Search found 241 matches

by o01eg
Wed Apr 24, 2019 3:38 am
Forum: General Discussion
Topic: Ubuntu PPA
Replies: 58
Views: 4132

Re: Ubuntu PPA

Uploaded version 2019-04-22.77d2c28 to ppa:o01eg/freeorion.
by o01eg
Mon Apr 22, 2019 10:39 am
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

Still sounds like an option, not a rule. Clients, perhaps just the host, can alter options. I prefer to re-use already existing UI for editing rules. The meaning of this is unclear... Do you mean you want to use the rule-editing interface to modify this setting, or you want to use the UI for rules ...
by o01eg
Sun Apr 21, 2019 6:47 pm
Forum: Programming
Topic: Global game rules refactoring
Replies: 1
Views: 33

Global game rules refactoring

While thinking about implementing turn timeout UI I got idea about re-using whole game rules concept: Use game rules UI already exists to manage them in starting multiplayer game. Move galaxy options into game rules. Use the same UI to show game rules in the playing game instead of encyclopedia page...
by o01eg
Sun Apr 21, 2019 1:02 pm
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

I want to have those parameters allowed to be changed by players in the playing game like it done in FreeCiv. Still sounds like an option, not a rule. Clients, perhaps just the host, can alter options. I prefer to re-use already existing UI for editing rules. Also I consider options to be more stat...
by o01eg
Sun Apr 21, 2019 8:49 am
Forum: FreeOrion Project
Topic: I think FreeOrion could benefit from being ported to Godot
Replies: 4
Views: 70

Re: I think FreeOrion could benefit from being ported to Godot

I suppose you could write alternative Godot-based client with boost serialization addon to have a network compatibility and boost parser addon to have a scripts compatibility.
by o01eg
Wed Apr 17, 2019 8:07 am
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

Geoff the Medio wrote:
Wed Apr 17, 2019 7:40 am
Timeout seems like a server setting, not a game rule. Rules are more about how the game mechanics work. Cycling turns is something players or the server do occasionally...
I want to have those parameters allowed to be changed by players in the playing game like it done in FreeCiv.
by o01eg
Wed Apr 17, 2019 5:30 am
Forum: General Discussion
Topic: Ubuntu PPA
Replies: 58
Views: 4132

Re: Ubuntu PPA

Uploaded version 2019-04-15.ce03bef to ppa:o01eg/freeorion.
by o01eg
Tue Apr 16, 2019 8:05 am
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

I've got thought to refactor game rules and make them editable. Then it will be possible implement timeout parameters as editable in the playing game rules.
by o01eg
Mon Apr 15, 2019 11:57 am
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

As I known currently it is impossible to update options or game rules in the playing game. Should it be part of common editor? Or it's better to have a separate UI?
by o01eg
Mon Apr 15, 2019 10:22 am
Forum: Other Game Design
Topic: Big question: remove fuel parts?
Replies: 5
Views: 82

Re: Big question: remove fuel parts?

It could be used for stealth scouts in the enemy rear.
by o01eg
Sun Apr 14, 2019 7:58 pm
Forum: Programming
Topic: Turn timeout
Replies: 13
Views: 166

Re: Turn timeout

I need some UI help of how to manage those option in the playing game.
by o01eg
Sun Apr 14, 2019 7:56 pm
Forum: Other Game Design
Topic: How to measure ship upkeep to allow for chaff strategy
Replies: 8
Views: 94

Re: How to measure ship upkeep to allow for chaff strategy

There part-based upkeep rule, I suppose it could be tuned required way: https://github.com/freeorion/freeorion/pull/2100
by o01eg
Sat Apr 13, 2019 8:33 am
Forum: General Discussion
Topic: Multiplayer server up
Replies: 52
Views: 6363

Re: Multiplayer server up

Server updated:
  • Started user authentication with OTP via XMPP (no registration yet).
  • The server send to XMPP MUC notification about started game and chat messages.
by o01eg
Wed Apr 10, 2019 2:59 am
Forum: General Discussion
Topic: Ubuntu PPA
Replies: 58
Views: 4132

Re: Ubuntu PPA

Uploaded version 2019-04-07.0cc0872 to ppa:o01eg/freeorion.
by o01eg
Sat Apr 06, 2019 7:52 pm
Forum: Programming
Topic: Does freeorion need "no starlane" option present day?
Replies: 4
Views: 112

Re: Does freeorion need "no starlane" option present day?

I have no idea about this, but if it is related to the no_starlanes option at the game starting configuration, I'd appreciate it to continue in the game. I liked that form of FreeOrion. It requires to rebuild FreeOrion with this options enabled. As I understand in that mode players required to rese...