Search found 56 matches
- Tue Jul 31, 2012 1:40 pm
- Forum: General Discussion
- Topic: Math of making a games strategy balanced
- Replies: 4
- Views: 1171
Math of making a games strategy balanced
What kind of math is needed to make a computer games strategy-system balanced? Numerical analysis, operations research, statistics and probability theory Are evolutionary algorithms needed for that? Is it neccessary to create AIs that play that game hundrets of times to find out how to set the games...
- Fri Oct 07, 2011 12:18 pm
- Forum: General Discussion
- Topic: Question of Programming a Master of Orion 2 clone
- Replies: 3
- Views: 1692
Re: Question of Programming a Master of Orion 2 clone
Is there anyone who can tell me wether this is true?
- Fri Sep 30, 2011 12:52 pm
- Forum: General Discussion
- Topic: Question of Programming a Master of Orion 2 clone
- Replies: 3
- Views: 1692
Question of Programming a Master of Orion 2 clone
If someone would program Master of Orion 2 again, and would only program the functionality without graphics and Layout, the problem would be that it is too near at MoO2. So there is a copyright problem.
How different must the clone be in comparision to the original? Is there a percentage?
How different must the clone be in comparision to the original? Is there a percentage?
- Tue Jan 27, 2009 4:55 pm
- Forum: Support
- Topic: Problem FO 3.11 WinXP
- Replies: 3
- Views: 1180
Problem FO 3.11 WinXP
When I run freeorion.exe in cmd the following message appears: GG execption (subclass GG::Font::BadFile) caught in GUI::Run(): Face object created from "D:\Programme\FreeOrion\default\DejaVuSans.ttf" was invalid But my installation is on E:\Programme\FreeOrion , not in D: EDIT: Now I have ...
- Sat Aug 06, 2005 6:14 am
- Forum: General Discussion
- Topic: FO isnt and wont be dead, but the german OP is dead
- Replies: 6
- Views: 2560
Annoying .. mh ... sounds that the project wont be an open source project. Annoying ... mh ... sounds as if I should have known about these facts. I had seen the chaos of discussion in the Crazy-Board. Thats because I didnt wrote that much and I have said this in the forums. I only can suggest, that...
- Fri Jul 22, 2005 2:01 am
- Forum: General Discussion
- Topic: FO isnt and wont be dead, but the german OP is dead
- Replies: 6
- Views: 2560
time to talk with myself (because its a post after a post I posted before lol) Stupid criticism of the critics. There are several files in the CVS that are 6 days or 4 weeks old. And even that files were older ... FO is to play for fun and is programmed because it makes fun. And I thought there coul...
- Fri Jul 22, 2005 1:19 am
- Forum: General Discussion
- Topic: FO isnt and wont be dead, but the german OP is dead
- Replies: 6
- Views: 2560
argh
I desperately tried to add articles "donation" and "donate" into the freeorion wiki . I cant.
Is that functionality deleted ?
Cause I still have added new articles into the wiki. (the german translations)
EDIT: "donate" shall be a link to "donations"
Is that functionality deleted ?
Cause I still have added new articles into the wiki. (the german translations)
EDIT: "donate" shall be a link to "donations"
- Thu Jul 21, 2005 6:50 pm
- Forum: General Discussion
- Topic: FO isnt and wont be dead, but the german OP is dead
- Replies: 6
- Views: 2560
FO isnt and wont be dead, but the german OP is dead
FreeOrion isnt dead. As long as the forum or the chat or the wiki is aktive or somethings is programmed as long freeorion is active. So that should not be the question :D . Has anyone something read about the german "Orion Projekt" .... thats a dead project. More than a year after really n...
- Tue Apr 05, 2005 7:56 pm
- Forum: Programming
- Topic: Can't compile FreeOrion
- Replies: 25
- Views: 7411
- Tue Apr 05, 2005 5:19 am
- Forum: Programming
- Topic: Can't compile FreeOrion
- Replies: 25
- Views: 7411
one little step forward
I made a symlink: libbboost_singnals.so --> libbboost_singnals-mt-1_23.so , because fo needs that file. I have no idea why boost didn't create that file. Then came another error message. Now I made a make clean and downloaded all the cvs stuff for GiGi and FO and the same error message appears on my...
- Wed Mar 23, 2005 11:17 pm
- Forum: Programming
- Topic: Can't compile FreeOrion
- Replies: 25
- Views: 7411
- Sun Mar 20, 2005 9:42 am
- Forum: Programming
- Topic: Can't compile FreeOrion
- Replies: 25
- Views: 7411
cant compile under linux
I tried to compile GiGi and thats the first time GiGi don't want to be compiled :( . alex:/home/trace/Downloads/freeorion/cvs.ver/GG # LC_ALL=C make make all-recursive make[1]: Entering directory `/home/trace/Downloads/freeorion/cvs.ver/GG' Making all in libltdl make[2]: Entering directory `/home/tr...
- Sat Feb 19, 2005 11:00 am
- Forum: Programming
- Topic: The Help Thread
- Replies: 293
- Views: 62335
- Sun Feb 13, 2005 7:05 pm
- Forum: Programming
- Topic: The Help Thread
- Replies: 293
- Views: 62335
question
A Question to the programmers: What libraries r most needed to code at freeorion and which r less needed. Which r for what needed. And which code needs not that much libs to code, so u have not to learn so much about your lib. I think about coding at freeorion, but now I want to code with qt, cause ...
- Fri Jan 21, 2005 9:58 am
- Forum: Programming
- Topic: The Help Thread
- Replies: 293
- Views: 62335
everything compiled :) But when I click on my home-planet following error message appears on my screen: ~/Downloads/freeorion/cvs.ver/FreeOrion # ./freeorion --app-height 768 --app-width 1024 -f WARNING: You are using the SDL dummy video driver! WARNING: You are using the SDL dummy video driver! WAR...