Search found 38 matches

by charlieg
Thu Sep 12, 2019 12:31 pm
Forum: FreeOrion Project
Topic: I think FreeOrion could benefit from being ported to Godot
Replies: 5
Views: 5810

Re: I think FreeOrion could benefit from being ported to Godot

Until somebody posts a proof of concept, it's only a dreamy idea.
by charlieg
Wed Jul 06, 2011 5:56 pm
Forum: Graphics
Topic: nebula creation
Replies: 49
Views: 48737

Re: nebula creation

Nothing Google can't solve for you Josh. ;)

http://www.makeuseof.com/dir/chronolaps ... asts-ease/

Looks fairly straightforward. Basically start the timelapse screencast tool, then start painting! Commentary is entirely optional.
by charlieg
Mon Feb 14, 2011 7:32 pm
Forum: Graphics
Topic: Procedurally Created Planets (other projects)
Replies: 2
Views: 1900

Re: Procedurally Created Planets (other projects)

Definitely check out http://pioneerspacesim.net then. It already is revolutionizing it.
by charlieg
Fri Aug 20, 2010 3:32 pm
Forum: Graphics
Topic: Alternative GUI font
Replies: 3
Views: 2168

Re: Alternative GUI font

Yes, polishing is slated for later on the roadmap, but this is low hanging fruit. It does look better to the casual eye with a more sci fi font although there are better ones out there in terms of readability and licensing. I suggest Orbitron: http://www.theleagueofmoveabletype.com/fonts/12-orbitron...
by charlieg
Tue May 18, 2010 2:14 pm
Forum: Graphics
Topic: Mech artwork for ground combat
Replies: 5
Views: 1860

Re: Mech artwork for ground combat

Looks very good.

It might be better placed in the Linwarrior 3D project:
http://www.hackcraft.de/games/linwarrior_3d/

Send an email to devteam # hackcraft.de to see if they are interested.
by charlieg
Thu Oct 15, 2009 2:42 pm
Forum: Support
Topic: Good concept, bad start
Replies: 4
Views: 1201

Re: Good concept, bad start

He does illustrate a very good point though. If people come across something new, especially without paying for it, their threshold for punishment is very low - they will give up incredibly easily if it doesn't work. They are not likely to try very hard before losing interest. So the moral is to tes...
by charlieg
Tue Jul 07, 2009 11:04 am
Forum: General Discussion
Topic: Move to Google Code or Trac?
Replies: 17
Views: 3024

Re: Move to Google Code or Trac?

You guys do know you can install Trac now on Sourceforge?

Hosted Projects -> Trac
by charlieg
Wed Feb 04, 2009 1:31 am
Forum: General Discussion
Topic: 3D artist to help
Replies: 2
Views: 1662

Re: 3D artist to help

Did anybody ever follow this up? This is the guy responsible for the concept art on freeorion_dot_com - which I was certain I hadn't seen on the forum. His deviantart gallery has some amazing alien concept art: http://dogparry.deviantart.com/gallery/ Here's the original from the thumbnail on the fre...
by charlieg
Sat Jan 10, 2009 12:31 pm
Forum: General Discussion
Topic: Please always put up a tar.gz of releases
Replies: 1
Views: 1008

Please always put up a tar.gz of releases

I know there is probably a reason (e.g. nobody has checked the release compilation procedure) but don't just put up Windows binaries when announcing releases. At the very least state that the source release is pending somebody to check it compiles. People don't want to svn just to get a release each...
by charlieg
Sun Dec 21, 2008 8:42 pm
Forum: General Discussion
Topic: update?
Replies: 3
Views: 1238

Re: update?

Somebody probably needs to ask in the Ogre forums - and/or submit a 'help wanted' advert on Sourceforge
by charlieg
Thu Oct 23, 2008 8:01 pm
Forum: General Discussion
Topic: All said and done?
Replies: 5
Views: 2330

Re: All said and done?

I don't get the doom and gloom messages. Good Free Software game projects usually do take years to get to a polished stage. Just look at Freeciv or Flightgear. What do I see (as the author of Free Gamer) when I look at Free Orion? A well thought out game vision, a step-by-step implementation of it t...
by charlieg
Tue Oct 07, 2008 6:27 pm
Forum: Compile
Topic: svn read access for an amateur programmer?
Replies: 3
Views: 1331

Re: svn read access for an amateur programmer?

I think the https://svn... requests a password but the http://svn... does not. IIRC. I could take 2 seconds to test but I typed this excuse instead.
by charlieg
Mon Sep 15, 2008 11:07 pm
Forum: Graphics
Topic: Some interesting ship models...
Replies: 17
Views: 6012

Re: Some interesting ship models...

That's an unconstructive response. Some of the ships *are* of suitable quality. It's not a demand for you to do it, it's a suggestion. If there were any obvious style guidelines perhaps we could suggest specific ships? I'm certainly not advocating including ALL of them, 100s of them, just the few th...
by charlieg
Sun Sep 14, 2008 1:46 pm
Forum: Graphics
Topic: Some interesting ship models...
Replies: 17
Views: 6012

Re: Some interesting ship models...

I'd rather like doing our own, from scratch. Do you know how many man-hours that will take? I don't think it's bad to aspire to have all-original content, but I believe it's wise to be pragmatic and absorb relevant material from other projects if it is suitable. They can always be replaced later on...
by charlieg
Thu Sep 11, 2008 3:11 pm
Forum: Graphics
Topic: Some interesting ship models...
Replies: 17
Views: 6012

Vega Strike as a source?

(this post has been merged from a separate thread) Have you looked at the Vega Strike ships as a source for artwork for FreeOrion? They have over a hundred - many high quality - fully textured 3D sci-fi ships in their repositories. Some examples (off the cuff, not selective): http://vegastrike.sour...