2016-04-13 16:30:29.602692 [debug] Client : Logger initialized 2016-04-13 16:30:29.603939 [debug] Client : v0.4.5+ [build 2016-04-01.4597d13] CMake 2016-04-13 16:30:29.604034 [debug] Client : GL Version String: 4.4.0 NVIDIA 340.96 2016-04-13 16:30:29.604110 [debug] Client : Dependency versions from headers: 2016-04-13 16:30:29.604120 [debug] Client : Boost: 1_55 2016-04-13 16:30:29.604133 [debug] Client : FreeType: 2.5.2 2016-04-13 16:30:29.604142 [debug] Client : PNG: 1.2.50 2016-04-13 16:30:29.604151 [debug] Client : Python: 2.7.9 2016-04-13 16:30:29.604160 [debug] Client : SDL: 2.0.2 2016-04-13 16:30:29.604168 [debug] Client : zlib: 1.2.8 2016-04-13 16:30:29.803887 [debug] Client : OpenAL initialized. Version 1.1 ALSOFT 1.15.1Renderer OpenAL SoftVendor OpenAL Community Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency 2016-04-13 16:30:30.219818 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:31.778143 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:31.789105 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.359819 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.363110 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.365030 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.372080 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:34.372135 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:34.374190 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:34.376079 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:34.376129 [debug] Client : Tech List Box Populating 2016-04-13 16:30:34.429889 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.435022 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.517311 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.518122 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.518957 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.553976 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.555762 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.556826 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.559613 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.562994 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:34.570752 [debug] Client : Tech List Box Done Populating 2016-04-13 16:30:34.570820 [debug] Client : Creation time=137.587ms 2016-04-13 16:30:34.570861 [debug] Client : Insertion time=20.796ms 2016-04-13 16:30:34.672085 [debug] Client : BasesListBox::Populate 2016-04-13 16:30:34.672133 [debug] Client : BasesListBox::PopulateWithSavedDesigns 2016-04-13 16:30:34.673378 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns 2016-04-13 16:30:34.806470 [debug] Client : Limited FPS to 60 2016-04-13 16:30:34.807356 [debug] Client : OpenGL Version Number: 4.4 2016-04-13 16:30:34.807857 [debug] Client : (HumanClientFSM) IntroMenu 2016-04-13 16:30:34.807870 [debug] Client : HumanClientApp::KillServer() 2016-04-13 16:30:34.807881 [debug] Client : Process::Kill 2016-04-13 16:30:34.807897 [debug] Client : Process::Kill found no m_impl 2016-04-13 16:30:34.807906 [debug] Client : Process::Kill calling RequestTermination() 2016-04-13 16:30:34.807916 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1 2016-04-13 16:30:35.025029 [debug] Client : HumanClientApp::HandleFocusChange(Gained Focus) 2016-04-13 16:30:37.078060 [debug] Client : HumanClientApp::StartServer: /home/andrew/Games/freeorion/freeoriond 2016-04-13 16:30:37.078131 [debug] Client : ai-config not set. 2016-04-13 16:30:41.432507 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1 2016-04-13 16:30:41.432599 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346 2016-04-13 16:30:41.432782 [debug] Client : ClientNetworking::ConnectToServer : connected to server 2016-04-13 16:30:41.432800 [debug] Client : ClientNetworking::ConnectToServer : this client using xml serialization. 