Search found 33 matches
- Tue Sep 23, 2008 3:04 am
- Forum: Strategy Games
- Topic: Moo2 vs Moo1
- Replies: 77
- Views: 80492
Re: Moo2 vs Moo1
I am wondering, Among those who have played both which was better Original Moo or Moo2? I prefer Original Moo in many ways. The design of Moo2 was rather unoriginal, all of its core changes from original Moo are Civ rip offs such as the management of food, buildings, money and workers. Original Moo...
- Wed Apr 20, 2005 4:03 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
- Wed Apr 20, 2005 3:47 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
- Wed Apr 20, 2005 3:41 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
To sum up my previous post, the various 4x games being developed will be different for three reasons: - Each design team will make different choices as far as the trade-offs between discipline and depth and richness - Each design team will choose a different set of cool features to add to their game...
- Wed Apr 20, 2005 3:21 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
- Wed Apr 20, 2005 2:18 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
i doubt that many people have taken part on it. i'm sure there are many surveys out there featuring nonrelevant questions, but this one tops them all. most of the stuff isn't even directly related to the topic. Actually, the response level has been pretty good. A lot of people have written intellig...
- Tue Apr 19, 2005 10:49 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
- Tue Apr 19, 2005 3:38 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
Sorry, but this is seriously off-topic. I'm requesting an admin lock and/or erase this thread. Again, brainstorming is for Free Orion, not for whatever pet project you'd like to be doing. Dude, that's seriously anal retentive. You'd think I'd posted a link to kiddie porn or something based on your ...
- Tue Apr 19, 2005 3:17 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
Well, I don't want to argue about this. I'd much rather talk about 4x games in general, whichever group this thread is in. But at this point, I'm supposed to be listening to other people's ideas about 4x games rather than sharing my own. In this case, listening means reading through the survey respo...
- Tue Apr 19, 2005 3:10 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
- Tue Apr 19, 2005 2:52 pm
- Forum: Off-Topic
- Topic: A new 4x game is coming
- Replies: 21
- Views: 8754
A new 4x game is coming
We're developing a new 4x game that should be pretty cool. But we need you to take a few minutes to fill out a survey. Tell us what you like about other 4x games, as well as what you dislike. The time you spend now on the survey will help make the game better once it comes. Thanks to everyone who de...
- Thu Mar 03, 2005 5:39 pm
- Forum: Off-Topic
- Topic: Looking for good graphics people
- Replies: 34
- Views: 11656
I think the Key is to make shure that every bit of Complexity in the game serves a purpose. That of alowing the player to make an INTERESTING DESISION. To be interesting a desicion needs to be clearly for some overall strategy and to be atleast moderatly influential on the course of the game. Anyth...
- Thu Mar 03, 2005 4:34 pm
- Forum: Off-Topic
- Topic: Looking for good graphics people
- Replies: 34
- Views: 11656
Re: early game diversification
I agree with this post. What I find discouraging is that the corporate types will look at the MoO3 project, they'll see that the team tried to do something new, and they'll see that it didn't particularly work. They might conclude that letting developers try new genres is too risky, and that they s...
- Thu Mar 03, 2005 4:34 pm
- Forum: Off-Topic
- Topic: Looking for good graphics people
- Replies: 34
- Views: 11656
Re: early game diversification
I agree with this post. What I find discouraging is that the corporate types will look at the MoO3 project, they'll see that the team tried to do something new, and they'll see that it didn't particularly work. They might conclude that letting developers try new genres is too risky, and that they s...
- Wed Mar 02, 2005 11:36 pm
- Forum: Off-Topic
- Topic: Looking for good graphics people
- Replies: 34
- Views: 11656
Re: early game diversification
I think another reason why there used to be so many new genres back in the video game heyday that was the late 80's and early 90's is because it was relatively easy for a single programmer, or a small group of programmers, to create a game on a small budget. For example: Space quest 1. It was state...