This site serves as an overview about current ship parts used to design space ships. It is created to keep track on icon creation and provide some basic information regarding this, but might also be useful for other purposes. Game relevant data might be added later, but is not a priority at this stage, since it's very likely to change.
Style of Ship Part Icons
Ship Part Icons should be as clean and simple as possible while still conveying the concept. Symbolism can be used(see shield icons), but you don't have to. Choose what works best.
- Be on a transparent background
- Be recognizable at smaller sizes
- Have a strong silhouette
- Be provided in 64px*64px and in color
The relevant forum thread about icon creation can be found here.
List of Ship Parts including icons and descriptions
|Laser||Lower power and mass|
|Ion Cannon||Moderate power and mass|
|Mass Driver||Weapon Of Choice|
|Nuclear Missile||Long range moderate power|
|Lead Armour Plating||Weak defense with large mass|
|Defense Grid||Weak defense with no extra mass|
|Deflector Shield||Strong defense with small mass|
|Electromagnetic Damper||Improves stealth of ship on which it is mounted by damping electromagnetic emissions from ship systems. Can only compensate for small amount of emissions, and will be overpowered by large-emission producing parts, if present.|
|Optical Sensors||Basic detection capability|
|Active Radar||Moderate power detection with large stealth penalty to mounting ship.|
|Deuterium Tank||Small increase to ship range by increasing fuel capacity. Bulky and vulnerable to weapons fire.|
|Antimatter Tank||Moderate increase to shiprange by increasing fuel capacity. Compact and low mass.|
|Colony Pod||Basic facilities for colonists to survive journey to a new planet. Allows ship to colonize new worlds.|
|Cryonic Colony Pod||Colonists are kept in suspended animation during colonization journey, eliminating need to provide sustenance, and greatly increasing the number of colonists that can be carried on one ship.|