Search found 1054 matches

by adrian_broher
Mon Jun 11, 2018 9:40 am
Forum: Play-Testing Feedback
Topic: prever a translation for german language
Replies: 12
Views: 386

Re: prever a translation for german language

... the stat description should be a separated entry associated to the EffectGroup that is the source of the stat. Except in cases where the EffectGroup is attached to one bit of content, but needs to be mentioned in the description for another bit of content, in which case extra dummy description-...
by adrian_broher
Mon Jun 11, 2018 8:55 am
Forum: Play-Testing Feedback
Topic: prever a translation for german language
Replies: 12
Views: 386

Re: prever a translation for german language

It looks to me like there are for some reason a number of entries in de.txt that are still entirely or largely in English, which should really not be the case (and might be interfering with some of the semi-automated tools I seem to recall being discussed for helping to flag when entries need to be...
by adrian_broher
Mon Jun 11, 2018 8:41 am
Forum: Play-Testing Feedback
Topic: prever a translation for german language
Replies: 12
Views: 386

Re: prever a translation for german language

The game already prefers the language used by the default system locale. You're playing the an outdated version as already mentioned in the other thread.

Also the German translation is stale for most parts.
by adrian_broher
Fri Jun 08, 2018 4:10 pm
Forum: FreeOrion Project
Topic: 0.4.8 roadmap
Replies: 95
Views: 5431

Re: 0.4.8 roadmap

adrian_broher, you've previously made a dump of the commit messages since the last release, and if you could make that again it would be helpful. I can easily find the commits since about the time of the last release, but I'm not sure how to deal with commits merged after the release but actually m...
by adrian_broher
Fri Jun 08, 2018 1:22 pm
Forum: FreeOrion Project
Topic: 0.4.8 roadmap
Replies: 95
Views: 5431

Re: 0.4.8 roadmap

So, my suggestion is to set the deadline for RC1 to Thursday next week, June 14th, 1pm UTC . Is that ok? Or should I give it a few more days (until Sunday 17th maybe)? Marcel? Dilvish? Geoff? Do whatever you seem fit. I'm just trying cram in some of the easy, old and low probability of breaking iss...
by adrian_broher
Wed Jun 06, 2018 2:05 pm
Forum: General Discussion
Topic: Microsoft is acquiring GitHub
Replies: 10
Views: 692

Re: Microsoft is acquiring GitHub

Vezzra wrote:My primary source for tech news is the German magazine "c't", btw. ;)
Der Kommentar bezog sich explizit auf Heise(.de) und Golem. Wa die dort für einen Dreck schreiben geht einfach nicht mehr klar.
by adrian_broher
Wed Jun 06, 2018 1:05 pm
Forum: General Discussion
Topic: Microsoft is acquiring GitHub
Replies: 10
Views: 692

Re: Microsoft is acquiring GitHub

> I'm a bit curious how you guys feel about these news. Good for them I guess... > TBH, I'm not exactly thrilled. Why? Do you listen to the 80% trolling, 10% fanatics and 5% reasonable critiques on $(arbitary tech "news" page) and associated comment sections? From the two news this week I consider t...
by adrian_broher
Tue Jun 05, 2018 7:39 pm
Forum: FreeOrion Project
Topic: 0.4.8 roadmap
Replies: 95
Views: 5431

Re: 0.4.8 roadmap

Vezzra, what about issues labeled with 'category:feature' or 'category:tweak' within the 'v0.4.8 (optional)' milestone? Can we mass reassign those to the 'post v0.4.8' milestone? Maybe there are some relevant and simple bugs in the optional milestone that can be fixed without much of a hassle, but I...
by adrian_broher
Mon May 28, 2018 6:22 pm
Forum: FreeOrion Project
Topic: Itch.io release
Replies: 6
Views: 341

Re: Itch.io release

Can you explain your association with that page?

Also FO is not an "indie" game and as far as I know there are not plans to change this.
by adrian_broher
Sat May 26, 2018 8:16 pm
Forum: Support
Topic: SDKv9 with current master (3cc71760)?
Replies: 10
Views: 616

Re: SDKv9 with current master (3cc71760)?

Relying on your users to have familiarity with your historical practices in order to sort out inconsistencies between various current documents is patently unreliable and seems like poor practice to me. What various documents are you talking about? There is only the README.md, inside the repository...
by adrian_broher
Sat May 26, 2018 9:59 am
Forum: Support
Topic: SDKv9 with current master (3cc71760)?
Replies: 10
Views: 616

Re: SDKv9 with current master (3cc71760)?

@Dilvish Did you ever see a `with-FreeOrionSDK-v9` tag popping up in the freeorion/freeorion repository? I don't. Just because a SDK release happened this doesn't mean it's integrated or tested on any of those platforms that require the SDK. This process of SDK updates is not new, but years in place...
by adrian_broher
Sat May 26, 2018 7:37 am
Forum: Support
Topic: SDKv9 with current master (3cc71760)?
Replies: 10
Views: 616

Re: SDKv9 with current master (3cc71760)?

Dilvish wrote:Is it intended that current master would not yet compile with the SDKv9, at least for MSVC2015
Why should it work? freeorion/freeorion#2118 is still open.
by adrian_broher
Sat May 19, 2018 2:52 pm
Forum: General Discussion
Topic: random presets
Replies: 2
Views: 195

Re: random presets

When you open the Galactopedia there is a top level article called [Game - Galaxy] or the corresponding localization. This one will list the settings used to create the galaxy of the current game session.
by adrian_broher
Tue May 15, 2018 5:21 pm
Forum: Translations
Topic: Russian translate
Replies: 69
Views: 8902

Re: Russian translate

Vezzra wrote:Anyone any idea how that policy came to be?
Unwarranted pride and territory marking. soeinfachistdas.png
by adrian_broher
Wed Apr 04, 2018 3:41 pm
Forum: Play-Testing Feedback
Topic: Renaming a system only changes it in the map
Replies: 5
Views: 324

Re: Renaming a system only changes it in the map

Oberlus wrote:I've checked that there is no open issue mentioning renaming/rename. Should I open one?
Please do so and write down the steps how to reproduce this issue.