Search found 56 matches

by trace
Tue Jul 31, 2012 1:40 pm
Forum: General Discussion
Topic: Math of making a games strategy balanced
Replies: 4
Views: 1171

Math of making a games strategy balanced

What kind of math is needed to make a computer games strategy-system balanced? Numerical analysis, operations research, statistics and probability theory Are evolutionary algorithms needed for that? Is it neccessary to create AIs that play that game hundrets of times to find out how to set the games...
by trace
Fri Oct 07, 2011 12:18 pm
Forum: General Discussion
Topic: Question of Programming a Master of Orion 2 clone
Replies: 3
Views: 1692

Re: Question of Programming a Master of Orion 2 clone

Is there anyone who can tell me wether this is true?
by trace
Fri Sep 30, 2011 12:52 pm
Forum: General Discussion
Topic: Question of Programming a Master of Orion 2 clone
Replies: 3
Views: 1692

Question of Programming a Master of Orion 2 clone

If someone would program Master of Orion 2 again, and would only program the functionality without graphics and Layout, the problem would be that it is too near at MoO2. So there is a copyright problem.

How different must the clone be in comparision to the original? Is there a percentage?
by trace
Tue Jan 27, 2009 4:55 pm
Forum: Support
Topic: Problem FO 3.11 WinXP
Replies: 3
Views: 1180

Problem FO 3.11 WinXP

When I run freeorion.exe in cmd the following message appears: GG execption (subclass GG::Font::BadFile) caught in GUI::Run(): Face object created from "D:\Programme\FreeOrion\default\DejaVuSans.ttf" was invalid But my installation is on E:\Programme\FreeOrion , not in D: EDIT: Now I have ...
by trace
Sat Aug 06, 2005 6:14 am
Forum: General Discussion
Topic: FO isnt and wont be dead, but the german OP is dead
Replies: 6
Views: 2560

Annoying .. mh ... sounds that the project wont be an open source project. Annoying ... mh ... sounds as if I should have known about these facts. I had seen the chaos of discussion in the Crazy-Board. Thats because I didnt wrote that much and I have said this in the forums. I only can suggest, that...
by trace
Fri Jul 22, 2005 2:01 am
Forum: General Discussion
Topic: FO isnt and wont be dead, but the german OP is dead
Replies: 6
Views: 2560

time to talk with myself (because its a post after a post I posted before lol) Stupid criticism of the critics. There are several files in the CVS that are 6 days or 4 weeks old. And even that files were older ... FO is to play for fun and is programmed because it makes fun. And I thought there coul...
by trace
Fri Jul 22, 2005 1:19 am
Forum: General Discussion
Topic: FO isnt and wont be dead, but the german OP is dead
Replies: 6
Views: 2560

argh

I desperately tried to add articles "donation" and "donate" into the freeorion wiki . I cant.

Is that functionality deleted ?

Cause I still have added new articles into the wiki. (the german translations)

EDIT: "donate" shall be a link to "donations"
by trace
Thu Jul 21, 2005 6:50 pm
Forum: General Discussion
Topic: FO isnt and wont be dead, but the german OP is dead
Replies: 6
Views: 2560

FO isnt and wont be dead, but the german OP is dead

FreeOrion isnt dead. As long as the forum or the chat or the wiki is aktive or somethings is programmed as long freeorion is active. So that should not be the question :D . Has anyone something read about the german "Orion Projekt" .... thats a dead project. More than a year after really n...
by trace
Tue Apr 05, 2005 7:56 pm
Forum: Programming
Topic: Can't compile FreeOrion
Replies: 25
Views: 7411

sorry it is Version 1.32
by trace
Tue Apr 05, 2005 5:19 am
Forum: Programming
Topic: Can't compile FreeOrion
Replies: 25
Views: 7411

one little step forward

I made a symlink: libbboost_singnals.so --> libbboost_singnals-mt-1_23.so , because fo needs that file. I have no idea why boost didn't create that file. Then came another error message. Now I made a make clean and downloaded all the cvs stuff for GiGi and FO and the same error message appears on my...
by trace
Wed Mar 23, 2005 11:17 pm
Forum: Programming
Topic: Can't compile FreeOrion
Replies: 25
Views: 7411

I had a new cvs version. Now I tried again .... it works now ... but just for GiGi. In the freeorion directory I executed make with following errors: ap_iterator[in-charge](boost::signals::detail::named_slot_map_iterator const&)' /usr/local/lib/libGiGi.a(GGSlider.o)(.gnu.linkonce.t._ZN5boost7sig...
by trace
Sun Mar 20, 2005 9:42 am
Forum: Programming
Topic: Can't compile FreeOrion
Replies: 25
Views: 7411

cant compile under linux

I tried to compile GiGi and thats the first time GiGi don't want to be compiled :( . alex:/home/trace/Downloads/freeorion/cvs.ver/GG # LC_ALL=C make make all-recursive make[1]: Entering directory `/home/trace/Downloads/freeorion/cvs.ver/GG' Making all in libltdl make[2]: Entering directory `/home/tr...
by trace
Sat Feb 19, 2005 11:00 am
Forum: Programming
Topic: The Help Thread
Replies: 293
Views: 62335

I didnt proposed to use qt in freeorion, but I have no Problem if qt will be used in freeorion.

It is just a question what libs I do have to learn. I just want to know what I could program at freeorion. Maybe I will program months later at freeorion. I dont know.
by trace
Sun Feb 13, 2005 7:05 pm
Forum: Programming
Topic: The Help Thread
Replies: 293
Views: 62335

question

A Question to the programmers: What libraries r most needed to code at freeorion and which r less needed. Which r for what needed. And which code needs not that much libs to code, so u have not to learn so much about your lib. I think about coding at freeorion, but now I want to code with qt, cause ...
by trace
Fri Jan 21, 2005 9:58 am
Forum: Programming
Topic: The Help Thread
Replies: 293
Views: 62335

everything compiled :) But when I click on my home-planet following error message appears on my screen: ~/Downloads/freeorion/cvs.ver/FreeOrion # ./freeorion --app-height 768 --app-width 1024 -f WARNING: You are using the SDL dummy video driver! WARNING: You are using the SDL dummy video driver! WAR...