Search found 12445 matches

by Geoff the Medio
Wed Apr 01, 2020 11:49 am
Forum: Play-Testing Feedback
Topic: Issues with colonisation (maybe with outposting/troops too)
Replies: 4
Views: 35

Re: Issues with colonisation (maybe with outposting/troops too)

The game does not let you pick which vessel to do colonisation with if there are multiple in the system. You should be able to click to select the ship you want to colonize with in the fleets window, before clicking the colonize button. Did you not know about that, did it not work, or is that not a...
by Geoff the Medio
Wed Apr 01, 2020 6:49 am
Forum: Scripting & Balancing
Topic: Unused hull tags
Replies: 1
Views: 50

Re: Unused hull tags

I think SHINY and EXOTIC were there just as test tags, and can be removed.
by Geoff the Medio
Tue Mar 31, 2020 9:12 am
Forum: Play-Testing Feedback
Topic: Feedback on recent UI changes (v0.4.9)
Replies: 5
Views: 70

Re: Feedback on recent UI changes (v0.4.9)

The circle is a texture that gets scaled up to the size of the field, so to make the border the same thickness regardless of size on screen, it would need to be reimplemented using GL rendering calls.
by Geoff the Medio
Sun Mar 29, 2020 8:49 pm
Forum: Scripting & Balancing
Topic: Excruciating FOCS doubts
Replies: 9
Views: 212

Re: Excruciating FOCS doubts

So that SCAVANGE_FUEL_UNOWNED macro refills fuel of unowned non-monster hulls, right? Looks like it. I've never found an unowned non-monster hull, except when I had bugs or problems with the save files. So... What's the point of that macro? Probably no point at present, but if any content removed o...
by Geoff the Medio
Fri Mar 27, 2020 12:14 pm
Forum: Compile
Topic: Could not find boost_python36 (Ubuntu 18.04)
Replies: 14
Views: 211

Re: Could not find boost_python36 (Ubuntu 18.04)

adrian_broher wrote:
Wed Mar 25, 2020 5:44 am
The trigraph '??)' is still converted because it's still part of C++14, C++17 will drop support for trigraphs.
Would be good to fix those now, though. A pull request to escape the last ? by putting \ before it in those cases would be appreciated (Oberlus).
by Geoff the Medio
Mon Mar 23, 2020 3:53 pm
Forum: FreeOrion Project
Topic: 0.4.10 release
Replies: 2
Views: 182

Re: 0.4.10 release

do we want to remove the remaining Python2 bits (basically the Python2 libraries/frameworks shipped with the installer packages on Windows and macOS AFAIK)? This will make new SDK releases necessary. Probably yes. Anything else that needs to be taken care of before we can start the release process?...
by Geoff the Medio
Mon Mar 23, 2020 3:39 pm
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

Ouaz wrote:
Mon Mar 23, 2020 3:35 pm
Let me know if you prefer I create a pull request.
I do.
by Geoff the Medio
Mon Mar 23, 2020 3:17 pm
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

Does this commit mean that the Roboto-Bold font will be now used by default if the Bold Font is checked in the Options? I'm not sure what "is checked in the Options" means. There's no check box for fonts, just a file select box. Regardless, all that commit did was add a visible option on the Option...
by Geoff the Medio
Mon Mar 23, 2020 2:26 pm
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

I've looked closely and it looks like 15MB can cover 3 languages The current release files are tiny, 5 or 20 MB more or less don't make a difference. 15 MB is 10% of the largest installer file size. If it's just the one font, that's probably OK, but if we get many more other languages, an alternati...
by Geoff the Medio
Sun Mar 22, 2020 5:31 pm
Forum: Other Game Design
Topic: FreeOrion Galaxy Editor specification
Replies: 4
Views: 327

Re: FreeOrion Galaxy Editor specification

I've tried creating a multiplayer game as moderator, join with another client as player, add an AI and start the game. I could rename some stuff but that is the only change I saw I could make. Am I missing something? Click the "crown" moderator icon at the left side of the top-right row of icons on...
by Geoff the Medio
Sun Mar 22, 2020 4:19 pm
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

nanimosinaihito wrote:
Sun Mar 22, 2020 12:43 pm
I think we can use this font in freeorion.
An issue might be the file size, around 5 MB per .ttf file. That might be a bit much to include in the default download packages.
by Geoff the Medio
Sat Mar 21, 2020 8:50 pm
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

m+: I don't know what that is and a quick google didn't immediately show relevant hits.

SIL Open Font: B ased on reading the wikipedia article, yes.

Apache: yes. It's the license of a font already included: https://github.com/freeorion/freeorion/ ... NSE.Roboto
by Geoff the Medio
Sat Mar 21, 2020 10:19 am
Forum: Translations
Topic: japanese translate
Replies: 24
Views: 517

Re: japanese translate

nanimosinaihito wrote:
Sat Mar 21, 2020 6:12 am
Is the m + license free?
Is SIL Open Font License 1.1 free?
Is Apache License 2.0 free ?
The answers to those questions depend on the definition of "free". What do you actually want to know or do?
by Geoff the Medio
Fri Mar 20, 2020 6:35 pm
Forum: Play-Testing Feedback
Topic: New version changes
Replies: 14
Views: 471

Re: New version changes

https://github.com/freeorion/freeorion/commit/1299706f18e63b64a805ab649be7f2603befe056 hopefully fixes this. The problem was that recent optimizations to how looping over objects worked resulted in the loop over invasions deleting ships from the set that was being iterated over, which apparently res...
by Geoff the Medio
Fri Mar 20, 2020 11:48 am
Forum: Scripting & Balancing
Topic: Fluff Gamma Burst Party Poll 2
Replies: 4
Views: 144

Re: Fluff Gamma Burst Party Poll 2

Arc Disruptor - Charged polaron capacitors generate a molecular disruption flux wave that arcs through space hitting several ships before dispersing. The disruption flux can be substantially deflected around ship shields. Fine with me. That said, the objection assumes something about how polaron fl...