Search found 2699 matches

by Oberlus
Sat Jul 11, 2020 10:12 am
Forum: Play-Testing Feedback
Topic: Starlane Bore changed behavior
Replies: 12
Views: 1010

Re: Starlane Bore changed behavior

defaultuser wrote:
Sat Jul 11, 2020 1:30 am
Another topic reminded me of this. Did anyone look at save?
It wasn't compatible with current master. I have to create my own scenario for testing changes in starlane creation, but other things got in the way.
by Oberlus
Sat Jul 11, 2020 8:28 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Correction: pirate cruiser got to that system at the same turn than abyssal frigs. We are now instructing our scouts how to do their job...
by Oberlus
Fri Jul 10, 2020 5:04 pm
Forum: Play-Testing Feedback
Topic: Experimentors monsters challenging after nerf to resources?
Replies: 4
Views: 200

Re: Experimentors monsters challenging after nerf to resources?

If there is a setting to tone down the experimentor monsters only I'd love to know it. :lol: Last version (master and v0.4.10 release candidate) have them nerfed a bit: they do not appear before turn 250 and they pump out monsters in waves of 2 instead of 3. In my current game I had two AIs that go...
by Oberlus
Fri Jul 10, 2020 8:27 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Magnate wrote:
Thu Jul 09, 2020 10:16 am
Peace man!
Did you fall asleep in the hippy way? One hour for you to miss a turn!
by Oberlus
Thu Jul 09, 2020 10:43 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Except the mean people who destroyed our friends' ship. Definitely want to sort that out. Hey! Your friend shot first, in our space (within our supply)! We had to defend ourselves! Plus we offered compensation, but they declined it. So, we not only have to suffer the aggressive relentlessness of ou...
by Oberlus
Tue Jul 07, 2020 8:15 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

So ships and fighters are x6 but what about planetry defences are these still the old numbers? Also what do alliances do? I'm used to ignoring that in single player. Shared supply? Is scouting shared? Planetary defences should be scaled too, but not that single shield point from start. We'll see it...
by Oberlus
Tue Jul 07, 2020 8:01 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

To the Frost Syndicate: We the Abyssal Commonwealth regret to inform you that one of your frigates entered our space and started shooting at our army, which was forced to return the fire and destroyed your ship. We would like to get to good terms with your people, if that is possible. We love peace,...
by Oberlus
Mon Jul 06, 2020 3:08 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

I merged PR for universe generator from post-release so maybe it doesn't work as expected. It's working as expected. 28 systems per player are too few to produce galaxies where players can be further away than 10 jumps. The average jump distance between neighboring HWs will be aprox. 8-9 in this ga...
by Oberlus
Mon Jul 06, 2020 11:47 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

o01eg wrote:
Mon Jul 06, 2020 11:23 am
I've already met my neighbor. A little strange for tuned universe generator.
I've met both my neighbors.
Please, remind me what was tuned int he universe generation. HS_MAX_JUMP_DISTANCE_LIMIT = 20?
by Oberlus
Mon Jul 06, 2020 9:28 am
Forum: Story
Topic: Species: Whumsoom
Replies: 5
Views: 103

Re: Species: Whumsoom

Exobots got now (v0.4.10): - Adequate in all planets, poor on asteroids and uninhabitable on GGs. - Researchable after Nanoteth Production (i.e. not require Adaptive Automation, so can get them faster). - Very bad (50%) research and production, average detection and bad everything else (including po...
by Oberlus
Sun Jul 05, 2020 6:35 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

I'm getting time out while connecting to server.
Edit: solved.
by Oberlus
Sun Jul 05, 2020 8:19 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Yeah now I can confirm I'm getting issues with the OTP login. Tried a few dozen times to no avail as the email never got received. Can you make an XMPP account as a workaround? I guess we all should do it. The few dozen tries might imply a few dozen emails sent (lost somewhere in the Internet), and...
by Oberlus
Sat Jul 04, 2020 11:51 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Magnate wrote:
Sat Jul 04, 2020 11:29 am
Unfortunately that link is still timing out for me (it's the one I have been using).
WTF... it's working for me, when I posted it and now.
Some UK problem? Hmpf... I'm eager to play next turn!
by Oberlus
Sat Jul 04, 2020 10:07 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Are weapons and fighters really 6x as powerful as they were, and ship hulls 8x stronger? Yes. It all cancels out, and a one-on-one combat will always have the same results for both 3-bout without scaling and 4-bout with the scaling. No ship ranges yet. What's this about stealthed ships being hit in...
by Oberlus
Sat Jul 04, 2020 10:02 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 82
Views: 988

Re: Eleventh game on the multiplayer slow game server

Morning all, I can't d/l b4f9ea1 from SourceForge, the svwh server appears to be down and it's not offering me any other mirrors. I will turn as soon as I can download it. If anyone knows of another link, or can temporarily host it for me, please say. https://sourceforge.net/projects/freeorion/file...