2016-04-13 16:30:41.432816 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread 2016-04-13 16:30:41.432894 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server 2016-04-13 16:30:41.433441 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested 2016-04-13 16:30:41.433464 [debug] Client : (HumanClientFSM) ~IntroMenu 2016-04-13 16:30:41.433476 [debug] Client : (HumanClientFSM) WaitingForSPHostAck 2016-04-13 16:30:41.448039 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame 2016-04-13 16:30:41.448105 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1 2016-04-13 16:30:41.504486 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:41.563270 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.566679 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.628337 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.629047 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.629881 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.633228 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:41.633276 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:41.635101 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:41.637080 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:41.650039 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.651034 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.651571 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.652900 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.654726 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:30:41.659596 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:30:41.681662 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns 2016-04-13 16:30:41.681714 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck 2016-04-13 16:30:41.681728 [debug] Client : (HumanClientFSM) PlayingGame 2016-04-13 16:30:41.681889 [debug] Client : (HumanClientFSM) WaitingForGameStart 2016-04-13 16:30:41.684943 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress 2016-04-13 16:30:45.633741 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress 2016-04-13 16:30:48.052312 [debug] Client : (HumanClientFSM) WaitingForGameStart.GameStart 2016-04-13 16:30:48.053494 [debug] Client : ExtractMessage empire deserialization time 0.91 2016-04-13 16:30:48.053668 [debug] Client : Universe::serialize : deserializing universe width: 912.115 2016-04-13 16:30:48.054214 [debug] Client : Universe::serialize : deserializing 0 ship designs 2016-04-13 16:30:48.054401 [debug] Client : Universe::serialize : deserializing empire object visibility for 1, 1, 0, 0 empires 2016-04-13 16:30:48.054740 [debug] Client : Universe::serialize : deserializing 20 objects 2016-04-13 16:30:48.054760 [debug] Client : Universe::serialize : deserializing 0 destroyed object ids 2016-04-13 16:30:48.054784 [debug] Client : Universe::serialize : deserializing empire known objects for 0 empires 2016-04-13 16:30:48.054793 [debug] Client : Universe::serialize : deserializing last allocated ids 2016-04-13 16:30:48.054958 [debug] Client : Universe::serialize : deserializing 18 types of statistic 2016-04-13 16:30:48.054968 [debug] Client : Universe::serialize : deserializing done 2016-04-13 16:30:48.054977 [debug] Client : Universe::serialize : updating empires' latest known object destruction states 2016-04-13 16:30:48.054986 [debug] Client : Universe::serialize done 2016-04-13 16:30:48.054995 [debug] Client : ExtractMessage universe deserialization time 1.352 2016-04-13 16:30:48.055041 [debug] Client : Extracted GameStart message for turn: 1 with empire: 1 2016-04-13 16:30:48.055801 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:30:48.070411 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:48.085299 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:48.085361 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:48.085423 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:48.085806 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:48.089775 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:30:48.090840 [debug] Client : GetSaveDir dir: /home/andrew/.freeorion/save << valid UTF-8: true 2016-04-13 16:30:48.091075 [debug] Client : Autosaving to: /home/andrew/.freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20160413_163048.sav 2016-04-13 16:30:48.091148 [debug] Client : HumanClientApp::SaveGame sent save initiate message to server... 