Game Design

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Contents

Introduction



Design Forums

Most design work for FreeOrion happens in the Design Forums. The various subforums are discussed below.



If an aspect of the game has already been decided upon, it generally doesn't do a lick of good to rehash the topic. So it's best to take a look at the Roadmap and Requirements documents before posting. Posts regarding parts of the game scheduled for further down the roadmap may be forgotten by the time the subject is officially opened.
Please don't post descriptions of specific species to Brainstorming, use Story instead.




Guidelines for Contributors



Design Team Titles

The FreeOrion Design Team is responsible for maintaining and developing the gameplay of FreeOrion.

The Design Team consists of a Lead Designer and the Creative Team, of whom one or two members fill the positions of FreeOrion Designer. These terms are defined as follows:


Creative Team: Members of the FreeOrion community who contribute regularly to discussions on the Design board and in public reviews may be inducted into the Creative Team. This is an honorary title; it provides no additional authority or responsibility. We very much want to credit everyone who contributes regularly to this project, no matter what phase they came in on; consequently, people who frequent the Game Design board and post according to the rules, offer valuable insight into difficult questions, or otherwise exemplify the qualities of professional, critical debate, discussion, and design that are vital to the FO design team are brought on the team.

FreeOrion Designer: Members of the creative team who hold this title are considered part of the FreeOrion development team, and may have additional responsibilities relating to writing sections of the design document, technical documentation, forum moderation, conducting public reviews, and other administrative tasks. These positions are not always filled.

Lead Designer: The Lead Designer is responsible for managing the design team, acting as a liaison to the other project teams, and for writing and maintaining the design document. The Lead Designer will direct discussion on the design board and conduct public reviews in accordance with the FreeOrion Mission Statemnet and other stated goals. The Lead Designer is also responsible for the workflow of the public side of the project -- integrating ideas, suggestions, and proposals into the development process.


Game Design FAQ

Q: I've been very active on this project and you haven't added me to the Creative Team!
A: Recognition as part of the creative team is at the discretion of the design lead. There are no hard-and-fast rules as to when the team will be updated or what one must do to be on it, but this is on purpose, because there is also no difference between someone who is on it and someone who is not in terms of contributing to this project, and that is why we are here. The FO Creative Team is essentially a group of people to which the FO project wants to extend a 'thank you!' for one reason or another who might otherwise not get credited (as programmers, artists, translators and musicians do).

Q: Should I email/PM you and complain?
A: You can, but this could be in poor taste, so if you really and truly feel slighted, then absolutely contact me, as I maintain this list. This is not a 'club,' it is not exclusive, and there are no special privileges, which is why we are leery of having 'joining requirements' or anything silly like that. We all work for no pay, so it's just one of several ways we have of showing our appreciation.

Q: I want a special title other than 'FreeOrion Creative Team!'
A: Such titles are rarely awarded. When it happens, the recipient has demonstrated particularly useful contributions, often in a specific area that greatly helps the project.

Q: I've posted three million times on Brainstorming or Rants and Raves or <some other board>. Why don't you add me?
A: You must be active on the Game Design board. The brainstorming boards and the 'chat' boards are provided as a convenience, and the FO team cannot always follow them.

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