Search found 34 matches

by Velizar
Wed Dec 21, 2005 1:45 pm
Forum: General Discussion
Topic: Thanks to the Programmers 0.3
Replies: 9
Views: 2171

Oh happy day, at long last the moment has come!

I’ve must have been really good for Santa to be so busy this year…

Great work, guys! :thumbsup:
by Velizar
Mon Jul 18, 2005 2:52 pm
Forum: Story
Topic: Race Categories
Replies: 16
Views: 6196

Thanks everybody! Impaler, I thought about ethereal, too. You're right, it does sound cooler. ;). Your suggestions can be fitted along these lines. utilae, good idea, but I think it would be better to separate the categories from the characteristics and environment. Races should be divided in somewh...
by Velizar
Mon Jul 18, 2005 2:51 pm
Forum: Other Game Design
Topic: Social Enginering Groups
Replies: 21
Views: 3946

I agree, even if it sounds complicated. After all, a race would be willing to bend their core beliefs for only so long.
by Velizar
Sun Jul 17, 2005 11:23 am
Forum: Story
Topic: Race Categories
Replies: 16
Views: 6196

OK, I’ll take a shot (thinking it as I go along, so terms might be spotty): The races are divided into three categories: Order, Species, Race. FLORA The floral order is constituted by various sentient plant life. Unlike other orders, it shares no common element as its nominator. Floral species are m...
by Velizar
Thu Jun 09, 2005 2:32 pm
Forum: Other Game Design
Topic: Change Terran -> Forest
Replies: 37
Views: 5072

Forest does seem to sound better than terran. And flora does not necessarily have to be what we envision as 'standard' forest; it can range to...well, anything...Symbiotic intertwined foliage? Great hunks of wood (like Kashyyk in KOTOR), or bilions of smaller plant life that never the less cover the...
by Velizar
Fri May 27, 2005 5:01 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

utilae: Thanks a lot for the advice. Sadly, I can't really claim credit as I'm not the drawer (a friend of mine did it). This is the most primitive concept art: I was actually hoping that some of the talented guys on the forum might flesh it out a bit. I agree on the unoriginality/human-likeness, in...
by Velizar
Thu May 26, 2005 10:25 am
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

[rant]If someone had ever told me that getting a few concept art pictures scanned and posted would nearly take longer than it did writing the races down...[/rant] But, anyways, I didn't want to post 'till it was done. So it meant a long time. Ablaze, thanks for the comments. You might notice that I ...
by Velizar
Tue Feb 08, 2005 9:00 pm
Forum: Other Game Design
Topic: Civil unrest
Replies: 35
Views: 5795

Indeed. A great idea. Finally someone found a use for moral/unrest! Perhaps high moral could be only one of the many requirements for unlocking certain understandable diplomatic options. Example, to have the POSSIBILITY to forge an alliance you'd need to have at least 3-4 of these: High Moral, Low C...
by Velizar
Tue Feb 08, 2005 9:00 pm
Forum: Other Game Design
Topic: Galaxy History - Playing different Ages
Replies: 10
Views: 1866

I don't know. While it does seem to offer a bit more in the story/immersion compartment, I am uncomfortable with the thought of being unable to meet *this* race if I choose *this* age. Seems to me that it would be like making FreeOrion 2: War of Ancients and FreeOrion 3: The Resurrection all in one ...
by Velizar
Tue Feb 08, 2005 8:59 pm
Forum: Other Game Design
Topic: Role-Playing Support
Replies: 34
Views: 5893

You could argue that a Player-As-Leader (Emperor) has to obey the 'will of the people', and that he guides his empire accordingly. Not too far-fetched. As for Player-As-Leader... Factions. Managing empire/faction relations and influencing faction/faction relations. Exploiting them for your own EVIL ...
by Velizar
Sun Feb 06, 2005 1:53 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

Sleksix [/i] http://img.photobucket.com/albums/v637/Velizar/Sleksix.jpg 'To tame a krissha, a Rassak is enough. To tame an Orion, one needs the soul of a Sleksix.' The Forgotten Annals of Slexor. [/i] Introduction – From the deep deserts of Shakkar, there come the Sleksix to avenge the hellish year...
by Velizar
Sun Feb 06, 2005 1:52 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

Rassak [/i] http://img.photobucket.com/albums/v637/Velizar/Rassak.jpg 'Three are the principles to which we adhere: honor, heart and freedom.' Rassak Tale of the Reckoning. [/i] Introduction – Once mere slaves of the vile Orions, Saurian Rassak are at long last ready to forge their destiny and clai...
by Velizar
Sun Feb 06, 2005 1:52 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

Feralok [/i] http://img.photobucket.com/albums/v637/Velizar/Feralok.jpg 'It takes the strength of two to be as one.' Xealin Naeyean. [/i] Introduction – An ancient race of noble philosophers, thinkers and psionics, the clever Feralok always strive to rise up to the heritage of their past without en...
by Velizar
Sun Feb 06, 2005 1:51 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

Derthrean [/i] http://img.photobucket.com/albums/v637/Velizar/Derthrean.jpg 'The tracks of those whose laws lie in blades, reek of damnation.' Derthrean Book of Truths. [/i] Introduction – A race of awe and wonder, of duality and oneness, of unyielding pain and great serenity, the floral Derthrean ...
by Velizar
Sun Feb 06, 2005 1:50 pm
Forum: Story
Topic: Races of Velizar
Replies: 16
Views: 9998

Ashak [/i] http://img.photobucket.com/albums/v637/Velizar/Ashak.jpg 'A battle is not fought with sharp weapons; what fights the battle is the heart of a warrior.' Ashak Warrior Code. [/i] Introduction – In ages past stalwart members of the Orion Empire, afterwards becoming the harbingers of their h...