What is our current situation with sounds and music? Do we already have something concrete that is needed for the combat engine or general game UI? And talking about combat effects, which should be made first visual or sound effects or does it matter?
Since our Audio section of the forums hasn`t been too active lately, I recently started searching for audio forums, which could provide us with a few new audio contributors. I found these two forums, which look, at least some what promising:http://www.audioforums.com/forums/http://www.gameaudioforum.com/phpBB3/
I also took the liberty to ask, if these forums would allow us to advertise FreeOrion`s sound possibilities, and both forums said yes, although with some restrictions (which are presented later on in this post).
Are there other audio forums that could be useful for recruiting?
In my opinion it might be useful, if we could offer possible new audio contributors a similar to do list as we already offer for programmers. This way we could offer them concrete tasks like, give us a three second continuous beam sound for a laser beam, instead of just, make some sounds and/or music that you think could be useful for combat or the general UI. Hopefully this kind of filling a need contributing could also make new contributors more interested in the project for longer periods of time, as they would know that the sounds and music that they have made and, which have been approved to the project will be soon used in FreeOrion, and thus they can soon hear the fruits of their work. Instead of just making some sounds/music now, which might be useful only after a long period of time has passed, and which might not get a lot of attention until then.
Then there are of course projects like this one:http://www.freesound.org/
which could also offer us some sounds. However do we have the rights to use sounds from projects like these and are our licenses compatible, since the sounds in the freesoundproject for example seem to be licensed under a Creative Commons Sampling Plus 1.0 License?
Finally, I could do the recruitment posts to audioforums.com and gameaudioforum.com, when/if it is considered to be appropriate. However if somebody else feels that he/she should do the recruitment posts or is just eager to do so, here are the rules that those forums expect us to follow. Audioforums.com
1) Post it in the "Backstage Lounge" forum or in the "Sound Design Audio Post & Surround" forum.
2) Mention at the beginning of the thread that the post was pre-approved by me (Audiodude) so none of the other moderators think it is spam.
3) You can not sell anything, solicit our members for donations, or re-direct to a commercial website.Gameaudioforum.com
Post in the "Video Games & More" section. No updates about the project allowed.