Search found 5 matches

by artos_boxcar
Wed Jan 30, 2008 4:04 am
Forum: Other Game Design
Topic: Religion
Replies: 39
Views: 8459

Re: Religion

I have to agree with Rho on the idea of religion. Saying that a civilization with a state religion would for some reason have to be less scientific than an athiestic one is rather narrow minded. Many, if not most, of the leaders in science, art and exploration (at least in the western world) in the ...
by artos_boxcar
Sun Jan 27, 2008 6:57 pm
Forum: Design Archive
Topic: Combat: Entry and Exit
Replies: 29
Views: 26480

Re: Combat: Entry and Exit

Sorry, the point I was trying to make was that it should be up to the player how they counter tactics like that, not an arbitrary rule about where you can place ships. If there is a buffer area around system exits where the defender can't place ships, its just another rule that the player has to fol...
by artos_boxcar
Sun Jan 27, 2008 7:54 am
Forum: Design Archive
Topic: Combat: Entry and Exit
Replies: 29
Views: 26480

Re: Combat: Entry and Exit

The problem is with Long Range Ships being used by the attacker, and Short Range defenders. In theory you could deploy the Short Range ships in the start area* and shred the Long Range Ships on entry. Isn't that a more of a game feature? If I saw an enemy fleet coming down the star lane, that's the...
by artos_boxcar
Tue Jan 22, 2008 1:14 am
Forum: Design Archive
Topic: Ships: Upgrades and Designs
Replies: 17
Views: 22430

Re: Ships: Upgrades and Designs

Would the actual upgrading of ships be handled something like Civilization, or would you actually have to spend time/PP on upgrading the ship? Obviously a Civilization-type system is simpler to use, you just send the ship to the nearest capable shipyard, click upgrade and (if you can afford it) you ...
by artos_boxcar
Mon Jan 21, 2008 7:09 am
Forum: Design Archive
Topic: Ships: Cost and Build Time
Replies: 19
Views: 21047

Re: Ships: Cost and Build Time

From the way I see it it would be better to use the first method. Since (from what i can understand) production of ships is distributed across the empire, it makes more sense (to me as the player) that all the components of my new Mark VI Titan of Death, the engines, computers, etc. are being built ...