2016-04-13 16:30:48.091159 [debug] Client : (HumanClientFSM) ~WaitingForGameStart 2016-04-13 16:30:48.091168 [debug] Client : (HumanClientFSM) PlayingTurn 2016-04-13 16:30:48.091177 [debug] Client : Initializing turn 1 2016-04-13 16:30:48.091237 [debug] Client : Universe::InitMeterEstimatesAndDiscrepancies 2016-04-13 16:30:48.091251 [debug] Client : IMEAD: updating meter estimates 2016-04-13 16:30:48.104690 [debug] Client : Issue times: planet species: 0.01 ship species: 0.008 specials: 0.061 techs: 0.118 buildings: 0.049 hulls/parts: 0.078 fields: 9.657 2016-04-13 16:30:48.104750 [debug] Client : Evaluation time: 13.238 reorder time: 0.078 2016-04-13 16:30:48.106216 [debug] Client : Universe::UpdateMeterEstimatesImpl on 0 objects time: 14.758 2016-04-13 16:30:48.106262 [debug] Client : IMEAD: determining discrepancies 2016-04-13 16:30:48.106308 [debug] Client : OrderSet::ApplyOrders() executing 0 orders 2016-04-13 16:30:48.114140 [debug] Client : Issue times: planet species: 0.021 ship species: 0.023 specials: 0.091 techs: 0.387 buildings: 0.232 hulls/parts: 0.553 fields: 0.007 2016-04-13 16:30:48.114210 [debug] Client : Evaluation time: 4.857 reorder time: 0.122 2016-04-13 16:30:48.116631 [debug] Client : Universe::UpdateMeterEstimatesImpl on 0 objects time: 6.123 2016-04-13 16:30:48.119171 [debug] Client : Issue times: planet species: 0.019 ship species: 0.015 specials: 0.097 techs: 0.423 buildings: 0.203 hulls/parts: 0.481 fields: 0.006 2016-04-13 16:30:48.119202 [debug] Client : Evaluation time: 4.671 reorder time: 0.084 2016-04-13 16:30:48.119620 [debug] Client : MapWnd::InitTurnRendering 2016-04-13 16:30:48.131529 [debug] Client : MapWnd::InitSystemRenderingBuffers 2016-04-13 16:30:48.161730 [debug] Client : MapWnd::InitSystemRenderingBuffers time: 28.809 2016-04-13 16:30:48.161800 [debug] Client : MapWnd::InitStarlaneRenderingBuffers 2016-04-13 16:30:48.162323 [debug] Client : MapWnd::InitFieldRenderingBuffers 2016-04-13 16:30:48.162350 [debug] Client : MapWnd::InitVisibilityRadiiRenderingBuffers 2016-04-13 16:30:48.163457 [debug] Client : MapWnd::InitTurnRendering time: 39.003 2016-04-13 16:30:48.163612 [debug] Client : showing intro sitreps : false 2016-04-13 16:30:48.195575 [debug] Client : SitRepPanel::Update() 2016-04-13 16:30:48.201149 [debug] Client : SitRepPanel::Update() 2016-04-13 16:30:48.218806 [debug] Client : MapWnd::RefreshResearchResourceIndicator: Showing Research Wasted Icon with RP spent: 0 and RP Production: 5, wasting 5 2016-04-13 16:30:48.219440 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:30:48.220353 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:48.233780 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:48.233811 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:48.233876 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:48.234204 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:48.237299 [debug] Client : MapWnd::RefreshResearchResourceIndicator: Showing Research Wasted Icon with RP spent: 0 and RP Production: 5, wasting 5 2016-04-13 16:30:48.238494 [debug] Client : MapWnd::RefreshResearchResourceIndicator: Showing Research Wasted Icon with RP spent: 0 and RP Production: 5, wasting 5 2016-04-13 16:30:48.238826 [debug] Client : ========= Production Update for empire: 1 ======== 2016-04-13 16:30:48.239618 [debug] Client : MapWnd::RefreshIndustryResourceIndicator: Showing Industry Wasted Icon with Industry spent: 0 and Industry Production: 15.4, wasting 15.4 2016-04-13 16:30:48.240079 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:30:48.252228 [debug] Client : MapWnd::RefreshIndustryResourceIndicator: Showing Industry Wasted Icon with Industry spent: 0 and Industry Production: 15.4, wasting 15.4 2016-04-13 16:30:48.252614 [debug] Client : MapWnd::InitStarlaneRenderingBuffers 2016-04-13 16:30:48.253634 [debug] Client : MapWnd::RefreshIndustryResourceIndicator: Showing Industry Wasted Icon with Industry spent: 0 and Industry Production: 15.4, wasting 15.4 2016-04-13 16:30:48.256166 [debug] Client : ========= Production Update for empire: 2 ======== 2016-04-13 16:30:48.256378 [debug] Client : ========= Production Update for