Search found 31 matches
- Mon Jan 28, 2019 5:05 pm
- Forum: Story
- Topic: Story: the ancients
- Replies: 2
- Views: 6712
Story: the ancients
The ancients are a race, which are currently extinct, that have progressed far and had technology that baffles even (in game) today's scientists. The player could discover a world where there are ruins of the ancients and learn of them. Learning them would reveal something about the ancients empire ...
- Sat Jan 26, 2019 5:47 am
- Forum: Other Game Design
- Topic: Mechanism to help with balancing
- Replies: 0
- Views: 7106
Mechanism to help with balancing
How about a special mechanism that helps with balancing. This mechanism could allow points for techs, as a test. If the tech consumes more points then are available to it, the game throws an error. The same could be true for species design. How deep the tech is in the tech tree and the amount of pre...
- Sat Jan 26, 2019 5:12 am
- Forum: Story
- Topic: Event: star goes supernova
- Replies: 8
- Views: 8293
Re: Event: star goes supernova
Is it also possible to use it to delete planets and stars of neighboring systems, measured by distance?
- Wed Jan 23, 2019 5:07 pm
- Forum: FreeOrion Project
- Topic: Website?
- Replies: 10
- Views: 8659
Re: Website?
Well, ok. Tonight I'm willing to try (haven't got an excuse to not try). But I would like some feedback on my ideas. At the top I would like to put the FreeOrion logo. Below that a horizontal menu. At the right I'd like to put a download button. Below the download button a donate button. Below the m...
- Wed Jan 23, 2019 11:53 am
- Forum: FreeOrion Project
- Topic: Infrastructure (web space, email, irc, git, etc.)
- Replies: 3
- Views: 6050
Re: Infrastructure (web space, email, irc, git, etc.)
And a formal contact email?
There are a myriad of reasons why someone would like to send an email to a specific person. Some of these are:
- legal;
- journalists looking for someone from the team to talk with.
There are a myriad of reasons why someone would like to send an email to a specific person. Some of these are:
- legal;
- journalists looking for someone from the team to talk with.
- Tue Jan 22, 2019 9:52 pm
- Forum: FreeOrion Project
- Topic: Infrastructure (web space, email, irc, git, etc.)
- Replies: 3
- Views: 6050
Infrastructure (web space, email, irc, git, etc.)
I noticed that in another thread ( This one ) that payment for the web server may become an issue. That got me worried about this project. What if payments for the hosting stop all of a sudden and the website and forum are taken down? Are frequent backups made? Is there a plan B for the website? Aft...
- Tue Jan 22, 2019 4:54 pm
- Forum: FreeOrion Project
- Topic: Website?
- Replies: 10
- Views: 8659
Re: Website?
I'm willing to do it, but I still need to learn a lot. It gives me some incentive to use my (very limited) web development skills (html, some css, some javascript). However, I'm also afraid I might be inadequate for the job. Especially when communication with the server needs to happen (I'm clueless...
- Tue Jan 22, 2019 4:42 pm
- Forum: FreeOrion Project
- Topic: Website?
- Replies: 10
- Views: 8659
Re: Website?
Well, the current website is just a wiki. Most people will see the front page and think "oh, this doesn't look like much. I'll look somewhere else" or "oh, a wiki. I'm probably in the wrong place." Either is terrible. The webpage fails to communicate that this is the website of a...
- Mon Jan 21, 2019 7:35 pm
- Forum: FreeOrion Project
- Topic: Website?
- Replies: 10
- Views: 8659
Website?
The current website looks ugly. Why not make a new one? Someone with some pretty basic skills could whip up a site in no time. However, if some server side things need to happen, some more work is required... or you could use wordpress and have that serve the site. That being said, if you don't use ...
- Mon Jan 21, 2019 7:12 pm
- Forum: FreeOrion Project
- Topic: Release early, release often
- Replies: 10
- Views: 7927
Re: Release early, release often
What I mean is releases, not per definition stable releases.
Have, for example, nightly builds on the website. This way people can see the project is still alive. That's a lot better then having to visit the forums (something most visitors of the website don't do).
Have, for example, nightly builds on the website. This way people can see the project is still alive. That's a lot better then having to visit the forums (something most visitors of the website don't do).
- Sat Jan 19, 2019 4:43 pm
- Forum: Story
- Topic: Event: star goes supernova
- Replies: 8
- Views: 8293
Event: star goes supernova
The idea is that a star explodes, wiping out nearby systems (destroying all life, fleets and planets in systems being too close). There would be prior announcement (say 50 turns in advance and a visible marker on the star about to explode. If this happens at or near the home system of an empire, the...
- Sat Jan 19, 2019 10:40 am
- Forum: Other Game Design
- Topic: Tech tree per species type
- Replies: 19
- Views: 5166
Re: Tech tree per species type
Or the different species could have its own research tree and RP. Having their own, maybe completely different, structures, ships and effects. Making it attractive to use the other species.
- Fri Jan 18, 2019 9:50 pm
- Forum: General Discussion
- Topic: Recent Windows Builds
- Replies: 764
- Views: 262725
Re: Recent Windows Builds
Windows protector is triggered by the installer.
- Fri Jan 18, 2019 7:22 pm
- Forum: Other Game Design
- Topic: Tech tree per species type
- Replies: 19
- Views: 5166
Tech tree per species type
How about giving each species type its own tech tree, which would allow for differentiation in the species. Variations could be placed on anything which could be researched. Allowing species to exploit their niche to the fullest. While other things could be common through all or some tech trees. If ...
- Fri Jan 18, 2019 4:57 pm
- Forum: FreeOrion Project
- Topic: Release early, release often
- Replies: 10
- Views: 7927
Release early, release often
Why not follow this principle in the release progression of freeorion? This allows for all those that don't have access to the source code to participate in development by helping out with scripting, graphics and sound and they can quickly see the results of their work in the next release. It's ok t...