oh, i forgot i need to redo the icons so there's a decent sized clickable target.
must get on that...
Fleet Display on the galaxy map
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Fleet Display on the galaxy map
Also where's the graphic that circles a fleet on the galaxy map when it is selected?
It's usually too thin to see at most zooms.
It's usually too thin to see at most zooms.
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13587
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Fleet Display on the galaxy map
default/data/art/icons/fleet/fleet_selection.pngeleazar wrote:Also where's the graphic that circles a fleet on the galaxy map when it is selected?
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Fleet Display on the galaxy map
Can we get that selector to go behind the fleet icon?
EDIT: and get all fleet icons layered over the planet-selector
That example is just a test, but we need something a lot bolder because the current ring is virtually invisible when zoomed out. If i didn't have to worry about overlap, that would help.
EDIT:
In order to make the fleet selector visible at the small sizes we'd have to do one of the following:
1) Animate the selector (cycling through 4-7 frames)
2) Use different images at different zooms, like the fleet icons
3) Use something that appears obnoxiously bold and obnoxious big when zoomed in.
The same applies to the system selector, which you may have noticed is nearly impossible to notice when zoomed out.
Obviously i'd prefer 1 or 2. Perhaps something to consider when you are mucking about with the galaxy map display for Supernovae.
EDIT: and get all fleet icons layered over the planet-selector
That example is just a test, but we need something a lot bolder because the current ring is virtually invisible when zoomed out. If i didn't have to worry about overlap, that would help.
EDIT:
In order to make the fleet selector visible at the small sizes we'd have to do one of the following:
1) Animate the selector (cycling through 4-7 frames)
2) Use different images at different zooms, like the fleet icons
3) Use something that appears obnoxiously bold and obnoxious big when zoomed in.
The same applies to the system selector, which you may have noticed is nearly impossible to notice when zoomed out.
Obviously i'd prefer 1 or 2. Perhaps something to consider when you are mucking about with the galaxy map display for Supernovae.
- Attachments
-
- fleet selector.jpg (27.43 KiB) Viewed 2140 times
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13587
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: Fleet Display on the galaxy map
Done.eleazar wrote:Can we get that selector to go behind the fleet icon?
Might be doable, or might be complicated, due to ordering of when things are rendered and difficulty separating parts of one thing (icon, indicator) with other things between (another type of icon).EDIT: and get all fleet icons layered over the planet-selector
Do you want multiple icon frames cycled through, or would rotating the indicator back and forth but keeping the texture the same work as well / better?1) Animate the selector (cycling through 4-7 frames)
Is doing this and #1 preferable, or just one of the two?2) Use different images at different zooms, like the fleet icons
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Fleet Display on the galaxy map
I'll probably do some kind of rotating selector, but sticking with animated frames allows the possibility of other types of animation like blinkingGeoff the Medio wrote:Do you want multiple icon frames cycled through, or would rotating the indicator back and forth but keeping the texture the same work as well / better?1) Animate the selector (cycling through 4-7 frames)
Yes, actually both would be ideal.Geoff the Medio wrote:Is doing this and #1 preferable, or just one of the two?2) Use different images at different zooms, like the fleet icons
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Fleet Display on the galaxy map
revision 4439
I made a system selector big and obnoxious enough you can actually see it when zoomed out more than a little.
We can make it prettier when there's the capacity to animate or use different graphics for different zooms.
I made a system selector big and obnoxious enough you can actually see it when zoomed out more than a little.
We can make it prettier when there's the capacity to animate or use different graphics for different zooms.
- Attachments
-
- Screen shot 2011-10-25 at 1.22.53 PM.png (83.15 KiB) Viewed 2094 times
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Fleet Display on the galaxy map
I added different graphics to distinguish outposts for colony ships.
revision 5002
revision 5002