empire: 3 ======== 2016-04-13 16:30:48.256572 [debug] Client : ========= Production Update for empire: 4 ======== 2016-04-13 16:30:48.256764 [debug] Client : ========= Production Update for empire: 5 ======== 2016-04-13 16:30:48.256777 [debug] Client : MapWnd::InitTurn updating resource pools time: 38.858 2016-04-13 16:30:48.257288 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:48.270720 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:48.270742 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:48.270798 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:48.271128 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:48.273361 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:30:48.273880 [debug] Client : MapWnd::InitTurn research wnd refresh time: 17.022 2016-04-13 16:30:48.274033 [debug] Client : MapWnd::InitTurn sidepanel refresh time: 0.132 2016-04-13 16:30:48.274217 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:30:48.285623 [debug] Client : MapWnd::InitTurn m_production_wnd refresh time: 11.5 2016-04-13 16:30:48.291797 [debug] Client : Issue times: planet species: 0.008 ship species: 0.006 specials: 0.031 techs: 0.094 buildings: 0.041 hulls/parts: 0.061 fields: 0.002 2016-04-13 16:30:48.291840 [debug] Client : Evaluation time: 3.185 reorder time: 0.066 2016-04-13 16:30:48.292383 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 4.202 2016-04-13 16:30:48.362803 [debug] Client : RotatingPlanetControl::Refresh time: 8.881 2016-04-13 16:30:48.382931 [debug] Client : SidePanel::RefreshImpl time: 74.03 2016-04-13 16:30:48.407230 [debug] Client : SidePanel::RefreshImpl time: 23.967 2016-04-13 16:30:48.410858 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:30:48.423516 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:30:48.423556 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:30:48.423619 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:30:48.423992 [debug] Client : Tech Tree Layout Done 2016-04-13 16:30:48.424086 [debug] Client : Tech List Box Populating 2016-04-13 16:30:48.430144 [debug] Client : Tech List Box Done Populating 2016-04-13 16:30:48.430175 [debug] Client : Creation time=0ms 2016-04-13 16:30:48.430200 [debug] Client : Insertion time=2.231ms 2016-04-13 16:30:48.430210 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:30:48.431450 [debug] Client : MapWnd::RefreshIndustryResourceIndicator: Showing Industry Wasted Icon with Industry spent: 0 and Industry Production: 15.4, wasting 15.4 2016-04-13 16:30:48.432701 [debug] Client : MapWnd::RefreshResearchResourceIndicator: Showing Research Wasted Icon with RP spent: 0 and RP Production: 5, wasting 5 2016-04-13 16:30:48.434810 [debug] Client : MapWnd::InitTurn indicators refresh time: 4.161 2016-04-13 16:30:48.434839 [debug] Client : MapWnd::DispatchFleetsExploring called 2016-04-13 16:30:48.434850 [debug] Client : MapWnd::InitTurn fleet UI refresh and exploring dispatch time: 0.014 2016-04-13 16:30:48.437414 [debug] Client : MapWnd::InitTurn time: 319.714 2016-04-13 16:30:48.452325 [debug] Client : (HumanClientFSM) PlayingTurn.SaveGameDataRequest 2016-04-13 16:30:48.452361 [debug] Client : Sending Save Game Data to Server 2016-04-13 16:30:51.829059 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:30:52.369409 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:30:52.429004 [debug] Client : (HumanClientFSM) PlayingGame.Diplomacy 2016-04-13 16:30:52.449552 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.461630 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.478404 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.512192 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.527032 [debug] Client : (HumanClientFSM) PlayingGame.PlayerChat: League ([[GSETUP_TYPICAL]]): [[AI_FIRST_TURN_GREETING_MSG403]] 2016-04-13 16:30:52.541007 [debug] Client : (HumanClientFSM) PlayingTurn.PlayerStatus 2016-04-13 16:30:52.580601 [debug] Client : (HumanClientFSM) PlayingGame.Diplomacy 2016-04-13 16:30:52.591097 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.608478 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.639615 