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Just a random idea I had, we give every ship a hidden stat either based on its size or firepower, if its destroyed in orbit around an inhabited planet then the planet is bombarded, much like with bombs, the damage done is based on the hidden stat and a random modifier.
The main effect this would have is to provide an advantage to fighting battles in deep space rather than orbiting your planet. (The advantage to fighting in orbit is you can bring planetary defences into play). I'm not actually sure weather we'd want to encourage that, this is just a random idea I had.
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