Search found 38 matches

by zhur
Fri Nov 09, 2012 6:16 pm
Forum: Programming
Topic: GG CMake Tweaks
Replies: 1
Views: 197

Re: GG CMake Tweaks

It builds without errors (with or without the new GG option) but the resulting FreeOrion executable produces an error for me: ./freeorion: symbol lookup error: ./freeorion: undefined symbol: _ZN5adobe9version_118local_new_delete_gE c++filt tells this is the mangled name of "adobe::version_1::local_n...
by zhur
Sat Nov 03, 2012 9:31 am
Forum: Compile
Topic: Linux freeorion executable
Replies: 112
Views: 14321

Re: Linux freeorion executable

Ah, you evil man! It eat my younger one... Nah, kidding, it works for me. At least for Ubuntu 12.04 Live Image. It outputs something about failing to work with 'nouveau' driver but I didn't see any graphical artifacts. Sound is also working. For Kubuntu 10.10 Live Image though it produced pretty bad...
by zhur
Sun Sep 23, 2012 11:26 am
Forum: Compile
Topic: Compiling gigi and freeorion on Gentoo Linux
Replies: 2
Views: 1001

Re: Compiling gigi and freeorion on Gentoo Linux

2) freeorion compiles, but does not run with boost-1.49: https://bugs.gentoo.org/show_bug.cgi?id=434952 I installed boost 1.49 as well but the game works for me (Ubuntu). Though I had a crazy problem that I couldn't solve for a long time but that was because I had two installations of Ogre and pkg-...
by zhur
Fri Sep 14, 2012 7:16 am
Forum: Compile
Topic: issues with latest GiGi
Replies: 5
Views: 1332

Re: issues with latest GiGi

Hey, this is the fix (since it could happen and just happened) with someone else.

GPLv2 or later as usual.
by zhur
Fri Sep 07, 2012 8:12 pm
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

Re: [PATCH] Add ignore for Cmake and other generated files

[email protected]:~/SoftwareProjekte/FO$ patch -p0 <'/home/user/Downloads/fo-cmake-and-exec-ignore.patch' patch: **** Only garbage was found in the patch input. So you'd have to upgrade to subversion 1.7 to provide a patch that we can apply. Well, you need to use a "svn patch" not just patch. Or you ca...
by zhur
Thu Sep 06, 2012 5:48 pm
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

Re: [PATCH] Add ignore for Cmake and other generated files

Geoff the Medio wrote:When I make a similar patch, it has a few more lines at the top that yours lacks:
This is described here. The problem is that I've only got version 1.6.
by zhur
Thu Sep 06, 2012 4:40 pm
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

Re: [PATCH] Add ignore for Cmake and other generated files

The patches still fail to apply for me. I suspect it's an issue with my method of applying, or TortoiseSVN. I can manually replicate the ignore for Version.cpp, but the others have enough stuff that I'd probably miss something. So, I'll leave this for someone else to attempt to apply... I asked Vez...
by zhur
Thu Sep 06, 2012 6:21 am
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

Re: [PATCH] Add ignore for Cmake and other generated files

Here are the new patches: I splitted the change into three - for GG, for FreeOrion base folder and outstanding ignore for 'util/Version.cpp' as I don't know for sure if it should be ignored.
by zhur
Wed Sep 05, 2012 8:51 pm
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

Re: [PATCH] Add ignore for Cmake and other generated files

Geoff the Medio wrote:The patch doesn't want to apply for me... TortoiseSVN just pops up an empty dialog with an X error icon, then closes.
That's bad. Unfortunately I can't try to apply the patch by myself since my version of SVN doesn't have patch command (sic!). I'll try to redo the whole thing tomorrow from scratch.
by zhur
Wed Sep 05, 2012 8:41 pm
Forum: Programming
Topic: [PATCH] Fix input keys in non-English locale in Linux
Replies: 6
Views: 421

Re: [PATCH] Fix input keys in non-English locale in Linux

I didn't include them, but they are available from the OIS SVN repository . The ReadMe (in the FO SVN or in OIS SVN) makes it look very simple to build. Nice. I'll try to import them back then. The extra building would also only be added for Linux, as presently OSX and Win32 use their own build env...
by zhur
Wed Sep 05, 2012 7:35 pm
Forum: Programming
Topic: [PATCH] Add ignore for Cmake and other generated files
Replies: 10
Views: 519

[PATCH] Add ignore for Cmake and other generated files

Hello. This is a patch that adds more stuff to svn:ignore properties in various places. These are mostly Cmake build generated files, Makefiles, GG tests and freeorion binaries (basically everything that shows in my svn status after fresh checkout and build). It will probably ease developing the gam...
by zhur
Wed Sep 05, 2012 3:11 pm
Forum: Programming
Topic: [PATCH] Fix input keys in non-English locale in Linux
Replies: 6
Views: 421

Re: [PATCH] Fix input keys in non-English locale in Linux

Since OIS is in the FreeOrion repository, that can be done. Right now FreeOrion uses system libOIS on Linux. And I can't find building scripts in the OIS folder. Don't you think it would be an overkill to add a new build step, new scripts and new features - just to get a fix for a problem that appe...
by zhur
Wed Sep 05, 2012 8:39 am
Forum: Programming
Topic: [PATCH] Fix input keys in non-English locale in Linux
Replies: 6
Views: 421

Re: [PATCH] Fix input keys in non-English locale in Linux

That sounds like it will fix the typing issue with non-US keyboard layouts, which is good. I think it still needs at least some testing especially on Windows. But it also sound like there will be no way to use any hotkeys in Linux when using a non-US keyboard layout, since all keypress events are r...
by zhur
Tue Sep 04, 2012 8:35 pm
Forum: Programming
Topic: [PATCH] Fix input keys in non-English locale in Linux
Replies: 6
Views: 421

[PATCH] Fix input keys in non-English locale in Linux

Hello. I figured out a small fix/workaround for inability to input keys in non-English layout in Linux. I don't know if it is the correct one so here are my observations: * The problem lies in OISInput::keyPressed getting an OIS::KeyEvent event with event.key field OIS::KC_UNASSIGNED in case of a no...
by zhur
Tue Aug 28, 2012 7:04 pm
Forum: General Discussion
Topic: Multiline Text Colouration - Test Please
Replies: 7
Views: 876

Re: Test Please

Any do you notice any font colouration quirkiness around linebreaks in the encyclopedia window, particularly when a single clickable link of multiple words (like a single ship design name or tech name that has two words but highlights all together when moused over)? I'm worried that just the part o...