Search found 4876 matches

by Vezzra
Tue Sep 10, 2019 7:39 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 584
Views: 84511

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-09-09.f39038e) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Sep 10, 2019 7:39 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 529
Views: 106262

Re: Recent Windows Builds

New test build (build 2019-09-09.f39038e) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Sep 08, 2019 12:33 pm
Forum: Graphics
Topic: Field images
Replies: 14
Views: 1230

Re: Field images

Ohhhhh... SHINY!!! :D
by Vezzra
Tue Sep 03, 2019 6:05 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 584
Views: 84511

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-08-28.bf54787) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Sep 03, 2019 6:05 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 529
Views: 106262

Re: Recent Windows Builds

New test build (build 2019-08-28.bf54787) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Tue Aug 27, 2019 5:38 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 584
Views: 84511

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-08-27.e0efd35) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Aug 27, 2019 5:37 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 529
Views: 106262

Re: Recent Windows Builds

New test build (build 2019-08-27.e0efd35) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Aug 25, 2019 4:15 pm
Forum: Other Game Design
Topic: Make blockade work for one turn only
Replies: 29
Views: 2611

Re: Make blockade work for one turn only

All that (stealth carrier without any weapons and fighters being able to blockade, prevent repairs etc.) should be solvable by just making a weapon- and fighterless carrier not counting as armed (apparenty they count as armed currently - Geoff?). Non-armed ships don't blockade, prevent repairs etc.,...
by Vezzra
Sun Aug 25, 2019 4:06 pm
Forum: Other Game Design
Topic: Poll: Habitability Techs/Policies
Replies: 19
Views: 2663

Re: Poll: Habitability Techs/Policies

Re. immersion: How come we can avoid invasion of a planet thanks to some clouds or volcanic ashes? That totally breaks me. Me too. And there are other things where I think the fluff is in dire need of fixing. However, it's not a priority. If we split environment improvement among different metaboli...
by Vezzra
Tue Aug 20, 2019 6:53 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 584
Views: 84511

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-08-14.919354b) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Aug 20, 2019 6:52 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 529
Views: 106262

Re: Recent Windows Builds

New test build (build 2019-08-14.919354b) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Thu Aug 15, 2019 2:09 pm
Forum: Story
Topic: Lovecraftian Aliens
Replies: 8
Views: 1935

Re: Lovecraftian Aliens

FreeOrion: Where melancholic robotic submarines singing "Happy Birthday" to each other meet Cthulu. So there :mrgreen:
by Vezzra
Thu Aug 15, 2019 2:04 pm
Forum: Other Game Design
Topic: Mothball ships
Replies: 5
Views: 1420

Re: Mothball ships

Oberlus wrote:
Wed Aug 14, 2019 6:11 am
jinlanid wrote:
Wed Aug 14, 2019 3:19 am
This also can be used to change pilot of your fleet.
Not on my watch :)
That would be crazy powerful
Seconded.
by Vezzra
Thu Aug 15, 2019 2:00 pm
Forum: Other Game Design
Topic: Poll: Habitability Techs/Policies
Replies: 19
Views: 2663

Re: Poll: Habitability Techs/Policies

immersion breaking That's a subjective impression. If you see improvements of habitability as interchange of characteristics between metabolisms, It makes sense that you improve all of them simultaneously. So that is not a reason to prefer one way. As I pointed out in the other thread, with the cur...
by Vezzra
Thu Aug 15, 2019 1:42 pm
Forum: Other Game Design
Topic: Themed tech categories (Help wanted)
Replies: 107
Views: 9563

Re: Themed tech cateogries (Help wanted)

Your suggestion makes harder or slower to have extra variety of species. This can be seen as a gameplay change, but very small and not really exciting. It could make more sense if the metabolisms would (roughly) correspond to specific "corners" of the planetary environments wheel. E.g. organic -> d...