Search found 5353 matches

by Vezzra
Fri Nov 20, 2020 11:12 am
Forum: Compile
Topic: Does freeorion run on wine on MacOS?
Replies: 2
Views: 95

Re: Does freeorion run on wine on MacOS?

No idea, I never used Wine, so I never tried to do that...

Why do you ask? With a macOS build of FO available, why would anyone want to run the Windows build on Wine on Mac...?
by Vezzra
Tue Nov 17, 2020 8:25 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 643
Views: 147051

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2020-11-16.7964d08) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Nov 17, 2020 8:23 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 588
Views: 164838

Re: Recent Windows Builds

New test build (build 2020-11-16.7964d08) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Nov 15, 2020 3:36 pm
Forum: Other Game Design
Topic: Policy Cards Jumble
Replies: 69
Views: 21981

Re: Policy Suggestions

The micro-management would appear when a player spots a ship somewhere behind his lines, and would have to set a bunch of planets to this focus and then remove it afterwards. To deal with a lone ship that would be a massive overkill, so it would have to be at least a fleet powerful enough to actual...
by Vezzra
Sun Nov 15, 2020 3:30 pm
Forum: Other Game Design
Topic: Influence Upkeep alternatives
Replies: 28
Views: 472

Re: Influence Upkeep alternatives

That the order matters is bad, complicates calculations and estimations, forces to track more data (order of colonization or invasion), possibly prone to micromanagement, much harder to explain... Plus it makes no sense. If influence grows with size, reducing size should reduce influence in the sam...
by Vezzra
Tue Nov 10, 2020 11:04 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 643
Views: 147051

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2020-11-09.fa112c8) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Nov 10, 2020 11:04 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 588
Views: 164838

Re: Recent Windows Builds

New test build (build 2020-11-09.fa112c8) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Nov 08, 2020 2:22 pm
Forum: FreeOrion Project
Topic: Online voice chat meeting, Monday October 26th 2020
Replies: 7
Views: 216

Re: Online voice chat meeting, Monday October 26th 2020

Is the proposed formula for global Influence upkeep cost or one by planet ? Well, good question. The answer of course is that the formula as given is what the global influence upkeep costs should roughly look like. But the actual computation needs to be per planet (colony), so more accurately it wo...
by Vezzra
Sun Nov 08, 2020 1:50 pm
Forum: Scripting & Balancing
Topic: Racial Purity policy
Replies: 11
Views: 229

Re: Racial Purity policy

Geoff the Medio wrote: Thu Nov 05, 2020 6:49 am Seems unnecessarily complicated...
Interesting... I thought it quite straightforward...
by Vezzra
Sun Nov 08, 2020 1:47 pm
Forum: Play-Testing Feedback
Topic: Specials and Monsters frequency
Replies: 14
Views: 377

Re: Specials and Monsters frequency

Care to explain a bit more how there can be two Specials on the same Planet then ? I don't think that I ever saw three Specials on the same planet, is that a question of very low probability that it would occur or does a rule forbid it ? There is an extra step in specials placement where for each p...
by Vezzra
Sun Nov 08, 2020 1:25 pm
Forum: Programming
Topic: Potential replacement of FOCS with Python
Replies: 69
Views: 14819

Re: Potential replacement of FOCS with Python

What I would like to have is some kind of python preprocessing/metaprogramming available. Like generating the species colony buildings. That's exactly what I thought too. Which is why I thought we were going to have an API exposing all the function calls necessary to construct all the condition, ef...
by Vezzra
Wed Nov 04, 2020 12:53 am
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 643
Views: 147051

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2020-11-03.5c5b9dc) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Wed Nov 04, 2020 12:52 am
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 588
Views: 164838

Re: Recent Windows Builds

New test build (build 2020-11-03.5c5b9dc) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Nov 01, 2020 2:10 pm
Forum: Programming
Topic: Potential replacement of FOCS with Python
Replies: 69
Views: 14819

Re: Potential replacement of FOCS with Python

o01eg appears to be implementing how I understood the FOCS -> Python plan to work, which is to use the Python code parser to generate a Python data structure and convert that to FreeOrion content data I see... I never thought of such an approach. As I said in my post above to o01eg, I always though...
by Vezzra
Sun Nov 01, 2020 2:03 pm
Forum: Programming
Topic: Potential replacement of FOCS with Python
Replies: 69
Views: 14819

Re: Potential replacement of FOCS with Python

Also if user doesn't host the game he doesn't execute all those python code and doesn't affected by its vulnerability. As that's the (rare) exception (the vast majority plays single player), this isn't really relevant IMO. We should either import script and call func in Python's interpreter Well, t...