Search found 6 matches

by Black_Emperor
Mon May 10, 2004 10:03 am
Forum: Strategy Games
Topic: Is anybody fan of Stars! game ?
Replies: 35
Views: 15498

Stars! was very nice, but lacked atmosphere imho.

But whatever happened to Stars!: Supernova Genesis?
by Black_Emperor
Mon May 10, 2004 10:01 am
Forum: Strategy Games
Topic: List of all space 4X games
Replies: 111
Views: 129042

Here's a GameSpot article about the history of 4X games. Most of the games are really worth a try.

http://www.gamespot.com/gamespot/featur ... p2_01.html
by Black_Emperor
Sun May 09, 2004 8:29 pm
Forum: Design Archive
Topic: DESIGN: Buildings / Build Queues / Infrastructure
Replies: 420
Views: 113310

Well, this is the building concept of my 'dream 4x-game', so why not post it here? Basic Buildings: Farms produce organics Mines mine minerals Power Plants generates energy Factories turn ressources into Production Research Labs generate RPs Housing houses your population These are the basic buildin...
by Black_Emperor
Sun May 09, 2004 4:16 pm
Forum: Other Game Design
Topic: realistic planet population
Replies: 42
Views: 8323

In GalCiv you had a severe problem when your population grew too high. Overpopulation led to a drop of morale. The only way to fight this was to build colony ships and disband them in space... At no penalty...
Please don't do something like that!
by Black_Emperor
Sun May 09, 2004 12:39 pm
Forum: Other Game Design
Topic: "Speed" of system/planet conquests
Replies: 42
Views: 5340

You could limit the turns per space combat to, let's say, 20. If neither side wins, the battle is continued at the end of the next galactic turn. Reinforcements from either side can join the battle if they arrive later. I like the idea of simultaneous space combat and invasion and retreating from th...
by Black_Emperor
Sun May 09, 2004 12:24 pm
Forum: Other Game Design
Topic: Democratic governments.
Replies: 16
Views: 3818

For a 'simple' implementation of democracy you should take a look at Galactic Civilizations and Victoria. In GalCiv one choses a party during "race creation" that gives a bonus to one or more attributes like research or economy. If you keep your peoples morale high enough, the majority wil...