Search found 212 matches

by Nagilum
Mon May 12, 2014 8:38 am
Forum: Compile
Topic: 'SaveGamePreviewUtils.cpp: path' is already declared
Replies: 4
Views: 1530

Re: 'SaveGamePreviewUtils.cpp: path' is already declared

Thanks!
That does indeed solve the issue (patch attached). Does it then still compile on Windows?
by Nagilum
Fri May 09, 2014 5:43 pm
Forum: Compile
Topic: 'SaveGamePreviewUtils.cpp: path' is already declared
Replies: 4
Views: 1530

'SaveGamePreviewUtils.cpp: path' is already declared

I just tried building FO svn 7115 but it fails with this error: Building CXX object CMakeFiles/freeorioncommon.dir/util/SaveGamePreviewUtils.cpp.o /usr/bin/c++ -DFREEORION_BUILD_COMMON -DFREEORION_LINUX -DENABLE_BINRELOC -Wno-deprecated -Wall -Wno-parentheses -fPIC -I/tmp/buildd/freeorion-0.4.3+svn7...
by Nagilum
Thu Mar 20, 2014 6:07 am
Forum: Programming
Topic: FSM Assertions
Replies: 37
Views: 2234

Re: FSM Assertions

I haven't seen any assertion failures with recent versions so I can't test this patch.
by Nagilum
Mon Mar 03, 2014 12:03 pm
Forum: Compile
Topic: Ogre 1.9
Replies: 11
Views: 1724

Re: Ogre 1.9

This looks like a copy and paste error... ;) in mkroot, line 10: umount $DST/proc 2>/dev/proc Yep, thx. Just had a glance. Why the manual installation of files? Why not use make install? What about all the compiler flags on x64? nvidia-cg-utils? You'd have to ask the original creator of the package...
by Nagilum
Sun Mar 02, 2014 8:21 pm
Forum: Compile
Topic: Ogre 1.9
Replies: 11
Views: 1724

Re: Ogre 1.9

mkroot is my wrapper script that basically emulates pbuilder and updates the rev..
by Nagilum
Thu Feb 27, 2014 9:56 am
Forum: Compile
Topic: Ogre 1.9
Replies: 11
Views: 1724

Re: Ogre 1.9

Chriss wrote:Would it not be easier to fix the freeorion-svn aur package? Don't you need basically an aur package to build those?
I don't have commit access to that repo. I only run Arch in two VMs so "aur" doesn't really tell me anything.
by Nagilum
Wed Feb 26, 2014 6:21 pm
Forum: Compile
Topic: Ogre 1.9
Replies: 11
Views: 1724

Re: Ogre 1.9

Chriss wrote:Do or did you work on the Arch Packages in Aur / Community?
No, but you can download the Arch packages from https://sourceforge.net/projects/freeor ... Test/Arch/
by Nagilum
Fri Feb 21, 2014 2:41 pm
Forum: Compile
Topic: Ogre 1.9
Replies: 11
Views: 1724

Re: Ogre 1.9

Thanks for the notice.
Confirmed! This and the freetype include search change re-enabled easy build on Arch. :)
by Nagilum
Sun Feb 16, 2014 4:58 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

The best solution would still be if we were able to compile FO with clang. That's an easy one: just fix the places where clang complains about. :o) I have no clue about serious C++ I'm afraid. If it was Perl I would use Data::Dump(er) to dump the structure and everything would be plain to see or te...
by Nagilum
Sun Feb 16, 2014 4:07 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

Just to give an update. It works, I can run FO within the jail. The basic recipe is: xhost + jailme <jid> freeorion -f Obviously this is far from ideal since the jail to be running and xhost + opens up X to any conections. But at least it works. Now we have to figure out a way to make this work in a...
by Nagilum
Sat Feb 15, 2014 10:00 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

Combining worked - done.
Thanks!

Success!
First compile of FO completed. :)
Now I have to see if I can make it run too. So far I have done this build in a VirtualBox without X11..
by Nagilum
Sat Feb 15, 2014 9:46 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

root@pbfbsd ~/orion/root/FreeOrion > svn diff client/human/chmain.cpp Index: client/human/chmain.cpp =================================================================== --- client/human/chmain.cpp (revision 6904) +++ client/human/chmain.cpp (working copy) @@ -60,6 +60,19 @@ return 1; } #endif +#ifd...
by Nagilum
Sat Feb 15, 2014 9:32 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

For now I've worked around the issue like this: [root@orion ~/FreeOrion]# cd server [root@orion ~/FreeOrion/server]# /usr/local/bin/g++48 -DBOOST_DATE_TIME_NO_LOCALE -DADOBE_STD_SERIALIZATION -DENABLE_BINRELOC -DFREEORION_BUILD_SERVER -DFREEORION_FREEBSD -Wno-deprecated -Wall -Wno-parentheses -fvisi...
by Nagilum
Sat Feb 15, 2014 8:40 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 3943

Re: building on FreeBSD

It makes no difference.
I also re-did the FO cmake & make.