You don't need any GitHub specific software on your own machine to fetch / pull / rebase / push etc. You do obviously need an account on github, but the pushing and such just uses git as far as I'm aware.
Search found 12772 matches
- Sat Apr 10, 2021 6:06 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
- Fri Apr 09, 2021 7:56 pm
- Forum: Compile
- Topic: Free Cloud Mac Build Computer
- Replies: 2
- Views: 35
Re: Free Cloud Mac Build Computer
TravisCI and GitHub Actions already do something quite similar, I think?
- Thu Apr 08, 2021 9:54 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
Re: Bugs in latest weekly
Will you make some github pull requests for such fixes? That asked, I wonder if there's a potential multiplayer exploit if players trade planets in order to produce region admins on them despite the (temporarily) other empire's nearby capital or admin buildings. Might need to remove such buildings i...
- Wed Apr 07, 2021 11:28 am
- Forum: Programming
- Topic: Resources to get started?
- Replies: 2
- Views: 72
Re: Resources to get started?
That's a rather broad question.... If you want to contribute code to the game engine, then learning C++ would be helpful. For AI, Python is used. In either case, finding a feature or bug you want to address or that someone else requested or reported and that seems interesting, and trying to figure o...
- Mon Apr 05, 2021 9:05 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
Re: Bugs in latest weekly
Depends what you mean by "calculating it"... Well, it = Number of Jumps to the nearest connected Administration or the Capital. The script calculates it, to check whether it is <5. The script calculates it, to check whether it is >5. If one condition is true, it's calculated once more to determine ...
- Mon Apr 05, 2021 8:16 pm
- Forum: Compile
- Topic: Compiled it but cant't start game
- Replies: 20
- Views: 2494
Re: Compiled it but cant't start game
This looks similar, though not immediately helpful: https://bugs.debian.org/cgi-bin/bugrepo ... bug=973104
Can you build against any older versions of Boost Python and Python?
Can you build against any older versions of Boost Python and Python?
- Mon Apr 05, 2021 8:10 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
Re: Bugs in latest weekly
SetTargetHappiness value = Value + min(5, 5 - Statistic Min value = JumpsBetween object = Target.SystemID object = LocalCandidate.SystemID condition = And [ Or [Capital Building name = "BLD_REGIONAL_ADMIN"] OwnedBy empire = Source.Owner ] ) Something like that does make more sense, although it woul...
- Mon Apr 05, 2021 8:01 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
Re: Bugs in latest weekly
There is however a potential problem with that as well: JumpsBetween returns -1 for no connection. This should never be the case, unless somebody puts a Regional Administration on the Experimentor Outpost :lol: When JumpsBetweenByEmpireSupplyConnections is implemented, it better returns INT_MAX, or...
- Mon Apr 05, 2021 7:47 pm
- Forum: Other Game Design
- Topic: Bugs in latest weekly
- Replies: 10
- Views: 158
Re: Bugs in latest weekly
Good influence should never be bad, but at the moment it creates negative values for small planets, because the upkeep costs applied before GI multiplies the value with 1.5 (home world independence movement is applied before as well). Should be resolved by this . [JumpsBetween] should be JumpsBetwe...
- Mon Apr 05, 2021 5:03 pm
- Forum: Play-Testing Feedback
- Topic: Testing Government and Influence
- Replies: 96
- Views: 4057
Re: Testing Government and Influence
Protection focus has a +15 stability effect associated with it in species script macros: https://github.com/freeorion/freeorion/ ... macros#L29There is no inherent stability bonus for exobot i am aware of. Probably they like the planetary focus?
- Mon Apr 05, 2021 11:33 am
- Forum: Play-Testing Feedback
- Topic: Testing Government and Influence
- Replies: 96
- Views: 4057
Re: Testing Government and Influence
There could be cases where policies have some other, possibly indirect, effect on stability which should be better explained, so do please look out for those.
- Mon Apr 05, 2021 10:52 am
- Forum: Play-Testing Feedback
- Topic: Testing Government and Influence
- Replies: 96
- Views: 4057
- Wed Mar 31, 2021 5:21 pm
- Forum: Other Game Design
- Topic: Research observations, experience => ideas
- Replies: 19
- Views: 284
Re: Research observations, experience => ideas
Looking in the source of the page I found this URL https://hwcdn.libsyn.com/p/3/9/7/397c6bba09da0bdc/101158-34-progression-systems-with-soren-johnson.mp3 but wget refuses to fetch it ? I just right clicked on the "MP3" link (below "Subscribe" and "Play Later"), and (in FireFox) "Save Link As..." to...
- Wed Mar 31, 2021 7:08 am
- Forum: Other Game Design
- Topic: Research observations, experience => ideas
- Replies: 19
- Views: 284
Re: Research observations, experience => ideas
You might find this podcast episode about progression systems interesting:
https://player.fm/series/the-game-desig ... en-johnson
https://player.fm/series/the-game-desig ... en-johnson
- Thu Mar 25, 2021 9:37 am
- Forum: Strategy Games
- Topic: Support the games that influence us! Buy Paradox!
- Replies: 3
- Views: 12835
Re: Support the games that influence us! Buy Paradox!
https://www.humblebundle.com/games/stel ... ery-bundle
Stellaris is currently available for €1 (or equivalent I assume) from the Humble Bundle, or with various expansions / DLC for €8-12 or so. 6 days left for that offer as of this writing.
Stellaris is currently available for €1 (or equivalent I assume) from the Humble Bundle, or with various expansions / DLC for €8-12 or so. 6 days left for that offer as of this writing.