Bigjoe5 wrote:
I don't know if this is due to your edit or eleazar's, but many of the descriptions don't flow as well if the order of the meat and the fluff is simply reversed; for instance, starting the Space Elevator description with "The supply meter of the planet which contains this building is tripled" doesn't sound very good - much better is something like "Triples Supply on the planet on which it is built." Gaia Transformation is another building with this problem, probably among others, and in the case of Solar Orbital Generator, the description barely makes sense anymore. (Also, you didn't capitalize "supply" in this description - was that deliberate? There are also many other cases of this.)
No doubt much/all of that is my fault. In my edits to techs/buildings i've been going after basic function, but haven't taken the time to refine and polish. You'll notice many tech descriptions sorta say the same thing twice. Those are the result of my removal of redundant theories. Instead of picking and choosing, i added in the theory description to the application, leaving it to be sorted out later.
Dart00_Tech wrote:
....so I don't feel like I spent 5 hours just making things worse ...
It's not all or nothing. I generally use diff to combine large text changes. It highlights every single difference, and i can choose individually which changes to commit. This allows me to keep changes other have made to the stringtable (for instance) since you downloaded your copy. So even if there are problems with some of your edits, that doesn't prevent the other parts from being used.
Dart00_Tech wrote:
Geoff the Medio wrote:
Dart00_Tech wrote:
What does "BLD_PLANET_CLOAK" do exactly? The meat talks about a "stealth-focus" but I dont think we have one?
Some species have a stealth focus available on planets that have that building....
But it doesn't do anything in Buildings.txt?
Code:
BuildingType
name = "BLD_PLANET_CLOAK"
description = "BLD_PLANET_CLOAK_DESC"
buildcost = 1500
buildtime = 8
location = OwnedBy TheEmpire Source.Owner
graphic = ""
So your saying it only applies to certain species?
How about letting everyone research the techs and the building and be allowed to build it? Then it would unlock the "Stealth Focus" for the planet that has that building so all species can utilize that amazing technology? Im human and would love the idea to "hide" a planet...right now the best i can do is get my planet stealth meters to 5...iv researched EVERYTHING and they wont go higher then 5...
Focus stuff is controlled in "species.txt". Any species can research and build the building. Once the building is built any species with the proper scripting (which should be, and probably is all of them) can then set a planet's focus to stealth --which adds +20.
Depending on how it is supposed to work the "meat" of an effect sometimes appears in different .txt files.
A good way to track this stuff down is use a tool that can search all the txt files at once. I use textwrangler (free) for mac. Since the building file didn't have an effect for "BLD_PLANET_CLOAK" you can search for that and see where else it shows up.