Search found 4681 matches

by Dilvish
Wed Nov 07, 2018 2:22 pm
Forum: Support
Topic: 0.4.8 KI Spice not stacking and sometimes unable to build an outpost
Replies: 5
Views: 84

Re: 0.4.8 KI Spice not stacking and sometimes unable to build an outpost

Not sure where I suggest a better pedia entry, but willing to do so if someone points me in right direction. The simplest thing for you would be to make the suggestion right here, and that's how I'd recommend a starting contributor begin-- get consensus on the forums. Then if you are up to it you c...
by Dilvish
Tue Nov 06, 2018 4:07 pm
Forum: Play-Testing Feedback
Topic: Banforo, Kilandow and supply
Replies: 1
Views: 45

Re: Banforo, Kilandow and supply

Good catch! Please submit an Issue on that on github.
by Dilvish
Mon Nov 05, 2018 3:33 pm
Forum: Play-Testing Feedback
Topic: Does AI forget troops from failed invasion missions?
Replies: 6
Views: 127

Re: Does AI forget troops from failed invasion missions?

I am pretty sure that the AI is not 'forgetting' about those troopers, but you are right that its invasion planning & tactics are still on the fragile side & can sometimes lead to troops getting stuck in limbo (not as often as it used to be, though, I think). You can check the AI logs if you want to...
by Dilvish
Sun Nov 04, 2018 3:31 pm
Forum: Support
Topic: Outpost issue
Replies: 1
Views: 51

Re: Outpost issue

You can't colonize (of which outposting is one type) if there is an armed enemy in the system, regardless of how stealthy your colonizer/outposter may be. We probably should, though, get around to making some sort of SitRep warning when an colonizing/outposting attempt fails, the current silent fail...
by Dilvish
Thu Nov 01, 2018 3:26 pm
Forum: Translations
Topic: Chinese translation
Replies: 13
Views: 1642

Re: Chinese translation

Isn't it possible to change fonts via the options? I thought the necessary options were present on the UI tab...? The OP describes it as the game having three different font settings that need to be adjusted for Chinese characters, only two of which could be adjusted via Options, with the third (sp...
by Dilvish
Thu Nov 01, 2018 3:59 am
Forum: Translations
Topic: Chinese translation
Replies: 13
Views: 1642

Re: Chinese translation

I have seen this thread idle for years. I'm also frustrated to see that I can't just assign a different font that contains Chinese characters in version 0.4.8 by simply modifying any configuration file. I need to recompile the whole FreeOrion project to change fonts. I'd like to take over the Chine...
by Dilvish
Tue Oct 30, 2018 7:34 pm
Forum: General Discussion
Topic: Feature Request: Terraforming Reversion
Replies: 5
Views: 104

Re: Feature Request: Terraforming Reversion

Need to have a Terraform Clockwise and Terraform Anticlockwise I am pretty sure you could find some discussion of those in some terraforming planning threads. My recollection is that we rejected that approach both to keep the build designator from being cluttered, and to avoid requiring the user to...
by Dilvish
Tue Oct 30, 2018 4:18 am
Forum: Play-Testing Feedback
Topic: Unguarded Ancient Ruins
Replies: 9
Views: 139

Re: Unguarded Ancient Ruins

It's just a 90% chance of being guarded, regardless of the empire:system ratio
by Dilvish
Tue Oct 30, 2018 4:15 am
Forum: General Discussion
Topic: Feature Request: Terraforming Reversion
Replies: 5
Views: 104

Re: Feature Request: Terraforming Reversion

I think the real obstacle is that terraform reversion moves towards the original environment, which in your described use case is the actual current environment, so the reversion would do nothing, regardless of whether it is Good for the current species or not. If you want to depopulate the planet y...
by Dilvish
Tue Oct 30, 2018 4:11 am
Forum: Compile
Topic: I don't know what I am doing; but, FreeOrion 4.8 compiled in my Linux Mint 19 system!
Replies: 1
Views: 71

Re: I don't know what I am doing; but, FreeOrion 4.8 compiled in my Linux Mint 19 system!

DukeCunning wrote:
Mon Oct 29, 2018 5:55 pm
LOL. THANKS AGAIN.
You are very welcome, and thanks for the words of appreciation. We look forward to hearing your playtesting feedback.
by Dilvish
Sun Oct 28, 2018 12:16 am
Forum: Scripting & Balancing
Topic: [CreateShip] please help
Replies: 4
Views: 92

Re: [CreateShip] please help

If you check your freeorion.log file I expect you'll see an error message there that would help. The problem I notice there is your line target = Source Effectsgroups have no such line, the Target(s) is/are determined by the Scope. If you still have trouble with it, take a look at the Acirema FOCS f...
by Dilvish
Wed Oct 24, 2018 3:13 pm
Forum: General Discussion
Topic: Cosmic dragons
Replies: 9
Views: 171

Re: Cosmic dragons

Not what I've seen. In my experience, they just hang out in open space, just like any other ship when the starlane disappears. Hmm, sounds to me that, as a general matter, starlane collapse should probably be cleaned up to have in-transit ships be either delivered to their destination or returned t...
by Dilvish
Thu Oct 18, 2018 6:05 am
Forum: General Discussion
Topic: Cosmic dragons
Replies: 9
Views: 171

Re: Cosmic dragons

If you enable 'Show auto-generated effects descriptions" under UI options, and then launch or load a game to finish populating the Pedia, the entry for Cosmic Dragon will list its hull and parts, which should give you the info you want.
by Dilvish
Mon Oct 08, 2018 3:57 pm
Forum: Programming
Topic: Need help restructuring ShipPartsParser
Replies: 1
Views: 95

Re: Need help restructuring ShipPartsParser

Your general idea of making this particular pair sub-parser sounds fine to me. It's been a long while since I've done any serious work with the parsers, and I won't be able to do anything with this for at least a few more days, but if you don't get it sorted out in the meantime I'll try taking a loo...
by Dilvish
Thu Oct 04, 2018 5:30 am
Forum: Support
Topic: AI script error
Replies: 9
Views: 128

Re: AI script error

All the AI log files are attached to the first post. I also pasted the in game error message in the first post. :?: :? Ah, when I had followed the link from my list of 'unread posts' it had opened up the page just showing your posts #2 and #3, but I didn't notice the numbering on the posts or reali...