User:MareviQ

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jabber/e-mail addres: karol.szumski AT gmail.com

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My main interest in FreeOrion is to add OpenAL support and learn how to handle OpenAL and libvorbisfile doing that. Later I can do some modelling for the battle engine... but only providing someone can texture the models, as I suck at that.

Any ground-breaking news about the progress will be announced in the forums/freeorion-programming mailing list, but here can be found something of a log of current progress.

OpenAL progress

Build system

Current code cleanup

Ogg file decoding

Code testing for anomalies

Windows version

My Ship Models

Other Ship Models

Here I'll keep links to threads with other FO starship models (for quick access)

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