Search found 193 matches
- Wed Apr 27, 2005 12:57 am
- Forum: Other Game Design
- Topic: Fargo´s "Rise of Complexity" ^^
- Replies: 4
- Views: 1471
- Mon Nov 22, 2004 8:52 pm
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76015
- Wed Sep 08, 2004 11:25 pm
- Forum: Graphics
- Topic: 0.3 UI Theme, galaxymap & planeview UI
- Replies: 33
- Views: 17992
how about something like the new chessmaster UI design (click screens)? http://chessmaster10.ubi.com/uk/screenshots.php (forget about the pics in the middle row - those are buttugly) could need some additional colors, tho. Osx goes SciFi... like this? ^^ http://www.antikoerperchen.de/linuxfotos/Bild...
- Wed Sep 08, 2004 10:28 pm
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76015
- Wed Sep 08, 2004 12:31 pm
- Forum: Other Game Design
- Topic: What to do during turn processing?
- Replies: 44
- Views: 8744
- Sun Aug 08, 2004 1:46 pm
- Forum: Other Game Design
- Topic: Natives! Foreign Nationals!
- Replies: 41
- Views: 9737
why exactly was the idea put down? was the implementation of multiple races/planet too difficult or the implementation of the resulting effects? i´m not hell-bent on seeing multiple races/planet, if the effects were based on multiple races/system, that would be nice as well (instellar travel between...
- Fri Aug 06, 2004 2:05 pm
- Forum: Other Game Design
- Topic: Natives! Foreign Nationals!
- Replies: 41
- Views: 9737
I like mixed planet populations b/c it allows for natives and conquered enemy populations more realistically, but I'm pretty sure it's alrdy been voted down as far as i know, that´s true. which makes me wanna cry :cry: i´m not sure about non-player natives, tho. It certainly does complicate matters...
- Thu Aug 05, 2004 11:14 pm
- Forum: Other Game Design
- Topic: Submarines!
- Replies: 16
- Views: 2995
- Thu Aug 05, 2004 1:31 pm
- Forum: Off-Topic
- Topic: fav sci-fi movies
- Replies: 23
- Views: 9860
- Wed Aug 04, 2004 10:33 pm
- Forum: Off-Topic
- Topic: fav sci-fi movies
- Replies: 23
- Views: 9860
fav sci-fi movies
what are your favourite sci-fi flicks, related or unrelated to FO? some that come to my mind: gattaca, bladerunner, screamers, planet of the apes 1, akira, ghost in the shell, the alien-series, pitch black, strange days, 2001, solaris (i´ve only seen the old one yet. is the clooney-remake good?). do...
- Tue Aug 03, 2004 12:45 pm
- Forum: Story
- Topic: Expanding the story
- Replies: 25
- Views: 9931
Re: Expanding the story
(it might also be hinted at that the Ghosts are the souls of naughty dead people, that Hollow Space is a Hell dimension, like in the movie Pitch Black. If true, it should only be hinted at, never spelled out.) i guess you mean Event Horizon? ^^ I like the "hell" idea if the ghosts are the...
- Sat Jul 31, 2004 10:07 pm
- Forum: Other Game Design
- Topic: Alternate winning condition:Dyson sphere
- Replies: 35
- Views: 5899
- Tue Jul 27, 2004 1:05 pm
- Forum: Other Game Design
- Topic: designed nature of exploration
- Replies: 51
- Views: 15123
- Mon Jul 26, 2004 4:39 pm
- Forum: Other Game Design
- Topic: Brainstorming Building, tech, specials
- Replies: 41
- Views: 8227
- Mon Jul 26, 2004 3:51 pm
- Forum: Other Game Design
- Topic: designed nature of exploration
- Replies: 51
- Views: 15123
i like the idea that scouts need to stay in a system for a few turns to get detailed info about it. it requires the player to have a plan when exploring: do i spend scouting time on systems near my homeworld, will i use them to explore border-systems, or send them straight to an enemy empire to see ...