Search found 5012 matches

by Vezzra
Sun Jan 19, 2020 6:08 pm
Forum: Play-Testing Feedback
Topic: AI owned Gateway to the Void causes self-pwnage
Replies: 2
Views: 138

Re: AI owned Gateway to the Void causes self-pwnage

A fix (#2716) has been provided and merged. If another RC should become necessary, this will also get cherry picked into the release branch.
by Vezzra
Sun Jan 19, 2020 2:48 pm
Forum: Programming
Topic: Python3 migration
Replies: 39
Views: 14414

Re: Python3 migration

Technically I suppose it possible to backport Python-only changes to release branch and make 0.4.9.1 release with python2->3 port. They will be network compatible, but default/ files from 0.4.9 won't be compatible with default/ files from 0.4.9.1. In theory that is of course possible, but I don't t...
by Vezzra
Sun Jan 19, 2020 2:34 pm
Forum: Programming
Topic: Python3 migration
Replies: 39
Views: 14414

Re: Python3 migration

I'd like to get the Government branch merged soon as well, and could just click twice to do that. But realistically it's a substantial new feature that will take a lot of time to get adequately fleshed out with content, balanced, and integrated with the AI. Given the importance of getting an update...
by Vezzra
Fri Jan 17, 2020 12:13 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 51
Views: 574

Re: New weapon part - Gamma Burst Slingshot

Maybe have Multishot A be the Pulse Laser, and Multishot B be the Ion Cannon? Pulse Laser sounds like it should have Laser 1 as prerequisite, and it would be great if it doesn't, to get an independent tech branch (steming from Aggression, I guess). I've thought of some evolution of the mass driver,...
by Vezzra
Fri Jan 17, 2020 11:58 am
Forum: Programming
Topic: Python3 migration
Replies: 39
Views: 14414

Re: Python3 migration

I would like to get Goverment merged and make empire readiness refactoring. The Government branch is about to be merged, as far as I understand, so that I expect to happen anyway. Regarding the empire readiness refactoring, as far as I understood, that is supposed to address certain issues, so can ...
by Vezzra
Fri Jan 17, 2020 11:50 am
Forum: Play-Testing Feedback
Topic: AI owned Gateway to the Void causes self-pwnage
Replies: 2
Views: 138

Re: AI owned Gateway to the Void causes self-pwnage

Opened an issue on github for this bug report: #2715
by Vezzra
Fri Jan 17, 2020 11:31 am
Forum: Programming
Topic: Python3 migration
Replies: 39
Views: 14414

Re: Python3 migration

o01eg wrote:
Tue Jan 14, 2020 9:13 am
Considering https://fedorapeople.org/groups/schedul ... tasks.html looks like freeorion will be missed in Fedora 32.
Here we go...
by Vezzra
Fri Jan 17, 2020 11:29 am
Forum: Programming
Topic: Python3 migration
Replies: 39
Views: 14414

Re: Python3 migration

FYI the majority of Linux Platforms are dropping Python2 with their next release. MacOS will drop support with 10.16. Which basically means we're actually way overdue with the migration to Python3, and 0.4.9 won't be included in the repos for upcoming Linux distro releases. Well, not much we can do...
by Vezzra
Mon Jan 13, 2020 4:52 pm
Forum: FreeOrion Project
Topic: 0.4.9 release procedure
Replies: 57
Views: 16668

Re: 0.4.9 release procedure

0.4.9 RC1 has been released.

I decided to give that release candidate roughly two weeks of testing. The exact deadline for declaring the stable release is Sunday, January 26th 2020, 2pm UTC.

Please put RC1 through thorough playtesting. Have fun! :mrgreen:
by Vezzra
Mon Jan 13, 2020 4:24 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 601
Views: 137546

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

0.4.9 RC1 has been released. Build (build 2020-01-13.0b35d98) available for Mac OSX 10.9 and later on sourceforge.

Download here.
by Vezzra
Mon Jan 13, 2020 4:23 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 546
Views: 155134

Re: Recent Windows Builds

0.4.9 RC1 has been released. Build (build 2020-01-13.0b35d98) available for Windows on sourceforge.

Download here.
by Vezzra
Sun Jan 12, 2020 12:56 pm
Forum: FreeOrion Project
Topic: 0.4.9 release procedure
Replies: 57
Views: 16668

Re: 0.4.9 release procedure

I've posted a PR with a small update to the changelog: #2706 . It contains entries for things that have been cherry picked to the release branch since the changelog update Geoff provided for 0.4.9. If anyone can spare a moment to review the additions I proposed, that would be appreciated. I''ll merg...
by Vezzra
Sun Jan 12, 2020 12:49 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 41
Views: 853

Re: Seventh game on the multiplayer slow game server (0.4.9)

Right now I'm trying to fly to Colonia, if any of you appreciate the scale of that task ;-) Ha! An Elite: Dangerous player :D Yeah, I feel with you, very much so. Exposed myself to that experience in the past, and, oh boy... :shock: :shock: :shock: Hours upon hours of "Frame Shift Drive charging" ....
by Vezzra
Sun Jan 12, 2020 12:00 pm
Forum: General Discussion
Topic: Version 0.4.9
Replies: 2
Views: 126

Re: Version 0.4.9

Is the new version out yet? I can't seem to find it on the main site or sourceforge? Because we're still haven't managed to even get out the first release candidate (due to issues that turned up which needed to be fixed first). However, there haven't been any (release blocking) unresolved issues si...
by Vezzra
Sun Jan 12, 2020 11:50 am
Forum: FreeOrion Project
Topic: 0.4.9 release procedure
Replies: 57
Views: 16668

Re: 0.4.9 release procedure

Should be next test build be Release Candidate. Backlog for 0.4.9 is empty for entire week. Correct. Unless another issue that needs to be fixed for 0.4.9 comes up, the upcoming test builds will be RC1. As I will have more spare time for FO related stuff tomorrow (Monday) than on Tuesday, that will...