User:Eleazar/Picks

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Attribute Picks

  • These are picks that give species different mechanics that are more than a bigger or smaller number.

Growth

  • All picks in this category are mutually exclusive.

Biological/Organic

  • Growth happens whenever target is not reached. Growth focus increases population target.
    • Needs better name to distinguish them from Photosynthesizers.


Mechanical/Robotic

  • Growth only happens when directed, (either via production queue or focus).
    • otherwise levels remain static.


Cyborg

  • No unique focus, but can take advantage of biological and robotic growth foci. Needs both to reach max population.
    • Should cyborg pick represent only the mechanical part so it can be paired with either "Organic", "Photosynthesizer", or "Lithovore"?

Photosynthesizers

  • Star type largely determines population. A focus can moderately improve pop
    • High populations for "Photosynthesizers" could be in large part about begin around the right kind of star. Here i've proposed 10 star types that come in at least 3 sizes. Photosynthetic species would get a big growth bonus for living under one of the 3 big star types, with decreasing growth bonuses (or increasing maluses) for the decreasing sizes. No matter what their EP, there's always a big one no more than one step away. There would be less to [i]do[/i] to get large populations of photosynthesizes, but they have fewer places were the ideal star and EP coincide.
    • This isn't just for plant species. Crystalline and energy beings might plausibly be Photosynthesizers.


Lithovore

  • Minerals rich bonus for population?
  • Mining focus halts growth on any lithovore colony?
  • for silicon-based / crystalline life


Self-Sustaining

  • No foci (or tech?) benefit their growth/ population. Population growth is only effected by reaching capacity.
    • Suitable for energy beings, and other imperturbable species concepts.
    • Expensive pick


Last of their Kind / Sterile

  • Population does not grow under any circumstances.
    • Useful for novelty minor species, like Stargate's Asguardians.


Other:

Indifferent

  • All EPs are equal

Pacifistic

  • Cannot build weapons

Cowardly

  • Always surrenders without fighting

Obdurate

  • Never surrenders to force.

Telepathic

  • Provides some sort of spy bonus?


Assumes Other Uncertain Mechanics:

  • Cybernetic:
    • Vulnerable to hacking?
  • Cute/Popular:
    • Violence to this species causes unhappiness in all others.
  • Logical:
    • Totally resistant to PR manipulation
  • Intangible:?
    • Totally resistant to population loss via bombing