Techs automatically researched?
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Techs automatically researched?
v0.4.7+ [build 2017-09-19.c6dd5b5]
Without anything in the Research Queue, techs are automatically researched.
For example, AI beginner, Human species, Planetary Ecology is automatically researched at Turn 3.
And so on for each turn with others techs...
Did I miss something?
Without anything in the Research Queue, techs are automatically researched.
For example, AI beginner, Human species, Planetary Ecology is automatically researched at Turn 3.
And so on for each turn with others techs...
Did I miss something?
I release every updated file under the CC-BY-SA 3.0 license.
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- Programmer
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Re: Techs automatically researched?
Unused RPs are now automatically used on a random tech (PR #1472)
I like this change, not just for beginners, but also the RP are no longer completely wasted when I forgot or do not want to focus on them.
I like this change, not just for beginners, but also the RP are no longer completely wasted when I forgot or do not want to focus on them.
- Geoff the Medio
- Programming, Design, Admin
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Re: Techs automatically researched?
The RPs are allocated to the lowest cost to complete tech(s), not randomly.dbenage-cx wrote:Unused RPs are now automatically used on a random tech
Re: Techs automatically researched?
Ok thanks, I missed that.
Maybe an update about this would be useful in the Research Meter Type article, which currently states:
Feel free to improve the sentence.
I add this to my to-do list. ^^
Maybe an update about this would be useful in the Research Meter Type article, which currently states:
Code: Select all
"Any Research that cannot be spent on a tech is lost each turn."
Code: Select all
> "Any Research Point not spent during a turn is automatically allocated to the lowest cost to complete tech(s)"
I add this to my to-do list. ^^
I release every updated file under the CC-BY-SA 3.0 license.
Re: Techs automatically researched?
Alternatively, research queue UI could show the tech that gets scraps (perhaps as a dimmer, non-interactive item)?
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
Re: Techs automatically researched?
Note it could be more than one tech that gets researched (i think).
Else i was thinking to the tech name to the research waste warning tooltip.
Else i was thinking to the tech name to the research waste warning tooltip.
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Re: Techs automatically researched?
For record, done by wheals in PR #1845.Ouaz wrote: Maybe an update about this would be useful in the Research Meter Type article [...]
I release every updated file under the CC-BY-SA 3.0 license.
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- Juggernaut
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Re: Techs automatically researched?
I'm not playing this version, so it doesn't affect me currently, but is this something that is configurable? I would prefer that it not do that. I use the note for unused RP to go and select the next thing to research based on the game situation at that point.
- Geoff the Medio
- Programming, Design, Admin
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- Location: Munich
Re: Techs automatically researched?
The UI still indicates when there are available RP not allocated on the research queue. It just automatically spends any unallocated RP, rather than letting them to go waste.defaultuser wrote:I use the note for unused RP to go and select the next thing to research based on the game situation at that point.
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- Juggernaut
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Re: Techs automatically researched?
That sounds fine.Geoff the Medio wrote:The UI still indicates when there are available RP not allocated on the research queue. It just automatically spends any unallocated RP, rather than letting them to go waste.defaultuser wrote:I use the note for unused RP to go and select the next thing to research based on the game situation at that point.