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.657095 [debug] Client : (HumanClientFSM) PlayingGame.PlayerChat: Unity ([[GSETUP_TYPICAL]]): [[AI_FIRST_TURN_GREETING_MSG402]] 2016-04-13 16:30:52.672992 [debug] Client : (HumanClientFSM) PlayingGame.Diplomacy 2016-04-13 16:30:52.691157 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.706923 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.723846 [debug] Client : (HumanClientFSM) PlayingGame.PlayerChat: Hegemony ([[GSETUP_AGGRESSIVE]]): [[AI_FIRST_TURN_GREETING_MSG503]] 2016-04-13 16:30:52.740716 [debug] Client : (HumanClientFSM) PlayingTurn.PlayerStatus 2016-04-13 16:30:52.756549 [debug] Client : (HumanClientFSM) PlayingGame.Diplomacy 2016-04-13 16:30:52.773005 [debug] Client : (HumanClientFSM) PlayingGame.DiplomaticStatusUpdate 2016-04-13 16:30:52.790766 [debug] Client : (HumanClientFSM) PlayingGame.PlayerChat: Unanimity ([[GSETUP_AGGRESSIVE]]): [[AI_FIRST_TURN_GREETING_MSG504]] 2016-04-13 16:30:52.810305 [debug] Client : (HumanClientFSM) PlayingTurn.PlayerStatus 2016-04-13 16:30:52.825522 [debug] Client : (HumanClientFSM) PlayingTurn.PlayerStatus 2016-04-13 16:30:56.450661 [debug] Client : HumanClientApp::HandleFocusChange(Lost Focus) 2016-04-13 16:31:44.320201 [debug] Client : HumanClientApp::HandleFocusChange(Gained Focus) 2016-04-13 16:32:09.284690 [debug] Client : HumanClientApp::HandleFocusChange(Lost Focus) 2016-04-13 16:32:30.499460 [debug] Client : HumanClientApp::HandleFocusChange(Gained Focus) 2016-04-13 16:32:32.834404 [debug] Client : Issue times: planet species: 0.028 ship species: 0.007 specials: 0.034 techs: 0.092 buildings: 0.039 hulls/parts: 0.061 fields: 0.002 2016-04-13 16:32:32.834447 [debug] Client : Evaluation time: 5.501 reorder time: 0.07 2016-04-13 16:32:32.835265 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 6.777 2016-04-13 16:32:32.854102 [debug] Client : Issue times: planet species: 0.02 ship species: 0.02 specials: 0.034 techs: 0.092 buildings: 0.037 hulls/parts: 0.238 fields: 0.002 2016-04-13 16:32:32.854146 [debug] Client : Evaluation time: 4.72 reorder time: 0.067 2016-04-13 16:32:32.862409 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 5.835 2016-04-13 16:32:35.592626 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:32:35.740035 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:32:35.740080 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:32:35.742391 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:32:35.744290 [debug] Client : Tech Tree Layout Done 2016-04-13 16:32:35.744343 [debug] Client : Tech List Box Populating 2016-04-13 16:32:35.787976 [debug] Client : Tech List Box Done Populating 2016-04-13 16:32:35.788022 [debug] Client : Creation time=0ms 2016-04-13 16:32:35.788040 [debug] Client : Insertion time=20.423ms 2016-04-13 16:32:36.782275 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:32:36.913694 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:32:36.913743 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:32:36.915017 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:32:36.916604 [debug] Client : Tech Tree Layout Done 2016-04-13 16:32:36.916653 [debug] Client : Tech List Box Populating 2016-04-13 16:32:36.955534 [debug] Client : Tech List Box Done Populating 2016-04-13 16:32:36.955574 [debug] Client : Creation time=0ms 2016-04-13 16:32:36.955590 [debug] Client : Insertion time=18.116ms 2016-04-13 16:32:38.271032 [debug] Client : Tech List Box Populating 2016-04-13 16:32:38.306315 [debug] Client : Tech List Box Done Populating 2016-04-13 16:32:38.306364 [debug] Client : Creation time=0ms 2016-04-13 16:32:38.306382 [debug] Client : Insertion time=17.271ms 2016-04-13 16:32:41.917425 [debug] Client : HumanClientApp::HandleFocusChange(Lost Focus) 2016-04-13 16:33:00.378119 [debug] Client : HumanClientApp::HandleFocusChange(Gained Focus) 2016-04-13 16:33:02.053744 [debug] Client : HumanClientApp::HandleFocusChange(Lost Focus) 2016-04-13 16:33:02.513198 [debug] Client : HumanClientApp::HandleFocusChange(Gained Focus) 2016-04-13 16:33:04.941974 [debug] Client : HumanClientApp::EndGame 2016-04-13 16:33:04.942031 [debug] Client : HumanClientApp::EndGame Sending server shutdown message. 