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 Post subject: Do we have a discord?
PostPosted: Thu Nov 23, 2017 7:40 pm 
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Space Krill

Joined: Sat Nov 11, 2017 1:33 am
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Because everyone uses discord nowadays lol.

If not, i can offer to set up a discord channel, only if there is demand of course.


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PostPosted: Thu Nov 23, 2017 9:15 pm 
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Everyone?

I have no idea what it is.

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PostPosted: Thu Nov 23, 2017 9:25 pm 
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Space Kraken
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MatGB wrote:
Everyone?

I have no idea what it is.

what discord is? a voice chat thingie; or what 'Everyone' is?


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PostPosted: Thu Nov 23, 2017 9:31 pm 
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AI Lead, Programmer
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MatGB wrote:
I have no idea what it is.

Discord is akin to Skype, Mumble, Teamspeak, with support for text and/or voice chat via your browser (and perhaps with additional features via specialized app, I forget). One of the nicer aspects of it that I don't recall with other similar apps is that you can set up channels to support both voice and text, so folks without mics (or who just need to keep theirs quiet at the moment, or whose written command of the given language is much better than their ability to speak it) can still participate in a discussion with folks who are primarily using voice.

Hyperant wrote:
Because everyone uses discord nowadays lol.

Ah, for what purposes are you thinking? For just about all of our discussion here on these boards we want a level of long term access and organization that I don't really see it providing. It seems great for social chatting and short-term impromptu planning as is common with many multiplayer games, and it does seem likely to be pretty handy for someone to set up a Discord channel to go along with o01eg's public FO server.

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PostPosted: Thu Nov 23, 2017 10:57 pm 
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Space Krill

Joined: Sat Nov 11, 2017 1:33 am
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Ah pardon my rather narrow mindedness to believe that everyone knew about discord.

Anyways you do have a good point in that it would really just be suitable for like multiplayer stuff and what not.


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PostPosted: Fri Nov 24, 2017 2:44 am 
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Programmer

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As it is related, I recently tried setting up a gitter channel (similar to irc, with chat history and integrations).
I did not spend much effort on setup due to low chat traffic on irc (probably partly due to lack of chat history unless a bouncer is setup).


Last edited by dbenage-cx on Fri Nov 24, 2017 4:25 am, edited 1 time in total.

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PostPosted: Fri Nov 24, 2017 4:22 am 
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Space Kraken
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If you want to set up a voice chat for freeorion, somehow i feel like ventrilo would be most appropriate, just my thought.


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PostPosted: Fri Nov 24, 2017 9:41 am 
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Release Manager, Design
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I agree with Dilvish, these kind of communication channels don't make much sense for dev work, but more for players who want to coordinate multiplayer games etc.


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PostPosted: Fri Nov 24, 2017 5:37 pm 
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Juggernaut

Joined: Mon Feb 04, 2013 10:15 pm
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There's already a #freeorion IRC channel on Freenode that isn't used a whole lot now.


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PostPosted: Fri Nov 24, 2017 9:15 pm 
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Vacuum Dragon

Joined: Wed Aug 26, 2015 6:15 pm
Posts: 537
Is there enough demand for this? I mean, the various participants are scattered about the globe, and there aren't really all that many, so meeting up for voice seems like it would happen relatively infrequently. For written, the forums seem the most logical.


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PostPosted: Sat Apr 07, 2018 2:17 pm 
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Space Krill

Joined: Sun Apr 14, 2013 7:29 pm
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Why isn't this a thiiiing? I think it's great for people who'd like to ask gameplay related questions in a more "alive" environment than, say, a forum would provide. It's nice to share information, for communities to grow (inviting people from other servers is quite simple), for players to stick to a game and to keep them interested even when they're not currently playing it. Think of it as a more modern and more accessible IRC for gamers with built in voice chat, easily searchable chat history, multiple channels, picture sharing, in-chat link previews and some other neat things. Finally, I don't wanna hype it up too much because like most other software it can be yuck at time for multiple reasons.


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PostPosted: Wed May 16, 2018 9:21 am 
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Space Floater

Joined: Thu Oct 06, 2016 3:19 pm
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I don't like the idea of an open source game having an official chat room in a completely centralized and proprietary messaging app. Regarding logs, voice chatting and other fashionable features, those are already addressed by teamsmac by using xmpp and mumble.

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