, 2008 12:52 pm 
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Yeah, I'm just yanking his chain again :P . It appears that we're going to be working on creating a new trade meter icon, a ship icon, and revising the economy icon. I would dearly like to know what I'm going to come up with :?

Btw, Silent One, where's that icon for transforming structures you did? It's not in this thread (Honestly I didn't think it was that bad).

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Last edited by Josh on Mon Mar 24, 2008 2:15 am, edited 2 times in total.

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 Post subject: Re: Tech Icons
PostPosted: Sun Mar 23, 2008 10:38 pm 
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The money vs. social control discussion has been split off to this thread. There were a few mixed posts which may or may not have been moved, so if someone appears to be replying to a missing post, check the other thread.


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 Post subject: New Update!
PostPosted: Fri Mar 28, 2008 9:50 am 
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An update is in order, but I'm probably gonna end up revising these anyways, so if they don't quite look right that's why. I do revisions quicker once I have something to look at.

Image
Economic Etherealization

Image
Paradise Planet

Image
Transforming Structures (It's silent one's, I finally found it)

Image
Controlled Gravity Architecture

Image
Self Gravitating Structures

So many tech icons........... :(

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 Post subject: Re: Tech Icons
PostPosted: Fri Mar 28, 2008 3:11 pm 
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Wow. I'm honestly impressed by these new icons. :shock: Random criticism:

Paradise planet: the second glass doesn"t match the style of the other foreground objects; the dice look slightly distorted.

Transforming structures: I probably should reduce the width of the outline. (Will have a look at it in-game.)


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 Post subject: At pd
PostPosted: Sat Mar 29, 2008 12:29 am 
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Hey pd, the last tweaks you gave my icons before you added them looked really good. You wouldn't mind doing that for the next batch, would you?

edit: I guess he would; looks like pd's off the project.

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Last edited by Josh on Tue Apr 01, 2008 2:30 pm, edited 2 times in total.

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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 5:45 am 
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Josh, I really like your icons. You're doing great work in my opinion, and I applaud your effort.

Economic etherealization is the only thing you've made that I can't really connect to its meaning. I read the description, and it's pretty much an abstract concept, so there is no right answer for this. Maybe you could try making something that puts the NYSE and some computer-ish graphics in the same icon.

Additionally, I pretty much have given up on 2D graphics. I suck at them. However, my hand-drawing techniques seem to be doing just fine, and the only problem then is whether I'm on the right track. Instead of screwing around with ship designs, I thought maybe I'd try to lend a hand conceptually, since you seem to be doing a lot of the heavy lifting as far as the icons go. I have the pics right next to me, but I'll scan them a little later and put their descriptions in the post. I fully understand that you may not want to use them, or pd will shoot them down again, but I figured I had to do something pertinent to the "here and now" of FO. We have very few icons left blank, and I thought perhaps (a shot in the dark, I know) I might be able to help you along.

Be aware, however, I'm not spineless. I can take a heavy criticism or outright bash. If they don't suit your needs or are useless, just tell me so and I'll pretty much say "ok." I'll just try again, since that's really all I CAN do at this point. I'll draw what comes to my mind and give it to you, and hopefully that will be a springboard and/or catalyst for your creative process, making your job easier and facilitating it faster.

Scan to come soon.

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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 5:14 pm 
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shrinkshooter wrote:
Instead of screwing around with ship designs, I thought maybe I'd try to lend a hand conceptually, since you seem to be doing a lot of the heavy lifting as far as the icons go. I have the pics right next to me, but I'll scan them a little later and put their descriptions in the post.


Any concepts you can lend would be great.

shrinkshooter wrote:
or pd will shoot them down again


I wouldn't worry about that, unfortunately...

shrinkshooter wrote:
I'll draw what comes to my mind and give it to you, and hopefully that will be a springboard and/or catalyst for your creative process, making your job easier and facilitating it faster.


I am uncertain as to the fate of FO or my part in the project. The Graphics team just got it's ass handed to it. Or handed it in themselves, I guess it depends on how you look at it.

But feel free to contribute any way you want, regardless.

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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 5:23 pm 
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Josh wrote:
I am uncertain as to the fate of FO or my part in the project. The Graphics team just got it's ass handed to it. Or handed it in themselves, I guess it depends on how you look at it.

But feel free to contribute any way you want, regardless.


I guess it's one of those days.


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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 8:03 pm 
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Josh wrote:
The Graphics team just got it's ass handed to it.


Really? Did something happen or whatever? I haven't been around recently so I'm not sure what you're referring to.

As for the scan:

Image

Living Planet: The first pic shows a robotic brain, symbolic of a computer processing center for the planet, attached to a living heart in the middle of a planet. This is perhaps a bit grotesque and too detailed for an icon, but I'm leaving the "iconifying" to you. The second pic shows living trees on a planet connected to a central computer (or an EEG machine, you decide; i thought maybe an EEG would convey life a little more). This central computer can be replaced by a myriad of icons, including a robotic brain like in the first idea. The last idea is my least favorite and probably least useful. I'm against using valentine hearts for icons anywhere in the game but other people seemed to like using that idea to convey life, so i figured I'd make that. I'm sure none of these are good to go, but I think if you take these and run with them you'll come up with something good.

Fleet Logistics: Pretty straightfroward. Icon(s) of a fleet, showing arrows blended into system-like stuff (stars, planets), making sure the first system thing in the chain has the icon of supply involved in it. I'm pretty sure this sort of idea is pretty much the idea for fleet logistics, something that involves supply, several systems, a fleet, and showing the supply movement. however, these pics are ridiculously rough and once again it's all up to you.

SUPERWEAPON: Pacmanicannon! Fear it.

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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 8:22 pm 
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For fleet logistics, rather than a supply chain of planet --> star --> ship, how about an interconnected web of planets and ships linked by arrows. Too complex?


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 Post subject: Re: Tech Icons
PostPosted: Tue Apr 01, 2008 11:18 pm 
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Tortanick wrote:
For fleet logistics, rather than a supply chain of planet --> star --> ship, how about an interconnected web of planets and ships linked by arrows. Too complex?


I don't know, a web of things like that might be a bit hard to put into a 128x128 px icon, but you'd have to get an opinion from Josh.

==edit==

By the way Josh, I sent you a pm. Please reply to it ASAP. Thanks.

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 Post subject: Re: Tech Icons
PostPosted: Wed Apr 02, 2008 4:59 am 
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Josh wrote:
I am uncertain as to the fate of FO or my part in the project. The Graphics team just got it's ass handed to it. Or handed it in themselves, I guess it depends on how you look at it.

But feel free to contribute any way you want, regardless.

The graphics team still lives, ok.
It is an April Fools Joke, so they were all joking. :D


shrinkshooter wrote:
Josh wrote:
The Graphics team just got it's ass handed to it.

Really? Did something happen or whatever? I haven't been around recently so I'm not sure what you're referring to.


He is referring to this thread: http://www.freeorion.org/forum/viewtopic.php?f=10&t=2149
It is an April Fools Joke, so they were all joking. :D


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 Post subject: Re: Tech Icons
PostPosted: Wed Apr 02, 2008 7:42 am 
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Yah I know. I figured that out quite a while ago but I didn't want to say anything because I thought for the hell of it I'd string people along. Or let other poeple string people along, you know what I mean. Seriously, three major people involved with the project banned? Right.

Funny thing is, now watch it SERIOUSLY go linux only. Think of the OMGs then!

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