2016-04-13 16:33:05.958368 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "Operation canceled" 2016-04-13 16:33:06.942266 [debug] Client : HumanClientApp::EndGame Disconnected from server. 2016-04-13 16:33:06.942322 [debug] Client : HumanClientApp::EndGame Terminated server process. 2016-04-13 16:33:06.942337 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL) 2016-04-13 16:33:06.942365 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0) 2016-04-13 16:33:06.942397 [debug] Client : Process::Impl::Kill done 2016-04-13 16:33:06.942406 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1 2016-04-13 16:33:06.962074 [debug] Client : Issue times: planet species: 0.026 ship species: 0.017 specials: 0.043 techs: 0.39 buildings: 0.201 hulls/parts: 0.46 fields: 0.007 2016-04-13 16:33:06.962125 [debug] Client : Evaluation time: 6.473 reorder time: 0.078 2016-04-13 16:33:06.962773 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 7.596 2016-04-13 16:33:06.992701 [debug] Client : Issue times: planet species: 0.023 ship species: 0.028 specials: 0.039 techs: 0.387 buildings: 0.25 hulls/parts: 0.499 fields: 0.008 2016-04-13 16:33:06.992831 [debug] Client : Evaluation time: 6.856 reorder time: 0.115 2016-04-13 16:33:06.994103 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 8.296 2016-04-13 16:33:07.018548 [debug] Client : Issue times: planet species: 0.014 ship species: 0.006 specials: 0.068 techs: 0.248 buildings: 0.086 hulls/parts: 0.099 fields: 0.002 2016-04-13 16:33:07.018619 [debug] Client : Evaluation time: 3.802 reorder time: 0.112 2016-04-13 16:33:07.019342 [debug] Client : Universe::UpdateMeterEstimatesImpl on 14 objects time: 4.974 2016-04-13 16:33:07.024889 [debug] Client : ProductionWnd::UpdateQueue() 2016-04-13 16:33:07.057172 [debug] Client : Tech Tree Layout Preparing Tech Data 2016-04-13 16:33:07.097163 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.102617 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.198595 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.199147 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.199649 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.202456 [debug] Client : Tech Tree Layout Doing Graph Layout 2016-04-13 16:33:07.202483 [debug] Client : TechTreeLayout::DoLayout creaing place holder nodes... 2016-04-13 16:33:07.203741 [debug] Client : Tech Tree Layout Creating Panels 2016-04-13 16:33:07.205166 [debug] Client : Tech Tree Layout Done 2016-04-13 16:33:07.216330 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.216494 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.216599 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.217674 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.218892 [debug] Client : SourceForEmpire: Unable to get empire with ID: -1 2016-04-13 16:33:07.221842 [debug] Client : ResearchWnd::UpdateQueue() 2016-04-13 16:33:07.248049 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns 2016-04-13 16:33:07.248644 [debug] Client : (HumanClientFSM) PlayingGame.ResetToIntroMenu 2016-04-13 16:33:07.249611 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1 2016-04-13 16:33:07.249626 [debug] Client : (HumanClientFSM) ~PlayingTurn 2016-04-13 16:33:07.249634 [debug] Client : (HumanClientFSM) ~PlayingGame 2016-04-13 16:33:07.249642 [debug] Client : (HumanClientFSM) IntroMenu 2016-04-13 16:33:07.249650 [debug] Client : HumanClientApp::KillServer() 2016-04-13 16:33:07.249657 [debug] Client : Process::Kill 2016-04-13 16:33:07.249665 [debug] Client : Process::Kill found no m_impl 2016-04-13 16:33:07.249673 [debug] Client : Process::Kill calling RequestTermination() 2016-04-13 16:33:07.249680 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1 2016-04-13 16:33:07.249728 [debug] Client : HumanClientApp::DisconnectedFromServer 2016-04-13 16:33:07.249738 [error] Client : HumanClientFSM.cpp:50 : HumanClientFSM : A Disconnection event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored. 2016-04-13 16:33:08.586023 [debug] Client : (HumanClientFSM) ~IntroMenu