Search found 12810 matches
- Tue Apr 20, 2021 10:32 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Maybe set project directory as installation directory and call cmake --build . --target install to "install" required files here? Or install them somewhere else as default is installing too. I'd prefer to have the built executables put into the root FreeOrion repository directory, which also contai...
- Tue Apr 20, 2021 9:00 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Could you try again at commit 83056ca361bd9491d7eb067d392c411e8842779d ? -- Link from dest C:/Users/g_top/Desktop/FOSDK11_Godot/FreeOrionG/build/Release target test-scripting to source C:/Users/g_top/Desktop/FOSDK11_Godot/FreeOrionG/test-scripting -- Executing cmd /C mklink /J test-scripting C:\Use...
- Sun Apr 18, 2021 9:43 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Building build-godot-windows-cmake 66dd4b23ea9727e2ca39a3a0cea2cd1b1a2600a7 which has message "Use working commt from repo", I get -- Link from dest C:/Users/g_top/Desktop/FOSDK11_Godot/FreeOrionG/build/Release target test-scripting to source C:/Users/g_top/Desktop/FOSDK11_Godot/FreeOrionG/test-scri...
- Sun Apr 18, 2021 7:45 pm
- Forum: General Discussion
- Topic: Contribulle
- Replies: 10
- Views: 166
Re: Contribulle
It is not big issue as we going to have two parsers in parallel but it better to learn Python too. If the Boost Spirit FOCS parser will be removed, then I think it's an awkward time, as the syntax learned now will for the fully-featured FOCS parser won't work in Python, but the Python parser isn't ...
- Sun Apr 18, 2021 7:34 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
No idea, but if you think it would be useful...o01eg wrote: ↑Sun Apr 18, 2021 9:33 am Should we use some format and lint tools for Godot? https://www.gdquest.com/tutorial/godot/ ... formatter/
- Sun Apr 18, 2021 5:49 pm
- Forum: General Discussion
- Topic: Contribulle
- Replies: 10
- Views: 166
Re: Contribulle
Off the top of my head, I would say we need: -Icons for scripted content. Policies in particular lack good icons in most cases. Some specials and probably buildings have poor icons. -Expanded species descriptions, particularly from which decisions could be made about what other content a species wou...
- Sun Apr 18, 2021 3:32 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
C:\Users\g_top\Desktop\FOSDK11_Godot\FreeOrion\build\Release>mklink /J "C:\users\g_top\Desktop\FOSDK11_Godot\FreeOrion\build\Release\default" "C:\Users\g_top\Desktop\FOSDK11_Godot\FreeOrion\default" Junction created for C:\users\g_top\Desktop\FOSDK11_Godot\FreeOrion\build\Release\default <<===>> C:...
- Sun Apr 18, 2021 3:24 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Could you try to use /d instead of /j? Could you open console at D:/a/freeorion/freeorion/build/Release and execute command without cmake? C:\Users\g_top\Desktop\FOSDK11_Godot\FreeOrion\build\Release>mklink /d "C:\users\g_top\Desktop\FOSDK11_Godot\FreeOrion\build\Release\default" "C:\Users\g_top\De...
- Sun Apr 18, 2021 2:15 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
- Sun Apr 18, 2021 1:05 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
So what should I now test?
- Sun Apr 18, 2021 12:24 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Is there some other way I should check then?
- Sun Apr 18, 2021 10:00 am
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
Maybe default got linked to /build/default/ instead of /build/Release/default/ . Could you check it? Not sure exactly what you mean, but C:\Users\g_top\Desktop\FOSDK11_Godot\FreeOrionG\build>dir /ad /w Volume in drive C is Windows Volume Serial Number is XXXX-XXXX Directory of C:\Users\g_top\Deskto...
Re: Music
The links to music audio files all seem to be broken...
- Sun Apr 18, 2021 9:42 am
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 99
- Views: 1967
Re: Potential GiGi replacements: Godot
I suppose than lines from https://github.com/o01eg/freeorion/blob/4ae4a9aa3b165bc8451bbcdd258ff397e8e1a101/CMakeLists.txt#L816-L822 should copy freeoriongodot.dll to sensible location Not sure what your point is... Those lines are already present, so why isn't it already in a sensible location? And...
- Sat Apr 17, 2021 8:14 pm
- Forum: General Discussion
- Topic: Contribulle
- Replies: 10
- Views: 166
Re: Contribulle
If you're volunteering to set it up, go ahead...