Checking if anyone else is seeing this.
(I'm using a SDK-compiled test build, so maybe it is just me.)
I have a planet that just finished the Basic Shipyard.
I can't build a Geo-Integration Facility, yet (as expected).
But... If I add the Orbital Drydock to the Production Queue, I can immediately start building the G-IF.
I don't have to wait for the Drydock to finish; they are being built in parallel.
Edit: On a slightly different topic, I can't build a Neutronium Forge, unless there is a completed Neutronium Extractor somewhere in the Empire.
Was this change in behavior intended?
I used to be able to build the Forge before the Extractor, but that it wouldn't be functional until an Extractor was finished.
Geo-Integration Facility at system without Drydock?
Moderator: Oberlus
Forum rules
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Re: Geo-Integration Facility at system without Drydock?
Yes to both: you can't use the GeoInt without a drydock and all advanced shipyards were changed to allow them to be built in parallel to speed up new colony usefulness if you're doing something specific.
And for the second, I reduced the build time of the Extractor from 8 to 5 and made the Forge require either an Extractor or a Synthesiser, it makes sense this way and means if you've got, but forgotten, a synthesiser from a Ruin you know because you can immediately build a Forge.
And for the second, I reduced the build time of the Extractor from 8 to 5 and made the Forge require either an Extractor or a Synthesiser, it makes sense this way and means if you've got, but forgotten, a synthesiser from a Ruin you know because you can immediately build a Forge.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.