Search found 20 matches
- Sun Mar 13, 2005 6:48 pm
- Forum: Other Game Design
- Topic: General Diplomacy Thread
- Replies: 11
- Views: 3223
There should be short-game diplomacy and full-game diplomacy, as part of the short-game and full-game choices at the start of the game. The full-game should include the fullest range of possibilities, both of treaties and actions presented to me by other players, and of responses I can make to those...
- Thu Feb 24, 2005 8:05 am
- Forum: Other Game Design
- Topic: Short or Long Games--in Options Menu
- Replies: 5
- Views: 1559
Short or Long Games--in Options Menu
:idea: On the options menu, have the choice of a short, medium, long, or extra-long game. A short game would have a drastically reduced tech tree. (maybe just quark cannon, cruiser, and class I shield) The extra-long game would include a vast menagerie of Uber techs and/or bonus techs. The short gam...
- Sun Feb 06, 2005 8:28 am
- Forum: Other Game Design
- Topic: What is the deal with starlanes?
- Replies: 106
- Views: 17249
- Sun Feb 06, 2005 8:12 am
- Forum: Other Game Design
- Topic: Should FO be geared toward AIs or MP?
- Replies: 20
- Views: 4342
- Sun Feb 06, 2005 8:03 am
- Forum: Other Game Design
- Topic: "Battle" Diplomacy
- Replies: 6
- Views: 1816
- Sat Oct 30, 2004 7:54 pm
- Forum: FreeOrion Project
- Topic: Massive Mods/Options--Multi-Copies of FO on One Computer
- Replies: 12
- Views: 5587
There is another reason--not to lose old savegames when updating FO to a new version not compatible with the older one. I might want to be able to play Version 0.3, and see my old savegames there, even when much more advanced versions of FO are out. I would probably not want more than a half-dozen c...
- Fri Oct 29, 2004 4:07 am
- Forum: Other Game Design
- Topic: Rules of Engagement / Hails
- Replies: 9
- Views: 2265
- Mon Oct 25, 2004 8:42 am
- Forum: Other Game Design
- Topic: Rules of Engagement / Hails
- Replies: 9
- Views: 2265
Rules of Engagement / Hails
How about having discussion before battles? As in having the admiral of the opponent's fleet hail me before battle? I might be willing to let another race's fleet pass by my border world on the way to another world but NOT to let them pass inside my borders. I also might (or not) let them "expl...
- Thu Aug 05, 2004 3:25 am
- Forum: Other Game Design
- Topic: The Void
- Replies: 9
- Views: 2312
I'd be in favor of allowing star bases (which can be upgraded or enlarged as often as desired, be operational while being added to, can slowly be built to Massive size, and can generate income when they are advanced or massive enough, but not right away) to be built on planetless systems with a star...
- Thu Aug 05, 2004 2:56 am
- Forum: Other Game Design
- Topic: Realistic starmasses distribution
- Replies: 26
- Views: 5537
- Thu Jul 29, 2004 7:31 am
- Forum: FreeOrion Project
- Topic: Massive Mods/Options--Multi-Copies of FO on One Computer
- Replies: 12
- Views: 5587
Massive Mods/Options--Multi-Copies of FO on One Computer
To solve the problem of mods' compatibility with each other, let's just allow multiple copies of FO to be installed on one computer. The player would simply switch copies currently being played to be able to play different mods. Each copy would have its own savegame folder. As long as the player did...
- Thu Jul 29, 2004 6:51 am
- Forum: Other Game Design
- Topic: Brainstorming Building, tech, specials
- Replies: 41
- Views: 8230
Tech-Computer Levels
:idea: Computers--a dozen or so levels of them. All aspects of the game would be improved, depending on the type of computer or AI discovered. Also, ship weapons accuracy and troop effectiveness, because of improved communications. Parallel precessing would be a logical early-game tech. Then superco...
- Sat May 22, 2004 5:45 pm
- Forum: Other Game Design
- Topic: a wepon called the gasplanet destroyer
- Replies: 26
- Views: 4694
- Thu Apr 29, 2004 7:38 pm
- Forum: FreeOrion Project
- Topic: FO Website-Where's the Beef?
- Replies: 12
- Views: 5120
P.S. Found Backstory
P.S. I've found the storyline in Game Design, Story, Backstory Forum.
- Thu Apr 29, 2004 6:59 pm
- Forum: FreeOrion Project
- Topic: FO Website-Where's the Beef?
- Replies: 12
- Views: 5120
FO Website-Where's the Beef?
:?: I have looked all over and can't find the design document, or info about FreeOrion's storyline. I found "passed features," which doesn't tell me much about features nearly ready to be passed, the FO storyline (Is there one yet?), or where FO is "coming from." It would be very...