Search found 1776 matches

by Oberlus
Tue Jan 21, 2020 5:35 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 39
Views: 824

Re: Seventh game on the multiplayer slow game server (0.4.9)

This game is being slower than any previous one, or I am too anxious?
JonCST, I wish you could connect more often :cry:
by Oberlus
Tue Jan 21, 2020 5:06 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

Ophiuchus, what about this?: (As you suggested:) - Down Base Hull structure to 2. - Make GBS start at 2 per damage (keep cost at 40 PP, tech 4 turns 12 RPs). So early game GBS can take down 3 comsats per bout (9 per combat). DMG/PP per combat is 0.45/0.0 (target undefended/shielded), like MD1. Bombe...
by Oberlus
Mon Jan 20, 2020 7:31 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

I think our discussion gets complicated because I am looking for a special-purpose tool and you are looking for an alternative weapon line. I'm OK with it being just a speciallised comsat-spam counter, the anti-chaff (small chaff) weapon. But armored chaff late game would be too powerful for the GB...
by Oberlus
Sun Jan 19, 2020 2:26 pm
Forum: General Discussion
Topic: Disable automatic adding of designs
Replies: 5
Views: 88

Re: Disable automatic adding of designs

Maybe you can copy the default folder to another location, change it as your wishes, and tell FO to point your ad hoc default folder.
by Oberlus
Sun Jan 19, 2020 3:09 am
Forum: Other Game Design
Topic: Missile/Projectile Weapons
Replies: 33
Views: 512

Re: Missile/Projectile Weapons

Sorry, my words were confusing. The general motivations are indeed obvious. I meant they needed more clarification about the specifics. For example: I want missiles to be a system of weapons with multiple options like fighters and direct weapons. What do you mean by this? Specifically like fighters ...
by Oberlus
Sun Jan 19, 2020 3:02 am
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

These MSA/MSB weapons are not for the NTT. The NTT will take a lot of time to be implemented, and I assume Ophiuchus is thinking on adding this in the short time (which I like), fitting with the current weapon system and not the stuff drafted for the NTT. As you already know (since you've participa...
by Oberlus
Sat Jan 18, 2020 4:35 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

A pulsed laser and a continuous laser must require the same technologies. If you use that fluff, you either unlock one with the other or unlock both at the same time. They don't need to require the same technologies. There is no reason you can't have pulse laser and beam leaser be separate technolo...
by Oberlus
Sat Jan 18, 2020 3:56 pm
Forum: Other Game Design
Topic: Missile/Projectile Weapons
Replies: 33
Views: 512

Re: Missile/Projectile Weapons

I'd like to know the gameplay reasons that justify the specifications following each of the "I want" items you've listed. Some could be motivated by personal preferences that are not shared among other players. Only those that are motivated by better gameplay are interesting, and most of them requir...
by Oberlus
Sat Jan 18, 2020 3:50 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

I very much prefer to have a new weapon tech branch, so that you can actually choose to skip (at least for a while) laser. A pulsed laser and a continuous laser must require the same technologies. If you use that fluff, you either unlock one with the other or unlock both at the same time. As per abo...
by Oberlus
Sat Jan 18, 2020 3:38 pm
Forum: General Discussion
Topic: Disable automatic adding of designs
Replies: 5
Views: 88

Re: Disable automatic adding of designs

I agree. It would come handy to have a way to disable the loading of the set of default ship designs. Currently, I get rid of the designs I don't want by obsoleting the hulls, parts or ship designs individually. I also would like to have the chance to manually delete default ship designs that I deci...
by Oberlus
Fri Jan 17, 2020 5:21 pm
Forum: Other Game Design
Topic: Reinforced Hull redesign
Replies: 5
Views: 177

Re: Reinforced Hull redesign

I always thought about this tech as a specific small-hulls-buff. If it is not I would not mind if we remove it completely. ... Also 20% i think is way too much for research cost. It is indeed better suited for smaller hulls, and close to useless for big hulls. I wouldn't like removing it. But late ...
by Oberlus
Fri Jan 17, 2020 4:53 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

I still do not see my concerns addressed regarding pilots. So multishot A first. Weapon is mostly like 3 three MD3 in one for half the price. Do you assume base hull structure 2 or 3? You aim for a laser level weapon but Multishot-A upgrades damage per pilot like a plasma weapon. Compared to my 3-s...
by Oberlus
Fri Jan 17, 2020 12:59 am
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 39
Views: 824

Re: Seventh game on the multiplayer slow game server (0.4.9)

JonCST, it seems you missed a turn. Everything OK?
by Oberlus
Thu Jan 16, 2020 5:25 pm
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 532
Views: 84129

Re: Multiplayer slow game server

o01eg wrote:
Tue Jan 14, 2020 7:11 pm
Readiness status doesn't drop on login.
It does forget readiness status. Tested using latest windows build (RC1).
by Oberlus
Tue Jan 14, 2020 11:39 pm
Forum: Scripting & Balancing
Topic: New weapon part - Gamma Burst Slingshot
Replies: 49
Views: 555

Re: New weapon part - Gamma Burst Slingshot

We can wait until we figure out what we want and what will be the fluff before requiring TSO's skills.