Search found 15 matches

by Asraniel
Mon Sep 27, 2004 10:29 am
Forum: Programming
Topic: Open source 3D engine from Slashdot article
Replies: 14
Views: 3686

whats about crystal space?
by Asraniel
Thu Sep 09, 2004 10:39 am
Forum: General Discussion
Topic: We will Prevail!
Replies: 18
Views: 3689

next time you need talk french just ask in the forum, im shure there are enough that speak french. Like i do
by Asraniel
Sat Aug 21, 2004 8:43 pm
Forum: General Discussion
Topic: wish for 0.3
Replies: 5
Views: 1335

easy easy, i just wanted to tell you the problems i have/had with freeorion, its up to you to solve them or not, and i know that this is a alpha version of that game, i just wanted to give some feedback, thats all and between, im using GiGi from the download page, not cvs.. but that was because the ...
by Asraniel
Sat Aug 21, 2004 11:40 am
Forum: General Discussion
Topic: wish for 0.3
Replies: 5
Views: 1335

wish for 0.3

please make it so that a normal human like me can compile it.... I posted before a thread where i had a problem with compiling, but each time i resolve one problem, another one apears... atm i habe a problem with libboost... Gigi wants 1.30.2 or higher and freeorion wants at max 1.30.2... the proble...
by Asraniel
Sat Aug 14, 2004 12:23 pm
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

ive linked them to /usr/local/lib and that did it

but now i need GiGi, but the sf.net cvs seems dead... well, i hope its up again in a few hours
by Asraniel
Fri Aug 13, 2004 9:52 pm
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

-rw-r--r-- 2 root root 334948 Mär 6 2003 libglui.a -rwxr-xr-x 2 root root 808 Dez 8 2003 libGLU.la* -rwxr-xr-x 5 root root 568548 Dez 8 2003 libGLU.so* -rwxr-xr-x 5 root root 568548 Dez 8 2003 libGLU.so.1* -rwxr-xr-x 5 root root 568548 Dez 8 2003 libGLU.so.1.3* -rwxr-xr-x 5 root root 568548 Dez 8 20...
by Asraniel
Fri Aug 13, 2004 8:10 pm
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

3 names? ok, ill see if i can do that
you could write that somewhere down, im shure im not the only with that problem

edit:
what 3 names are you talking about????
by Asraniel
Fri Aug 13, 2004 10:49 am
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

doesent work, linked like that:
ln /usr/X11R6/lib/libGLU.so /usr/X11R6/libGLU.so

but it keeps telling me the same thing, is there another possibility why it doesent work? compiled binaries somewhere? someone to fix freeorion so that it compiles on mdk?
by Asraniel
Thu Aug 12, 2004 7:26 pm
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

the pakage libMesaGLU1-5.0.2-2mdk is installed, but libmesaglu doesent exist, nowhere..... what should i do?
by Asraniel
Tue Aug 10, 2004 6:11 pm
Forum: General Discussion
Topic: can't compile
Replies: 11
Views: 2091

can't compile

im here under mandrake 10 and it says that: checking GL/gl.h usability... yes checking GL/gl.h presence... yes checking for GL/gl.h... yes checking GL/glu.h usability... yes checking GL/glu.h presence... yes checking for GL/glu.h... yes checking for OpenGl... -lGL checking for OpenGL's GLU... missin...
by Asraniel
Fri Jul 09, 2004 5:32 pm
Forum: Graphics
Topic: Request: Final art for 0.2
Replies: 35
Views: 8311

we will see, some exercice, i need to find ou the trick that not the whole picture of the star is slightly collored in the color of that star and when you paint it on a black ground you have a ugly rectangle like one of the yellow stars on the picture around here... we will see
by Asraniel
Fri Jul 09, 2004 5:14 pm
Forum: Graphics
Topic: Request: Final art for 0.2
Replies: 35
Views: 8311

i just saw that you can make super easely suuuuper beatiful stars with gimp 2.0 when you use the effects supernove and lensflare...... wow.. soo easy and so good looking (combine them), im surprised that there are not 100000 of stars posted here each day
by Asraniel
Sat May 22, 2004 3:47 pm
Forum: Graphics
Topic: Sidepanel and planetview UI
Replies: 213
Views: 21895

the first planed is primary balanced and secondary balanced... is that normal? shouldnt he be secondary mining?
by Asraniel
Sun May 02, 2004 11:06 am
Forum: Graphics
Topic: Colony WIP
Replies: 42
Views: 13013

nice. perhaps the wtaer could be made better, it doesent look very real
by Asraniel
Tue Mar 23, 2004 3:12 pm
Forum: Other Game Design
Topic: Moons
Replies: 32
Views: 5406

wich leads us to the idea of a huge waepon that turns a sun into a black hole... ok, it should be a realy huge waepon

(hey, this forum is called brainstorming, no idea is bad :wink: )