Search found 9 matches

by Kitsune-dono
Thu Jun 28, 2007 6:08 am
Forum: Story
Topic: Story Board Brainstorming Sink
Replies: 69
Views: 14152

Re: Story Board Brainstorming Sink

I think that's kinda harsh. It's not a "recycled furry animal". What's wrong with humanoid animals? Sci Fi does it all the time. Star Wars did it. Titan A.E. did it. A lot of Sci Fi races are built off of animals. They're a good source to pick from if you want to create a nice looking and actually ...
by Kitsune-dono
Thu Jun 28, 2007 3:33 am
Forum: Other Game Design
Topic: Ship Fuel
Replies: 17
Views: 2194

Re: Ship Fuel

I think it adds realism. I know, most people hate realism in games. ....but if you look at a vehicle of today, that's not how it works. If you wish to add something useful to this project please see the links and ideas in this post . And especially this post on realism. Thank you for pointing these...
by Kitsune-dono
Thu Jun 28, 2007 3:29 am
Forum: Story
Topic: Story Board Brainstorming Sink
Replies: 69
Views: 14152

Re: Story Board Brainstorming Sink

Pardon me? A little more original? I spent several hours typing all this up, maybe more, and the only comment you can give me is "please be more original on how the race looks". I think that's kinda harsh. It's not a "recycled furry animal". What's wrong with humanoid animals? Sci Fi does it all the...
by Kitsune-dono
Tue Jun 26, 2007 2:23 am
Forum: FreeOrion Project
Topic: new forum software reaction
Replies: 35
Views: 7975

Re: new forum software reaction

It doesn't seem to matter what I use, putfile, imageshack, photobucket... I can't get an avatar working. Something about the inability to determine the dimensions. I've tried even shrinking the image down to 1 pixel X 1 pixel in attempt to humor it and it still couldn't figure it out. =P
by Kitsune-dono
Tue Jun 26, 2007 1:11 am
Forum: Story
Topic: Story Board Brainstorming Sink
Replies: 69
Views: 14152

Re:

This thread's been dead (heh, rhyme) for some time (heh, again) Well, not for long... And a race affected by sun radiation? That's a wonderful idea. While we're at it, why don't all races have a certain planet type that they do especially well on? That would certainly improve gameplay. Anyway, now ...
by Kitsune-dono
Mon Jun 25, 2007 7:12 pm
Forum: Other Game Design
Topic: Ship Fuel
Replies: 17
Views: 2194

Re: Re:

Not so. You're assuming that it's a LARGE drain. If you have, say, 1000 fuel and use 200 to get to a star system, there's still 800, you'll probably want at least 200 for when you go home, thus leaving 600 for shooting holes in things. At a reasonable rate of 10-5 energy consumed per shot, that giv...
by Kitsune-dono
Mon Jun 25, 2007 7:27 am
Forum: Other Game Design
Topic: Religion
Replies: 39
Views: 5950

Re: Religion

My views on religion: keep it out. All religion does these days is start fights. If ever you discuss it with someone who has a different religion, either they respectfully stop talking about it, or they quarrel. In the game, if every person made a different religion, then no race would be able to ge...
by Kitsune-dono
Mon Jun 25, 2007 7:18 am
Forum: Other Game Design
Topic: Ship Crew
Replies: 39
Views: 3216

Re: Ship Crew

First of all: Crew? I didn't know the ships were going to have crew. To me that seems like over-complicating things. But if they are... Well, then there should be some crew specifically made for repelling boarding parties and boarding other ships. All military vessels should have armed crewman, it'd...
by Kitsune-dono
Mon Jun 25, 2007 6:49 am
Forum: Other Game Design
Topic: Ship Fuel
Replies: 17
Views: 2194

Re: Ship Fuel

Or, how about this: You have two meters to watch on your fleet: Fuel and Energy. Fuel is used for the engines. While using starlanes you use up a lot more fuel. In battle, you use up a lot less due to less movement involved. I don't think it's a burden, I think it adds realism. I know, most people h...