Thanks!
Committed.
Search found 212 matches
- Tue May 13, 2014 5:39 am
- Forum: Compile
- Topic: 'SaveGamePreviewUtils.cpp: path' is already declared
- Replies: 4
- Views: 2297
- Mon May 12, 2014 8:38 am
- Forum: Compile
- Topic: 'SaveGamePreviewUtils.cpp: path' is already declared
- Replies: 4
- Views: 2297
Re: 'SaveGamePreviewUtils.cpp: path' is already declared
Thanks!
That does indeed solve the issue (patch attached). Does it then still compile on Windows?
That does indeed solve the issue (patch attached). Does it then still compile on Windows?
- Fri May 09, 2014 5:43 pm
- Forum: Compile
- Topic: 'SaveGamePreviewUtils.cpp: path' is already declared
- Replies: 4
- Views: 2297
'SaveGamePreviewUtils.cpp: path' is already declared
I just tried building FO svn 7115 but it fails with this error: Building CXX object CMakeFiles/freeorioncommon.dir/util/SaveGamePreviewUtils.cpp.o /usr/bin/c++ -DFREEORION_BUILD_COMMON -DFREEORION_LINUX -DENABLE_BINRELOC -Wno-deprecated -Wall -Wno-parentheses -fPIC -I/tmp/buildd/freeorion-0.4.3+svn7...
- Thu Mar 20, 2014 6:07 am
- Forum: Programming
- Topic: FSM Assertions
- Replies: 37
- Views: 3974
Re: FSM Assertions
I haven't seen any assertion failures with recent versions so I can't test this patch.
Re: Ogre 1.9
This looks like a copy and paste error... ;) in mkroot, line 10: umount $DST/proc 2>/dev/proc Yep, thx. Just had a glance. Why the manual installation of files? Why not use make install? What about all the compiler flags on x64? nvidia-cg-utils? You'd have to ask the original creator of the package...
Re: Ogre 1.9
mkroot is my wrapper script that basically emulates pbuilder and updates the rev..
Re: Ogre 1.9
I don't have commit access to that repo. I only run Arch in two VMs so "aur" doesn't really tell me anything.Chriss wrote:Would it not be easier to fix the freeorion-svn aur package? Don't you need basically an aur package to build those?
Re: Ogre 1.9
No, but you can download the Arch packages from https://sourceforge.net/projects/freeor ... Test/Arch/Chriss wrote:Do or did you work on the Arch Packages in Aur / Community?
Re: Ogre 1.9
Thanks for the notice.
Confirmed! This and the freetype include search change re-enabled easy build on Arch.
Confirmed! This and the freetype include search change re-enabled easy build on Arch.
- Sun Feb 16, 2014 4:58 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
The best solution would still be if we were able to compile FO with clang. That's an easy one: just fix the places where clang complains about. :o) I have no clue about serious C++ I'm afraid. If it was Perl I would use Data::Dump(er) to dump the structure and everything would be plain to see or te...
- Sun Feb 16, 2014 4:07 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
Just to give an update. It works, I can run FO within the jail. The basic recipe is: xhost + jailme <jid> freeorion -f Obviously this is far from ideal since the jail to be running and xhost + opens up X to any conections. But at least it works. Now we have to figure out a way to make this work in a...
- Sat Feb 15, 2014 10:00 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
Combining worked - done.
Thanks!
Success!
First compile of FO completed.
Now I have to see if I can make it run too. So far I have done this build in a VirtualBox without X11..
Thanks!
Success!
First compile of FO completed.
Now I have to see if I can make it run too. So far I have done this build in a VirtualBox without X11..
- Sat Feb 15, 2014 9:46 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
root@pbfbsd ~/orion/root/FreeOrion > svn diff client/human/chmain.cpp Index: client/human/chmain.cpp =================================================================== --- client/human/chmain.cpp (revision 6904) +++ client/human/chmain.cpp (working copy) @@ -60,6 +60,19 @@ return 1; } #endif +#ifd...
- Sat Feb 15, 2014 9:32 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
For now I've worked around the issue like this: [root@orion ~/FreeOrion]# cd server [root@orion ~/FreeOrion/server]# /usr/local/bin/g++48 -DBOOST_DATE_TIME_NO_LOCALE -DADOBE_STD_SERIALIZATION -DENABLE_BINRELOC -DFREEORION_BUILD_SERVER -DFREEORION_FREEBSD -Wno-deprecated -Wall -Wno-parentheses -fvisi...
- Sat Feb 15, 2014 8:40 pm
- Forum: Compile
- Topic: building on FreeBSD
- Replies: 41
- Views: 7406
Re: building on FreeBSD
It makes no difference.
I also re-did the FO cmake & make.
I also re-did the FO cmake & make.