Search found 1001 matches

by The Silent One
Wed Feb 12, 2020 12:09 pm
Forum: Other Game Design
Topic: Planetary defense redesign
Replies: 19
Views: 1422

Re: Planetary defense redesign

jinlanid wrote:
Tue Feb 11, 2020 8:27 pm
What about make fighter based defense system require space elevator?
One more reason to build it.
This is a kind of micromanagement that is in conflict with freeorion's central design principles.
by The Silent One
Sun Feb 09, 2020 6:45 pm
Forum: FreeOrion Project
Topic: 0.4.9 release procedure
Replies: 67
Views: 17040

Re: 0.4.9 release procedure

Vezzra wrote:
Sun Feb 09, 2020 4:09 pm
FreeOrion v0.4.9 has been released.

Rejoicing may commence. :mrgreen:
Horrraaayyy :D

Outstanding job everyone!
by The Silent One
Wed Feb 05, 2020 8:44 pm
Forum: Other Game Design
Topic: New species trait: Shields
Replies: 8
Views: 201

Re: New species trait: Shields

Oberlus wrote:
Wed Feb 05, 2020 5:51 pm
Kobuntura (IIRC) have +1 shields to their ships, regardless of mounting or not a shield in the ship.
Acirema, I think. Other than that, sounds good - how would it interact with robotic shields, though?
by The Silent One
Wed Jan 29, 2020 5:50 pm
Forum: Programming
Topic: The Git/GitHub Questions, Answers and Howto Thread
Replies: 201
Views: 47987

Re: The Git/GitHub Questions, Answers and Howto Thread

Not an expert, but: if I go to your github profile, I don't see a repository there. Have you pushed your local repository to upstream?
Which git client do you use, if any?
by The Silent One
Sun Jan 19, 2020 6:03 pm
Forum: Play-Testing Feedback
Topic: a newcommer's feedback
Replies: 1
Views: 386

Re: a newcommer's feedback

Hi freem, welcome to the forums and thank you for your feedback! I always appreciate a fresh perspective on the game. * SMG (or whatever the weapon before lasers is known) is useless: ** because it cost almost nothing to reasearch laser *** which is only good for starting turns, can barely damange m...
by The Silent One
Wed Jan 15, 2020 10:44 am
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 54
Views: 655

Re: New weapon part - Gamma Burst Slingshot

I'm sorry if you misunderstood my intentions. I as not trying to be snide with you. I do not think that this hostility form you is well-placed. ... I was trying to give a sincere offer for you to step in if that is what you want to do. If that's so, let's put it aside. I do very much welcome art co...
by The Silent One
Tue Jan 14, 2020 4:42 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 54
Views: 655

Re: New weapon part - Gamma Burst Slingshot

We're re-coloring existing unused art assets, so I'm personally fine with it. Are you? No, you're not. This totally is a recoloration of the plasma cannon: https://github.com/freeorion/freeorion/blob/master/default/data/art/icons/ship_parts/plasma-1.png However if you want to create unique art asse...
by The Silent One
Tue Jan 14, 2020 6:47 am
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 54
Views: 655

Re: New weapon part - Gamma Burst Slingshot

If these new weapons go into the game, they should receive their own original art assets, not some recoloration of existing ones.
by The Silent One
Sat Dec 28, 2019 8:15 am
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

Magnate wrote:
Fri Dec 27, 2019 11:21 pm
Hang on, TSO is not playing the next game?? What'd I miss?
I'll take a break from playing to finish some development projects.
by The Silent One
Fri Dec 27, 2019 8:23 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

So the Umpteen-and-oneth Battle of Capella has finally resulted in the long-delayed victory for the evil purple Chato. Evil? Just that you eliminate everything that's not a crystal doesn't mean you're a bad guy, no? The Battle of Verdun, pardon, Capella, was totally a nail-biter, but it also kinda ...
by The Silent One
Thu Dec 26, 2019 8:39 pm
Forum: General Discussion
Topic: Diplomacy strategies in multiplayer games
Replies: 10
Views: 1056

Re: Diplomacy strategies in multiplayer games

Gifting needs a game rule, I guess!?
by The Silent One
Sun Dec 22, 2019 7:12 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

Unfortunately, I'm currently unable to accessthe game from my holiday location. :(


Edit: strangely, it does work now.
by The Silent One
Fri Dec 20, 2019 5:53 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

Oberlus wrote:
Fri Dec 20, 2019 5:39 pm
Would you like another week of playing after that or should we consider concede now (so we start seventh game with the new PRs next week)?
I don't mind continuing the game.
by The Silent One
Fri Dec 20, 2019 5:35 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

I will leave for holidays tomorrow, I should have internet access but would be thanksful for a turn duration of 48h (at least until I'm there).
by The Silent One
Tue Dec 17, 2019 9:55 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4986

Re: Sixth game on the multiplayer slow game server (0.4.9)

Oberlus wrote:
Tue Dec 17, 2019 8:58 pm
WE
WANT
BLOOOOOOD!!!
So do we. Yours, mostly :lol: