Yeah, I've been getting some compile errors for the last little while as well. This is from revision 3635:
Code: Select all
Build FreeOrionClient of project FreeOrion with configuration Debug
ld: warning: directory '/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/local/lib/graphviz' following -L not found
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/local/lib"' following -L not found
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/local/lib/bullet"' following -L not found
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/lib"' following -L not found
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/Frameworks"' following -F not found
Undefined symbols:
"Species::Graphic() const", referenced from:
ClientUI::SpeciesIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in ClientUI.o
"SpeciesManager::end() const", referenced from:
SpeciesSelector::SelectSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
"SpeciesManager::empty() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
HumanClientApp::NewSinglePlayerGame(bool) in HumanClientApp.o
"FocusType::FocusType(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Condition::ConditionBase const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
FocusType phoenix::construct_4<FocusType>::operator()<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Condition::ConditionBase*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Condition::ConditionBase* const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(TopLevelParsers.o)
"SpeciesManager::NumSpecies() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
"FocusType::Location() const", referenced from:
Planet::AvailableFoci() const in libCommon.a(Planet.o)
"Species::Foci() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
"Species::Effects() const", referenced from:
Universe::GetEffectsAndTargets(std::multimap<Universe::SourcedEffectsGroup, Universe::EffectTargetAndCause, std::less<Universe::SourcedEffectsGroup>, std::allocator<std::pair<Universe::SourcedEffectsGroup const, Universe::EffectTargetAndCause> > >&, std::vector<int, std::allocator<int> > const&)in Universe.o
"Species::Name() const", referenced from:
(anonymous namespace)::SpeciesRow::SpeciesRow(Species const*, GG::Y) in CUIControls.o
(anonymous namespace)::SpeciesRow::SpeciesRow(Species const*, GG::Y) in CUIControls.o
(anonymous namespace)::SpeciesRow::SpeciesRow(Species const*, GG::Y) in CUIControls.o
"GetSpeciesManager()", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
SpeciesSelector::SelectSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
HumanClientApp::NewSinglePlayerGame(bool) in HumanClientApp.o
"SpeciesManager::begin() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
SpeciesSelector::SelectSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
SpeciesSelector::SpeciesSelector(GG::Y)in CUIControls.o
HumanClientApp::NewSinglePlayerGame(bool) in HumanClientApp.o
"FocusType::FocusType()", referenced from:
phoenix::tuple<FocusType, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Condition::ConditionBase*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t>::tuple()in libCommon.a(TopLevelParsers.o)
"FocusType::Graphic() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
"Species::Species(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<FocusType, std::allocator<FocusType> > const&, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
Species* phoenix::new_5<Species>::operator()<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<FocusType, std::allocator<FocusType> >, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<FocusType, std::allocator<FocusType> > const&, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(TopLevelParsers.o)
"GetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
Universe::GetEffectsAndTargets(std::multimap<Universe::SourcedEffectsGroup, Universe::EffectTargetAndCause, std::less<Universe::SourcedEffectsGroup>, std::allocator<std::pair<Universe::SourcedEffectsGroup const, Universe::EffectTargetAndCause> > >&, std::vector<int, std::allocator<int> > const&)in Universe.o
ClientUI::SpeciesIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in ClientUI.o
HumanClientApp::NewSinglePlayerGame(bool) in HumanClientApp.o
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
Ship::SetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in libCommon.a(Ship.o)
PopCenter::SetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in libCommon.a(PopCenter.o)
"FocusType::Name() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
Build FreeOrionServer of project FreeOrion with configuration Debug
/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/../network/ServerNetworking.cpp: In member function 'void PlayerConnection::HandleMessageHeaderRead(boost::system::error_code, size_t)':
/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/../network/ServerNetworking.cpp:190: error: 'Sleep' was not declared in this scope
Build FreeOrionAI of project FreeOrion with configuration Debug
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/local/lib"' following -L not found
ld: warning: directory '"/Users/isaac/Downloads/freeorion-sdk/FreeOrion/Xcode/dep/lib"' following -L not found
Undefined symbols:
"SpeciesManager::empty() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
"FocusType::FocusType(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Condition::ConditionBase const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
FocusType phoenix::construct_4<FocusType>::operator()<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Condition::ConditionBase*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Condition::ConditionBase* const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(TopLevelParsers.o)
"SpeciesManager::NumSpecies() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
"FocusType::Location() const", referenced from:
Planet::AvailableFoci() const in libCommon.a(Planet.o)
"Species::Foci() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
"Species::Effects() const", referenced from:
Universe::GetEffectsAndTargets(std::multimap<Universe::SourcedEffectsGroup, Universe::EffectTargetAndCause, std::less<Universe::SourcedEffectsGroup>, std::allocator<std::pair<Universe::SourcedEffectsGroup const, Universe::EffectTargetAndCause> > >&, std::vector<int, std::allocator<int> > const&)in Universe.o
"GetSpeciesManager()", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
"SpeciesManager::begin() const", referenced from:
Universe::GenerateEmpires(std::vector<int, std::allocator<int> >&, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in Universe.o
"FocusType::FocusType()", referenced from:
phoenix::tuple<FocusType, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Condition::ConditionBase*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t, phoenix::nil_t>::tuple()in libCommon.a(TopLevelParsers.o)
"FocusType::Graphic() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
"Species::Species(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<FocusType, std::allocator<FocusType> > const&, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
Species* phoenix::new_5<Species>::operator()<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<FocusType, std::allocator<FocusType> >, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<FocusType, std::allocator<FocusType> > const&, std::vector<boost::shared_ptr<Effect::EffectsGroup const>, std::allocator<boost::shared_ptr<Effect::EffectsGroup const> > > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(TopLevelParsers.o)
"GetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
Universe::GetEffectsAndTargets(std::multimap<Universe::SourcedEffectsGroup, Universe::EffectTargetAndCause, std::less<Universe::SourcedEffectsGroup>, std::allocator<std::pair<Universe::SourcedEffectsGroup const, Universe::EffectTargetAndCause> > >&, std::vector<int, std::allocator<int> > const&)in Universe.o
Ship::SetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in libCommon.a(Ship.o)
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
PopCenter::SetSpecies(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in libCommon.a(PopCenter.o)
"FocusType::Name() const", referenced from:
Planet::FocusIcon(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) constin libCommon.a(Planet.o)
Planet::AvailableFoci() const in libCommon.a(Planet.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
Build FreeOrion of project FreeOrion with configuration Debug
pbxcp: FreeOrion: No such file or directory
pbxcp: freeoriond: No such file or directory
pbxcp: freeorionca: No such file or directory