just a short reply, i liked how moo1 handled this. planets were researching when done, and population-strong planets were used for cloning population, and industry rich planets were used for building ships, key defense systems would build defensive structures. this is macromanagement, isn't it? civi...
Theres a quite interesting (IMHO) discussion related to this here . I cant see any of it making it into a 1.0 release of FO, but someone can always mod it in later if they have the talent and inclination. yes i overlooked your post, i just read the heading post and a few replies about SMAC and move...
ok, downloaded devil 1.6.6 and configured by hand this time (instead of using portage) ./configure --disable-allegro make make install worked GG ./configure i've got a broken devil install fine, wrapper works make make install FreeOrion 0.1(.tar.gz) ./update-configure.sh ./configure checking for GiG...
i give up, that stupid "missing" script is recreating the ./configure script and since you can't edit configure.am so it adds a END_OF_MAIN() after the main function...
how about statically linked GG libs? hmm bad idea
well good night for now i'm done for today
i'm a fan of epic games. i always hated when i played a turnbased strategy game and i conquered everything there was, and the game just ends. all the research all the fleets built, for nothing. i always played huge galaxy size in moo1 and thought that moo2's galaxy size was too small. so what i'm su...
whats the url to libgigi? there's no url included in the tarball and google returned 2 results in italian when i searched for "libgigi" edit: nvm http://www.artclusta.com/bb/viewtopic.php?p=6665#6665 i'm asking because libgigi 's configure script meant checking IL/il.h usability... yes che...
I think if a player manages to have 3 super dreadnaughts per planet good for him. We can make ships expensive to support, etc but a player who has good tech and loads of cash should be able to have as many dreadnaughts as they like. Also, I think the galaxy screen is cool. There is not too much noi...