Search found 31 matches
- Tue May 16, 2006 12:43 pm
- Forum: Other Game Design
- Topic: Design your ship appearance
- Replies: 5
- Views: 2138
lol, interesting game... looks really impressive, the only thing that bothers me is that it's an EA game (I really feel sorry for the staff :P) - but let's see what finally comes up (just look at MoO3 via the ingame-editor: all the screens and stuff that got cut last-minute... it's still in there......
- Sat Aug 21, 2004 3:43 pm
- Forum: Other Game Design
- Topic: Fleet resupply
- Replies: 72
- Views: 19473
hmm, like Kosslowski, I'm pretty late to this discussion... guess I'll just throw a note in (although I like many of the current ideas -> don't like micro'ing that much): remember how resupply worked in Space Empires IV ? Big, almost unarmed cargo-transporters (requires some kind of cargo-hulls: no ...
- Fri Aug 20, 2004 6:33 am
- Forum: Other Game Design
- Topic: Picking Battles to Control Manually in Multiplayer
- Replies: 24
- Views: 7444
I like Impalers idea - let the admin choiche how many seconds / minutes (or picks if we go that way) every player has... about watching: Don't you think your human enemies can gather quite a lot of information just by watchin? :-) how about mini-games implemented in the waiting screen, maybe a card ...
- Fri Aug 20, 2004 6:28 am
- Forum: Other Game Design
- Topic: General Issues / "Feel" of Space Battles
- Replies: 97
- Views: 21968
I would like to see the tactical combat as a combination of Total War, MoO3 and Star Wars: Rebellion (this one hasn't been mentioned yet). I think the scale of MoO3 was about right (with zooming). SW:R had good Orders / Standard Operating Procedures type interface with pausable real time. I prefer ...
- Mon Aug 16, 2004 6:58 pm
- Forum: Other Game Design
- Topic: General Issues / "Feel" of Space Battles
- Replies: 97
- Views: 21968
Guiguibaah also makes a good point: 1. Open space combat would be a chaotic melee since there is little place to hide. A fleet of large, cumbersome ships would work best in this region. 5-6 turns most. 2. Cluttered space combat in asteroid belts / planetary rings / Solar Coronas or Black holes / Ne...
- Fri Aug 13, 2004 7:14 pm
- Forum: Other Game Design
- Topic: General Issues / "Feel" of Space Battles
- Replies: 97
- Views: 21968
don't forget that many people love huge, epic battles, thats why many people complained about Total War games [setting troopsize to 500 men was a little approach, but it still missed an epic feeling]... and with a semi-tb/rt engine (like BotF) and a handling-system similiar to MoO3 it won't be too d...
- Fri Aug 13, 2004 3:16 pm
- Forum: Other Game Design
- Topic: Shipyards / Starbases
- Replies: 8
- Views: 3897
1: well, I would like to see that every shipyard has a fixed ammount to spend dependent on size and tech... PP are spent equally on all projects within the shipyard, empire-PP distribution like food-distribution? (with the option to spend only a percentage of empire-PP for shipbuilding) ... just a f...
- Fri Aug 06, 2004 1:59 pm
- Forum: Other Game Design
- Topic: Ships suggestions
- Replies: 68
- Views: 9015
- Mon Jun 07, 2004 8:03 pm
- Forum: Off-Topic
- Topic: Riddle ;-)
- Replies: 106
- Views: 24437
uh, that one is easy :P Just switch one switch on for... say, 5 minutes, then switch it off, switch another one on and get the hell up. Now we've one lamp shining, correct? Now touch the 2 lamps that are off - the one that is hot was can be switched one by the first switch we used. The shining one c...
- Wed Apr 14, 2004 8:36 pm
- Forum: Graphics
- Topic: request: starship renderings
- Replies: 168
- Views: 32965
- Sun Nov 02, 2003 10:44 am
- Forum: Graphics
- Topic: Request: Planetary Background Scenes
- Replies: 59
- Views: 12134
well, I hadn't much time recently, but I did at least a few images, although they are no match for the images made by Obiwan :roll: (terragen and my skills are way too limited :) ) http://www.annamid.net/images/terragen/ocean.jpg http://www.annamid.net/images/terragen/radiation.jpg http://www.annami...
- Thu Oct 30, 2003 11:53 am
- Forum: Graphics
- Topic: Planet Obi-one Terraforming Sequence (jpg's)
- Replies: 36
- Views: 11529
- Mon Oct 27, 2003 9:53 pm
- Forum: Graphics
- Topic: Request: Planetary Background Scenes
- Replies: 59
- Views: 12134
thx, but it is'nt that hard to render such nice images, thanks to terragen ;) Well, yes, real 3d-objects are still far away... but they are/will working/work on those things: October/November 2003 - Begin to add features from Terragen Mac (realtime 3D preview, mainly) to the Windows version. Details...
- Mon Oct 27, 2003 7:32 pm
- Forum: Graphics
- Topic: Request: Planetary Background Scenes
- Replies: 59
- Views: 12134
- Tue Sep 16, 2003 5:13 pm
- Forum: Graphics
- Topic: Galaxy Map
- Replies: 101
- Views: 50644