* For instance at the smaller zooms, a single tiny icon with no variations simply indicates that a fleet is there. Actually at min zoom there's not really room for what i have in my example.
* at medium zooms we can have a single ship icon per system (actually 2 one in the upper right and the one in the lower left) , but the icon varies to tell you something about the ships.
* at very large zooms we have room to show each fleet as a separate icon. (my example on the right).
I'm skeptical that three levels of icon detail is necessary... Rather, I think we'd be fine just having a far-out zoom icon or two icons that indicate the presence of any fleets. Optionally, mousing over this icon could open a pop-up box in its place that would show all the icons that would appear if you zoomed in.
If there was to be a medium zoom level though, how would it differ from the max-out zoom? How does a single fleet icon vary in appearance to usefully convey information about multiple ships?
In a potentially related or unrelated question, when zoomed out far, is there just a single icon for any fleets in a system, or does each empire get its own fleet icon as is done now?
I'm also generally skeptical about the info ring being placed outside the fleet icons. We're likely to have situation with more than two or three fleets in a system, and I'd rather not have to resort to a "there are more fleets that can't fit icon", which would be rather clunky. Rather, I think we could put the ring inside the fleets, and have the fleets spread out around the ring, taking as much space as needed to display them all.
I'm also a bit worried about the ring being around / outside the system name. We probably will want to make the name a bit more readable, perhaps with a background or with an icon to its left or a box around it of some sort, which would interfere with a ring if the latter is outside. In some mockups, a rather short system name was used, "Sol", which also hid the fact that the name would have overlapped with the ring were a longer name used. Other mockups made the ring even bigger and somewhat avoided this, but I suspect those rings were big enough that adjacent systems' rings would have overlapped, had the mockup shown more than one system / ring.