Geoff the Medio wrote:
In my experience, and from everything I've read and heard on the subject, that is almost always not the case. Ideas are cheap, and actual hard work is aptly named.
In a sweeping generalization, i completely agree with you. In terms of icons, however, my experience is different. The "hard work" in icon creation is just making the icon on the computer. For me, that is far easier than trying to come up with a presentable idea for a design that is meant to communicate a (or several) concept(s). What I mean is that (and once again, this is only in regards to icons) trying to come up with an iconic representation for "controlled gravity architechture" is harder for me than it is to actually make the icon. If we're talking about everything else, then yes, ideas come a dime a dozen. Probably cheaper.
The Silent One wrote:
Suggestions: (1) outline of the "thought-star" in the middle in black instead of gray. (2) Slightly wider outline for the brains.
Well, if you say so. I still think it's sucky, but I'll do what i can. I will have to try and replicate this in paint.net, since it was made and flattened in GIMP, with your suggestions in mind.