Search found 131 matches

by Voker57
Mon Sep 14, 2020 8:29 pm
Forum: General Discussion
Topic: Twelfth game on the multiplayer slow game server
Replies: 44
Views: 511

Re: Twelfth game on the multiplayer slow game server

I understand that people can leave, that's why I want AI to fill their roles so that other people's game is not ruined.

Hyperant didn't go to such pains in the previous game... And I don't think they did have to.
by Voker57
Mon Sep 14, 2020 12:40 pm
Forum: General Discussion
Topic: Twelfth game on the multiplayer slow game server
Replies: 44
Views: 511

Re: Twelfth game on the multiplayer slow game server

I guarantee following 0.4.10 releases. Up here was guaranteed "Vezzra won't allow anything but bugfixes unless it is something very important for the game to be OK. v0.4.10 is OK so I can't imagine of anything that could be allowed." Unrelated. No issue here, I can make last two alive players win e...
by Voker57
Mon Sep 14, 2020 12:07 pm
Forum: General Discussion
Topic: Twelfth game on the multiplayer slow game server
Replies: 44
Views: 511

Re: Twelfth game on the multiplayer slow game server

* Non-guarantee of balance breaking updates
* Alliance win
* No AI replacements

^ these are the dealbreakers for me.

I'd maybe be willing to pay for the resources needed to host game with AI replacements if other requirements were met.
by Voker57
Sun Jun 28, 2020 9:50 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

And if nothing else will change, why o01eg has a problem taking responsibility and stopping updating if these changes do happen? o01eg is taking responsibility of testing v0.4.10, which includes any change you might not like to test. On the other hand, you are being just selfish, "I want to play wi...
by Voker57
Sat Jun 27, 2020 10:44 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

In fact, 0.4.10 has not been released yet, and developers were happily pushing balance changes to its branch, so I'm not sure what you are even talking about. I was the only one pushing balance changes, to fix wroken stuff from insufficiently tested previous balance changes, and there are no more. ...
by Voker57
Sat Jun 27, 2020 9:47 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

In fact, 0.4.10 has not been released yet, and developers were happily pushing balance changes to its branch, so I'm not sure what you are even talking about.
by Voker57
Sat Jun 27, 2020 9:32 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

There will be no content or balance changes, only bug fixes, you can play. I don't trust the developers not to change gameplay, if O01eg would stop updating when they do (and if they don't, he doesn't have to do nothing) then I'd play. 0.5, half of BHPG and completely free w/o monsters: stackinggro...
by Voker57
Sat Jun 27, 2020 7:34 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

o01eg wrote: Sat Jun 27, 2020 7:20 pm I will upgrade the server.
Then I'll pass.
by Voker57
Sat Jun 27, 2020 7:16 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

[*] Honeycomb is disabled What's the problem with it? It gives 0.1 per pop. 0.5, half of BHPG and completely free w/o monsters: stackinggroup = "HONEYCOMB_STACK" priority = [[VERY_LATE_PRIORITY]] effects = SetTargetIndustry value = Value + Target.Population * 0.5 * [[INDUSTRY_PER_POP]] This is what...
by Voker57
Sat Jun 27, 2020 4:55 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 250
Views: 5197

Re: Eleventh game on the multiplayer slow game server

I will join if

[*] Updates are verified not to modify the game rules
[*] Honeycomb is disabled
by Voker57
Sat Jun 27, 2020 2:57 pm
Forum: General Discussion
Topic: 11th slow game wishlist
Replies: 49
Views: 2753

Re: 11th slow game wishlist

Something I would like to see is more people play-testing out the FOCS only missiles that got created. As I only have a limited time to do so with working form home. Playtesting is not something done with slowgames. But of course it is. The slow game multiplayer is basically the current freeorion Q...
by Voker57
Sat Jun 27, 2020 2:43 pm
Forum: General Discussion
Topic: 11th slow game wishlist
Replies: 49
Views: 2753

Re: 11th slow game wishlist

Does anybody who wants to play have to use official builds and/or is on Windows/MacOS?
by Voker57
Fri Jun 26, 2020 11:01 pm
Forum: General Discussion
Topic: Tenth game on the multiplayer slow game server
Replies: 217
Views: 7579

Re: Tenth game on the multiplayer slow game server

The Daily Gormoshk, Cycle 140 Galaxy surrenders After two final grave defeats. Hyperant empire gives up. Its emperor has honorably admitted the defeat and disbanded the government. Seeing the overwhelming L29Ah's might, his ally, Querens, does the same. The rest is a question of short opportunity e...
by Voker57
Fri Jun 26, 2020 7:47 pm
Forum: General Discussion
Topic: Tenth game on the multiplayer slow game server
Replies: 217
Views: 7579

Re: Tenth game on the multiplayer slow game server

The Daily Gormoshk, Cycle 139


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Image
by Voker57
Fri Jun 26, 2020 8:57 am
Forum: General Discussion
Topic: Tenth game on the multiplayer slow game server
Replies: 217
Views: 7579

Re: Tenth game on the multiplayer slow game server

Fighters were very widely deployed, but mostly by the sides that lost. Usually I saw bombers to the max, sometimes with some interceptors. They do not seem to be very effective against flaks and require supply. I think the only one who used arc disruptors is me, because I had bad pilots. Otherwise i...