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 Post subject: 3265
PostPosted: Fri Nov 13, 2009 11:27 pm 
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Space Kraken

Joined: Sun Sep 27, 2009 10:51 am
Posts: 162
Location: Moskow, RU
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 Post subject: Re: 3265
PostPosted: Fri Nov 13, 2009 11:34 pm 
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Programming, Design, and De Facto Lead
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Joined: Wed Oct 08, 2003 1:33 am
Posts: 7891
Location: Vancouver, BC
Did you manage to get it built yourself? If not, how did you get what you're calling 3265?

From your screen shot, it appears that you're using an updated stringtable from Bigjoe5 and an out of date executable that isn't substituting anything into the string. The format of the Colonize button string text was recently (SVN 3259) modified to have a parameter, so if you're using an older executable (such as 3258 that I sent) with newer stringtables, this might occur when the parameter, %1%, doesn't have anything substituted into it.


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 Post subject: Re: 3265
PostPosted: Sat Nov 14, 2009 2:42 am 
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Space Kraken

Joined: Sun Sep 27, 2009 10:51 am
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Location: Moskow, RU
3265 is the version number in latest svn. which version are my exe's i don't know for sure :(

here's situation on my 100'th turn:
Image
i have 3 colonized planets and game seems extremely boring :(

by the way. in my version ships successfully refueled in systems that don't have support reached but do have construction reached. (Acubens for example)


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 Post subject: Re: 3265
PostPosted: Sat Nov 14, 2009 2:47 am 
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Programming, Design, and De Facto Lead
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Posts: 7891
Location: Vancouver, BC
mZhura wrote:
3265 is the version number in latest svn. which version are my exe's i don't know for sure :(

The .zip files I sent have the SVN revision in the filename.

Unless you built 3265, then you're not running 3265, and this isn't a bug about 3265.

Quote:
here's situation on my 100'th turn:
Image
i have 3 colonized planets and game seems extremely boring :(

Probably because the game is very incomplete.

Quote:
by the way. in my version ships successfully refueled in systems that don't have support reached but do have construction reached. (Acubens for example)

I probably added that at some point, since it seems/seemed silly not to refuel if in a resource-sharing-capable system.


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 Post subject: Re: 3265
PostPosted: Sat Nov 14, 2009 3:22 am 
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Space Kraken

Joined: Sun Sep 27, 2009 10:51 am
Posts: 162
Location: Moskow, RU
i've checked - exe's version 3258. i guess i need the last to avoid misunderstanding...

one more thing:
Image

Image
maybe in 3265 it will go normal, but i saw that colonized planet just disappeared after skipping turn

save attached.


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AS_Human_0174.zip [134.2 KiB]
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